Handheld weapons in the Elite universe

Swords are likely to be an affectation of Imperial nobility, so they will have their place.
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And laser pistols. I'm sure 1,000 years will have improved battery and/or cappacitor technology enough to make laser weaponry more efficient than chemical powered projectiles are now.

Swords ! a bit dodgy with the Mag boots, you could end up having it stuck thru you foot.:eek:
 
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Hand grenades. Always hand grenades. People know you're serious when don't give two swingin' wingnuts about collateral damage, especially if you're not concerned that collateral damage may include you, given how easy it is to come back to life and more-or-less intact.
 
Just a little note on collateral damage:
Current airliners are protected well enough that a bullet won't cause catastrophic failure/decompression. (Explosives are another matter as proven by recent events).

Given airliners are made as light as possible for fuel efficiency and not at all armoured I'd say ships of Elite (who don't care about efficiency) and particularly stations should easily be able to tank a few thousand rounds, especially if their exterior strength of being undamaged by a fully loaded T9 ramming it is to be believed :p


The biggest issue with kinetic energy is recoil since in zero or low G you will need your back to a wall to fire it. Unless clever recoil mechanics are developed (or handwaviumed) these will literally throw their users around the room! :D
 

Goose4291

Banned
Not "that" movie. The SciFi channel miniseries was far better.
I was thinking about the Dune books when I posted about shields. Dune made knives more neccesary since lasgun vs shield was usually unfortunate for everyone nearby. Worked really well in the boardgame :)
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edit. though the movie was dissapointing. The wierding modules were actually a cool concept. Just nothing to do with the book - though that statement applies to everything about the movie except the name.

Yep totally agree (apart from the Wierding modules: They were there purely to try to shoehorn some quasi-laser gun thing into the movie, because as Star Wars was all the rage at the time everyone wanted lasers in their movies). I've always been more of a fan of the books and as you state, the excellent board game.

But I think we're going off topic...
 
I'd bet a majority of spacer weapons are blades - anything 'projectile' or 'beam' is prone to cause more collateral (and unwanted) damage (to ships in particular). Miss your target with a gun/beam and all sorts of unwanted side-effects are going to happen (loss of atmosphere not the least worry), whereas a miss with blade won't kill everyone and their cat aboard right away.

Maybe some kind of 'smart flechette' on a timer, or even some kind of putty - something that expands quickly once shot so it'll go through a squishy target a few feet away but by the time it hits a bulkhead, it's spread out enough so the energy is disssipated over a larger area, stopping it punching through stuff.
 
Yep totally agree (apart from the Wierding modules: They were there purely to try to shoehorn some quasi-laser gun thing into the movie, because as Star Wars was all the rage at the time everyone wanted lasers in their movies). I've always been more of a fan of the books and as you state, the excellent board game.

But I think we're going off topic...

The Dune universe already had LasGuns to begin with. They react explosively when they strike a shield remember? The movie never even touched on the other weapons like the dart guns, hidden garrotes, etc...

I think they just got lazy and couldn't figure out a way to depict Bene Gesserit Space Kung Fu on screen so hey lets add these weirding modules!

In Elite knives & swords & non-lethal & low velocity projectile launchers make the most sense for storming a vessel in space. Large caliber, explosive, incendiary, directed energy for all out combat on the surface or large stations.
 
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Just a little note on collateral damage:
Current airliners are protected well enough that a bullet won't cause catastrophic failure/decompression. (Explosives are another matter as proven by recent events).

Given airliners are made as light as possible for fuel efficiency and not at all armoured I'd say ships of Elite (who don't care about efficiency) and particularly stations should easily be able to tank a few thousand rounds, especially if their exterior strength of being undamaged by a fully loaded T9 ramming it is to be believed :p


The biggest issue with kinetic energy is recoil since in zero or low G you will need your back to a wall to fire it. Unless clever recoil mechanics are developed (or handwaviumed) these will literally throw their users around the room! :D

I doubt there is handheld weaponry powerful enough to damage the integrity of a station :D

And if your ship hull and canopy can take a beating from a C2 Multicannon, you'll need something bigger than a standard pistol or rifle to pierce it from within.
Ricochets are far more likely to kill you in that enviroment.


For the point with the recoil:

GpeEXny.gif


It's well possible today to counter recoil, at least in parts, so it shouldn't be a problem to counter it in 1300 years.


Edit: pretty nice thread, btw. Not only for the Lore and RP crowd.
 
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I don't want, and I can't emphasize this enough, Elite to turn into an FPS shooter in any shape or form. If I want to play stuff like that I'll boot up something from the Far Cry series, Fallout or The Division.

On second thought, I'll qualify that statement. If Elite ever develops a long term criminal / karma / notoriety system where there are substantial in-game penalties for shooting up a CLEAN status ship or individual, then fine. But getting nailed in the back by some yahoo who only gets a fine / bounty is no deterrent to idiocy and will be another source of irritation if not done right.
 
We honestly don't know. However it will be very interesting to see what they come up with.

My idea would be something like this.

Non lethal weapons:


Taser type of weapons.
Nano type of tech weapons.
Sound weapons or wave weapons
Shield generating weapons

Lethal weapons projectile:

Rail gun type of weapon
old school types


Energy weapons:


Laser
Plasma
Particle beam weapons
 
Let's hear it for Long bows and Atlatl!

And that Klingon blade thingy.

What about Mjolnir? It was forged from the core of a neutron star right? Although it could cause a little bit of collateral damage.
 
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True enough, but remember in most of the lore, commanders tend to use Magboots to get around.

I have a mental picture of you locking your mag boots, taking aim with your colt 45, firing and then twatting the back of your head on the floor as you pivot backward at the knees.
 
I don't want, and I can't emphasize this enough, Elite to turn into an FPS shooter in any shape or form. If I want to play stuff like that I'll boot up something from the Far Cry series, Fallout or The Division.

On second thought, I'll qualify that statement. If Elite ever develops a long term criminal / karma / notoriety system where there are substantial in-game penalties for shooting up a CLEAN status ship or individual, then fine. But getting nailed in the back by some yahoo who only gets a fine / bounty is no deterrent to idiocy and will be another source of irritation if not done right.

I truly believe that the DEVS are aware, and want to do something about it.
 
I'll track it down when i get home but there is a system that says it is home to the manufacturer of the most powerful hand gun in the galaxy
 
Found it
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LTT 911
The most powerful handguns in the universe (made by Callaghan Firearms corporation) are based in this system.
 
Projectile weapons pose a safety hazard aboard a space station and the corriolis effect really screws with the aiming.

Incorrect, given that you, your weapon and the station are in sync under the coriolis effect. This is, very roughly and somewhat disingenuously, equivalent to the motion of a car and its passengers.

In order for the coriolis effect to have an targeting impact on the weapon, the weapon would need to be outside of the coriolis effect WHEN fired into the coriolis, resulting in a change of gravitation.
 
I'm no physicist, but I would imagine that the lack of gravity wouldn't play such a huge role in the recoil, as long as the wielder was anchored (by, say, maglock boots). Conservation of momentum is the source of the recoil, and mass is independent of a gravity field.

The following snippet is from http://physics.stackexchange.com/qu...space-or-would-the-recoil-of-the-gun-be-too-s


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Gravity: It's your strength, not gravity or atmosphere, which stops the gun flying back into your face when you fire it. Gravity helps you anchor yourself to the ground, so your whole body would likely spin round, unless you're shooting from the hip (or tummy perhaps). You would move backwards with the same force as that applied to the bullet, but at a much slower speed, since you weigh much more than a bullet (acceleration = force over mass, remember). Lets say that the bullet weighs 10 grams for example, and you weigh 100 kilograms: the acceleration you're subjected to during the firing, and therefore your resulting speed, will be 100,000/10 = 10,000 times LESS than the bullet. A typical bullet speed might be 1000 mph (to make the maths easier), so that divided by 10,000 gives you 0.1 miles an hour speed. Typical walking speed is 3 mph, so you would drift backwards at one thirtieth of normal walking speed. This isn't very dramatic.
 
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