Oddly I do get attached to a CMDR precisely because I can lose them every few minutes/days/weeks. Each has their own story that ends with death. I suspect that I also find the start of the game the most interesting partCan't get attached to a CMDR i'm likely to lose every few weeks at best.
Always a problem with any online game, when I played DiabloII&III there were always a number of unhappy posts due to character loss by network error. However you agree at the start of the character that dead is dead no mater how. If you can't accept it then don't do it, and don't cry about it. It's really a different mindset and not for everyone. (I don't really understand the attachment to earning billions of credits for no real purposeAnd one reason i suspect FD are not really looking at implementing it is the number of support requests it could generate. Every time someone died due to what they perceived to be a bug would generate another support tickets to restore their character.
Those who do want this, already do. And in some ways it's harder now as other players aren't playing by the same rules and don't see ship destruction as death. However I've only been killed by a player twice whilst NPCs have killed me many many times and so doesn't cause me any more pain. This is really the point as I see it - all playing to the same rules.You want to play Ironman, just do it yourself. Its your choice whether to delete your save after a death or not.
so many players have already fled from Open to Mobius it's not even funny anymore.
As initially envisioned by the devs, Ironman is nothing more than a separate private group with quickjoin, with a specific ruleset (death penalty, eject mechanics, asset movement etc.)
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Hmm... actually, why doesn't someone just start an Ironman private group? Let people apply to join. Just make sure to put certain CMDRs on the blacklist before you start accepting applications.
Hmm... actually, why doesn't someone just start an Ironman private group? Let people apply to join. Just make sure to put certain CMDRs on the blacklist before you start accepting applications.
Because you'd had no idea if anyone was following the rules or not, it requires a server setting or there really isn't a point (you can obviously do it yourself if you are disciplined enough)
people play ironman in Open? Seems a little crazy
Hmm... actually, why doesn't someone just start an Ironman private group? Let people apply to join. Just make sure to put certain CMDRs on the blacklist before you start accepting applications.
As for the previous comment from Forlorn, do you really think so many people would play Ironman that the numbers doing it will be effectively close to a solo experience anyway?
Personally I would never touch this kind of mode. I despise games that wipe away all of your progress on a whim - say a bug happens and you're suddenly fighting an immortal NPC or one that has unlimited shields, ammo, turning speed, collides into you while scanning you, etc. So that happens just once and all of a sudden you've lost all those hours put into the game. And not to mention all the drama of hurt feelings that arises from removing other players permanently and someday maybe a group jumps you in a wing and removes you (permanently) then posts an obnoxious video of it, as happens already....
What the OP describes doesn't sound like a video game anymore to me, it sounds like dedicating oneself to a virtual life. It ain't my cup of tea.
...As for the previous comment from Forlorn, do you really think so many people would play Ironman that the numbers doing it will be effectively close to a solo experience anyway?
Well, it would certainly make an encounter with another player extremely rare... and possibly... meaningful...