I finished the first outpost in a couple of system. In the weekly report I see that the people happiness is always 0.
What can I do to increase that?
What can I do to increase that?
as I already answered above - the state in the system, for example in the Lyonesse system there is an economic upswing now, which gives +5So, going back to my original question: what makes it change?
via BGS (for economics, for example, to make transactions with high profits + mining)And how can we influence that?
I stand corrected.affect the state of the system, for example I had: +5 economic boom, -5 pirate attack
Correct. Your construction efforts will also increase the baseline score for the system, of course, so that will mean a higher base payout for happiness to improve.So my additional construction efforts won't affect it directly, but only insofar as they make the economy and safety better...
Sounds Like I should move on after I complete the facilities I have in progress and resign myself to Happiness 0%Correct. Your construction efforts will also increase the baseline score for the system, of course, so that will mean a higher base payout for happiness to improve.