Hardcore/Iron Man server

Would you play Hardcore Ironman mode?

  • Yes, I'd play Hardcore Ironman mode

    Votes: 83 41.3%
  • No, I wouldn't play Hardcore Ironman mode

    Votes: 118 58.7%

  • Total voters
    201
  • Poll closed .
I've always thought it was the way ED should be played.

It should be an isolated Universe separate from the current game, perhaps as an optional add-on to support the extra cost to FD, but it would be the most realistic gameplay where your invested time and progress were at risk and you'd have some truly painful potential for loss for bad decisions.

I definitely support it being an option, and I'd even be willing to pay to support it.

I can't see how this would require much effort to provide if FD wanted to make it happen.
 
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Can't get attached to a CMDR i'm likely to lose every few weeks at best.
Oddly I do get attached to a CMDR precisely because I can lose them every few minutes/days/weeks. Each has their own story that ends with death. I suspect that I also find the start of the game the most interesting part :D.

And one reason i suspect FD are not really looking at implementing it is the number of support requests it could generate. Every time someone died due to what they perceived to be a bug would generate another support tickets to restore their character.
Always a problem with any online game, when I played DiabloII&III there were always a number of unhappy posts due to character loss by network error. However you agree at the start of the character that dead is dead no mater how. If you can't accept it then don't do it, and don't cry about it. It's really a different mindset and not for everyone. (I don't really understand the attachment to earning billions of credits for no real purpose :p.)

You want to play Ironman, just do it yourself. Its your choice whether to delete your save after a death or not.
Those who do want this, already do. And in some ways it's harder now as other players aren't playing by the same rules and don't see ship destruction as death. However I've only been killed by a player twice whilst NPCs have killed me many many times and so doesn't cause me any more pain. This is really the point as I see it - all playing to the same rules.
 
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Regarding player segregation: so many players have already fled from Open to Mobius it's not even funny anymore. The playerbase is already very fragmented.

As initially envisioned by the devs, Ironman is nothing more than a separate private group with quickjoin, with a specific ruleset (death penalty, eject mechanics, asset movement etc.)
 
so many players have already fled from Open to Mobius it's not even funny anymore.

Its very funny. We are having a great time in Mobius and other private groups. The natives are friendly, the weather is fine, and there are free cocktails on a Friday! Come join us!

As initially envisioned by the devs, Ironman is nothing more than a separate private group with quickjoin, with a specific ruleset (death penalty, eject mechanics, asset movement etc.)

Hmm... actually, why doesn't someone just start an Ironman private group? Let people apply to join. Just make sure to put certain CMDRs on the blacklist before you start accepting applications.
 
I'd like to see and Ironman mode - if you could have a 'separate' Commander not effecting your main. It would have to be a separate mode, not just a private group so that the rules are enforced by the game (so no-one is tempted to cheat;)) and harsher penalties for murder would apply etc.

I'd play that mode, but non exclusively, ironman mode can be a lot of fun - sometimes :) the tension is a lot higher when death means a wipe.
 
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Hmm... actually, why doesn't someone just start an Ironman private group? Let people apply to join. Just make sure to put certain CMDRs on the blacklist before you start accepting applications.

I suspect it would be very similar to just playing in Solo, either because of the lower population or because most people you encounter would be too cautious to risk engaging. This last is specifically why I wouldn't play an official "Iron Man Mode" - there's too few interactions in Open as it is.
 
Hmm... actually, why doesn't someone just start an Ironman private group? Let people apply to join. Just make sure to put certain CMDRs on the blacklist before you start accepting applications.

Because you'd had no idea if anyone was following the rules or not, it requires a server setting or there really isn't a point (you can obviously do it yourself if you are disciplined enough)
 
Because you'd had no idea if anyone was following the rules or not, it requires a server setting or there really isn't a point (you can obviously do it yourself if you are disciplined enough)

So, rather than play ironman in a private group designed for it, and hopefully the ardent PvPers wouldn't be annoyed with that group and invade it, because its actually higher risk than Open in the long run and lower membership, people play ironman in Open? Seems a little crazy.

As for the previous comment from Forlorn, do you really think so many people would play Ironman that the numbers doing it will be effectively close to a solo experience anyway?
 
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Actually past a certain point you are unlikely to have any issues surviving in Ironman even in open, you would if you chose deliberately strange things to do (trading in open in a T9) but if you stayed in the safe ships you'd have no issues really, I died once to a player between release and 1.4 other than when I retired from piracy and that was to the collision instant death bug :p the safest ships are all very safe.

I'm not one of those people though but occasionally you see someone post that they already play Ironman and wipe when they die, I only have respect for them!
 
Hmm... actually, why doesn't someone just start an Ironman private group? Let people apply to join. Just make sure to put certain CMDRs on the blacklist before you start accepting applications.

For the obvious reason that death / wipe is forced by the system whereas a private group relies upon the will power of the individual.
 
As for the previous comment from Forlorn, do you really think so many people would play Ironman that the numbers doing it will be effectively close to a solo experience anyway?

Well, it would certainly make an encounter with another player extremely rare... and possibly... meaningful.
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Personally I would never touch this kind of mode. I despise games that wipe away all of your progress on a whim - say a bug happens and you're suddenly fighting an immortal NPC or one that has unlimited shields, ammo, turning speed, collides into you while scanning you, etc. So that happens just once and all of a sudden you've lost all those hours put into the game. And not to mention all the drama of hurt feelings that arises from removing other players permanently and someday maybe a group jumps you in a wing and removes you (permanently) then posts an obnoxious video of it, as happens already....

What the OP describes doesn't sound like a video game anymore to me, it sounds like dedicating oneself to a virtual life. It ain't my cup of tea.
 
Personally I would never touch this kind of mode. I despise games that wipe away all of your progress on a whim - say a bug happens and you're suddenly fighting an immortal NPC or one that has unlimited shields, ammo, turning speed, collides into you while scanning you, etc. So that happens just once and all of a sudden you've lost all those hours put into the game. And not to mention all the drama of hurt feelings that arises from removing other players permanently and someday maybe a group jumps you in a wing and removes you (permanently) then posts an obnoxious video of it, as happens already....

What the OP describes doesn't sound like a video game anymore to me, it sounds like dedicating oneself to a virtual life. It ain't my cup of tea.

I think that's the whole point.

For some players they want ED to be a video game with lots of pewpew; others want an environment that is more immersive and a sense of a realistic virtual experience that would be one where CMDR's faced significant risk of loss when undertaking aggressive behaviors. Yes, some want the freedom to do things they wouldn't risk in a real situation, others want an experience that is closer to a more realistic scenario.

Xbox is a separate environment. I don't see any reason why FD couldn't create an isolated Ironman Mode for players who want to do that. I'ts all about freedom of choice rather than having the loudest voices trying to dictate how others should play ED so they can have more live targets.
 
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Interestingly the poll result (yeah - I know - low sample size) did not go the way I expected.

Normally in HC style games you see around 10% of the population.

*crosses fingers* *makes a wish*

Please please please FD !

*Praises Mike* You wanted this a long time too IIRC *throws random compliments*

:D
 
...As for the previous comment from Forlorn, do you really think so many people would play Ironman that the numbers doing it will be effectively close to a solo experience anyway?

I would have said "so few", but I actually do, but I'm not saying that a private group wouldn't make an excellent experiment. I was just answering your question "why doesn't someone just start an Ironman group".

Well, it would certainly make an encounter with another player extremely rare... and possibly... meaningful...

I'm sure I'm in the minority on these boards, but encounters with other players (aside from ships passing in the night) are already rare and meaningful in Open.

As long as Private Groups have a maximum number of members that is dwarfed by Open, I'll just stay in Open.
 
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