It seems all of their problems stems from servers and computer limitations. Is there a relatively inexpensive way to build an optical computer?
With stuff like microLED let alone anything else out there could it or other things be used as a driver for optical computing?
Could you use cheaper materials like glass or even cheaper grown crystals to build parts for an optical computer and cheaper methods of grinding or other things to build a more advanced computer.
If they could do this they would literally only need to keep the lights on to keep the game going.
This is probably not that accurate, but:
1 nanosecond response time + 24 bit color depth = 256^3*1,000,000,000= 16,777,216,000,000,000/(1024^5)/8 = 1.86264514923095703125 petabyte throuput potentially. With each bit increase in color depth doubling the potential throughput(or 10 increasing by 1,000). And response could increase over time and be replaced with small cheap driving monitors which could be powered by a relatively cheap or weaker computer.
Could you use methods to cheaply amplify, refract, and control the light stream and potential software calibration and or known recorded errors in the stream to compensate for any lack in accuracy. If you know the end result well enough you can still get the same end result. This could be build into the computer potentially with multiple streams if needed for redundancy and as error correction methods. Possibly even to make up for cheaper components and make the system cost much less hypothetically. You could hypothetically split the colors into janky streams and simply ensure the end result if not perfect(And/or use an electronic PC to measure, keep track of, and apply calibrations). There are probably ways to eliminate the need for perfect equipment producing the results with either space or time. I wonder if you could use cheap science experiment grown crystals to make colored lenses. Or simply place them in the stream..
Heck you could even use the electrical computer hooked up to it to record and keep track of the natural errors in the stream(s) to apply corrections to the data to simplify the calibrations and corrections and massively simplify the optical hardware's design.(New use for video card and/or CPU cache ram?!)
I wonder if these could be built into computer as enhancements with bigger computers driving the base of an optical computer like it currently does a monitor?
If this was done it would radically change the nature of computer sales. You could enhance all previous computers to run modern and even future software. Consoles could be as viable as PC's. They could even get the original BBC computer that Elite ran on and enhance it with optical potentially(maybe with more stuff adding optical busses) and make it run elite dangerous! 8p
The military would love this as the more junk they saves up the more it will be useful later!! ><
And if the hardware is designed the nice way and replaceable it could be endlessly upgraded and modified. Assuming that is needed.
How much bit increase could you get or simulate with combining normal or modified nodes from something like MicroLED or other monitor technologies? The electrical part of the PC could be involved in dealing with the simulation of bit depth on the software side also if needed. I would imagine in a quick, simple, easy to apply, logical fashion though.
Also, with enough overhead from raw power, especially if very high bit depth can be achived, you would deal with fairly big losses in accuracy using raw power and redundancies to compensate. Particularly if it saves a lot of money by cheapening parts or adding other benefits. Cheaper parts can be used more redundantly also.
I guess the problem might still be network speeds, but you can always design the game ahead of time waiting for those things to change and simplify the game to a format that can be translated with the current networks and instance and segregate parts of the game in way that allows them to be process separately. Just probably in a form better than now. Of course gaming might overtake movie streaming as the leading network hogs. But this is as it should have been to begin with. Imagine the government trying to attack gamers to reduce network traffic then!
And you could use larger than needed squares or similar of Microled as redundancy when driving the colors. This could allow both ends to be controlled and kept track of by the electronic PC for calibration and other things.
With stuff like microLED let alone anything else out there could it or other things be used as a driver for optical computing?
Could you use cheaper materials like glass or even cheaper grown crystals to build parts for an optical computer and cheaper methods of grinding or other things to build a more advanced computer.
If they could do this they would literally only need to keep the lights on to keep the game going.
This is probably not that accurate, but:
1 nanosecond response time + 24 bit color depth = 256^3*1,000,000,000= 16,777,216,000,000,000/(1024^5)/8 = 1.86264514923095703125 petabyte throuput potentially. With each bit increase in color depth doubling the potential throughput(or 10 increasing by 1,000). And response could increase over time and be replaced with small cheap driving monitors which could be powered by a relatively cheap or weaker computer.
Could you use methods to cheaply amplify, refract, and control the light stream and potential software calibration and or known recorded errors in the stream to compensate for any lack in accuracy. If you know the end result well enough you can still get the same end result. This could be build into the computer potentially with multiple streams if needed for redundancy and as error correction methods. Possibly even to make up for cheaper components and make the system cost much less hypothetically. You could hypothetically split the colors into janky streams and simply ensure the end result if not perfect(And/or use an electronic PC to measure, keep track of, and apply calibrations). There are probably ways to eliminate the need for perfect equipment producing the results with either space or time. I wonder if you could use cheap science experiment grown crystals to make colored lenses. Or simply place them in the stream..
Heck you could even use the electrical computer hooked up to it to record and keep track of the natural errors in the stream(s) to apply corrections to the data to simplify the calibrations and corrections and massively simplify the optical hardware's design.(New use for video card and/or CPU cache ram?!)
I wonder if these could be built into computer as enhancements with bigger computers driving the base of an optical computer like it currently does a monitor?
If this was done it would radically change the nature of computer sales. You could enhance all previous computers to run modern and even future software. Consoles could be as viable as PC's. They could even get the original BBC computer that Elite ran on and enhance it with optical potentially(maybe with more stuff adding optical busses) and make it run elite dangerous! 8p
The military would love this as the more junk they saves up the more it will be useful later!! ><
And if the hardware is designed the nice way and replaceable it could be endlessly upgraded and modified. Assuming that is needed.
How much bit increase could you get or simulate with combining normal or modified nodes from something like MicroLED or other monitor technologies? The electrical part of the PC could be involved in dealing with the simulation of bit depth on the software side also if needed. I would imagine in a quick, simple, easy to apply, logical fashion though.
Also, with enough overhead from raw power, especially if very high bit depth can be achived, you would deal with fairly big losses in accuracy using raw power and redundancies to compensate. Particularly if it saves a lot of money by cheapening parts or adding other benefits. Cheaper parts can be used more redundantly also.
I guess the problem might still be network speeds, but you can always design the game ahead of time waiting for those things to change and simplify the game to a format that can be translated with the current networks and instance and segregate parts of the game in way that allows them to be process separately. Just probably in a form better than now. Of course gaming might overtake movie streaming as the leading network hogs. But this is as it should have been to begin with. Imagine the government trying to attack gamers to reduce network traffic then!
And you could use larger than needed squares or similar of Microled as redundancy when driving the colors. This could allow both ends to be controlled and kept track of by the electronic PC for calibration and other things.
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