The game is a mishmash of sim, sandbox, shoot 'em up and MMO. By trying to make a game that does everything FDev have made a game that does nothing well. As long as they continue trying to appeal to all the different player groups (and to be fair, we yell something rotten if they don't) they're going to continue adding half-baked features that don't satisfy anyone.

I have to disagree. For example, PowerPlay being rubbish has nothing to do with Frontier trying to make me happy as an Explorer. Each of these things are judged on their own merits, and each of these things can be great if properly finished and / or reworked.

I suspect, based on my own experience in the business years ago, that there were a number of ideas that started off great, and the young, proud developers said, "Yeah, I can do that, it'll be easy!" so they started work on things like PP and MC, only to find these things are not as easy to implement as they thought. But instead of pulling the plug, or better yet, hiring talent that can get the job done, they rushed out incomplete and even broken code because they had already committed themselves.

I also get the sense that there are lots of coders and art people working at Frontier, but not many game designers - people who understand what makes fun and engaging gameplay.
 
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If the state of the game is as you describe it is, I guess I'm half baked too as I like this game above any other game. It has all I need for my entertainment.

Best regards,
CMDR "Half Baked" Coenen
 
If the state of the game is as you describe it is, I guess I'm half baked too as I like this game above any other game. It has all I need for my entertainment.

I love all the "half-baked" people who love the game as it is. I seriously don't want you to like it less, I want Frontier to finish and / or fix certain parts of the game so I and others can like it more. [heart] [heart] [heart]
 
I think ED is a pretty good game. But I also think it would be so much more amazing if everything already available to us was fully-baked. Unfortunately I'm not seeing any evidence that Frontier is a company capable of giving us a fully-baked game...

So much this ^

Much as I like the game, much as I don't regret getting the LEP, or my 2nd and 3rd accounts, and much as I'd rather have time to play more, I totally agree.

Fully-baked IMO is the one thing that would guarantee the longevity of the game - not because atmos, not because legs.

There are plenty of walking/running around games. Dammit, I even play original Doom once in a while for grins. There are plenty of scenery games. But there aren't plenty of virtual galaxy games.

Do lots of things mediocrely, fail at all. Do one thing superlatively well, long term success - if it's a thing people want. Which there's plenty of evidence that it is.

People are fixated on atmos planets and legs. They are going to be sorely disappointed when they come. Not in the first hour, nor in the second, but soon after that, and for a long time after. I expect combat in the atmosphere will be quite good, but in terms of actual story, there will be missions like we have now, and there will be grind.

We don't need more half-baked features. We need more depth.

Must get back to playing the Holo-Me mini-game again. Not.
 
I like to use the cooking analogy of half fried and like chips when you fry it twice it’s exponentially better.
ED being the chips,oil being the development time and we are the salt.
 
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I have to disagree. For example, PowerPlay being rubbish has nothing to do with Frontier trying to make me happy as an Explorer. Each of these things are judged on their own merits, and each of these things can be great if properly finished and / or reworked.

I suspect, based on my own experience in the business years ago, that there were a number of ideas that started off great, and the young, proud developers said, "Yeah, I can do that, it'll be easy!" so they started work on things like PP and MC, only to find these things are not as easy to implement as they thought. But instead of pulling the plug, or better yet, hiring talent that can get the job done, they rushed out incomplete and even broken code because they had already committed themselves.

I also get the sense that there are lots of coders and art people working at Frontier, but not many game designers - people who understand what makes fun and engaging gameplay.

Your disagreement sounds awfully like agreement :)

Finite resources mean that Powerplay's very existence means that work wasn't done on exploration. By doing both, and Multicrew, and the BGS, and mining, and etc, we end up with lots of things to do, none of which had the time and effort spent on them to make them awesome. If FDev had chosen to do 'Elite: Exploration' then we'd probably/maybe have an awesome exploration experience. Of course, it would only sell 10,000 copies :)
 

StefanOS

Volunteer Moderator
I dont agree at all!!

Multicrew is not half-baked ......... its 1/10 backed (maximum IMHO).

FD didnt add any functionality since lunch of MC AFAIK ... the only positive hope I have is that FD did come to the conclusion that the current PeertoPeer networking layer its not capable for this.... and something much more powerful is in work - so why waste dev-time on fleshing it out.... we will see end of 2020
 
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Your disagreement sounds awfully like agreement :)

Finite resources mean that Powerplay's very existence means that work wasn't done on exploration. By doing both, and Multicrew, and the BGS, and mining, and etc, we end up with lots of things to do, none of which had the time and effort spent on them to make them awesome. If FDev had chosen to do 'Elite: Exploration' then we'd probably/maybe have an awesome exploration experience. Of course, it would only sell 10,000 copies :)

Yes, that is a good point. I think you argue the wrong things*, however. For example, I wish that BGS and factions had been flushed out rather than adding the totally separate yet surprisingly similar gameplay mechanic of PowerPlay. Had the effort that went into PowerPlay been put into the existing faction / BGS system, well that would have been something.

On a similar note, people have been begging for NPC crew forever, and we get multicrew instead. Funny thing is, the one aspect of multicrew that Frontier nailed, the "holome", would have been perfect for NPC crews, whereas the broken part of multicrew - networking, could have been totally avoided had Frontier focused on NPC crews instead.

Unfortunately these are two things we are now stuck with. I'd be thrilled if Frontier retconned both PowerPlay and Multicrew and retooled those assets and existing game code to BGS and NPC crews, but I highly doubt that will happen. Then again, they did retcon the ADS, so maybe there's hope yet!



* as in, making the argument about exploration vs strategic gameplay instead of the examples I give
 
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I understand and to a small degree, agree with what you are saying OP, don't agree with the way you phrase it though (possibly just semantics :)). There are areas of the game that I would like to see with a little more "polish" I suppose, but as a whole ED is still very very shiny :)
 
I would like to say so, because there are many things I wish were different. There is no point listing them, as that discussion has been going on for years, and Frontier seems to have a plan how to go on with their game. But then, I've always considered this a flawed game, from the point I started and still do, and somehow still ended up spending all those hours on it. I would have bought more DLC's if there had been any, besides Horizons, and I still would. I think this game had high hopes of making it bigger, things would have been so much smoother. This game tried to capture the original success recipe of the original Elite, and in many ways, that was a success, and the game is well worth the money. But it is not so good that you could go on forever. There now remains a big question that can not go unnoticed, unanswered, for much longer. What is Next?
 
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Have to agree OP,
it's at the point of Fdev them self's do not know what to do to fix it. Or if they do they just do not care enough about it to do so.
It's not has fun as it was as it has got to the point of doing the same thing over and over has become boring.
for me, I will log on every now and then, but to be honest I am losing interest in the game in general.
 
I love all the "half-baked" people who love the game as it is. I seriously don't want you to like it less, I want Frontier to finish and / or fix certain parts of the game so I and others can like it more. [heart] [heart] [heart]
Not feeling offended at all! I agree if it is possible, the more people like the game, the better
 
It's because they introduce new things to the game, then watch how much it's used and then decide if they're gonna flesh it out more.
I guess not many of the new introduced items are used much hence their half baked states.

It's one way to develop a game I guess.
 
is that the issue or did they just act on the wrong feedback and then see all the negativity that followed and decide it wasn't worth it? ¯\_(ツ)_/¯

I'm pretty sure nobody in the forum suggested the current C&P system to Frontier, whereas a whole heck of a lot of us argued against it and lost anyway.
 
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