Powerplay Has Frontier Quit PowerPlay?

The rewards PP offers regarding different Powers is out of whack.
Some are more balanced than others, ALD is simply OP by having too many positives and a useless negative unless super silly.
FD didn't cause it, the players naturally chose the most rewarding of all the powers and when you consider BH and Slaves are probably the two most popular activities, that should tell it's own story.
They just have too many players atm.

And the basis of my argument is that ALD has too many players because of these OP design choices. There are too many players in ALD because every single player doing PowerPlay simply for min-maxing and merit grinding, picks ALD because it is the most profitable, by design. That's dumb to me.
 
I'd even go further and say that you can only earn the most money as a pledgee to ALD.
Getting two digit millions an hour is not possible otherwise. Undermine some random system, get rank 5 for 50 million.
Then go bountyhunting for 20 million an hour.


Every other scheme like this has been abolished in ED in no time.
 
I'm not sticking the boot in, but it does need to be fixed. I literally takes up 2 much of my ACTUAL game time. Just need drop off removed and a rethink.
 
Now that ALD has dropped to #3 in the standings, some of the CR gain will decrease a lot this week since part of her 1/2/3 standings were an increase to bounty rewards. With that standing dropped to #3, the amount gained will drop as a result.

Any further drop in standings will reduce this even more. If she is pushed out of the top 3, the massive bonuses for being in the 1/2/3 standings should disappear.
 
From Cadoc's final cycle analysis. This needs repeating, I'm really trying to enjoy PowerPlay, and I do, or I wouldn't participate, but has FDEV given up on it?

"Why should I convince them to join a Power that will offer them quite literally nothing at all of use, a pointless rank 2 bonus and a worthless unique weapon? Then it struck me - it has been 3 months and not only has there been absolutely 0 balancing between Powers, there is every indication that such balancing will not be coming in the foreseeable future. When I think about, say, Archon or Winters supporters putting in so much good, smart, organised work into the game and getting pretty much nothing for it, while an ALD supporter gets an
amazingrank 2 bonus for 15 minutes of work, I genuinely get a bit angry, and I get angrier still when I remember that this is apparently working as intended."

OMG I hope so.. PowerFolly is a grindathon. The best thing is to let it die...
 
Ok, so I don't think FDev has quit PowerPlay anymore.

However, I am 100% convinced they are doing everything they can to stick with a pre-written story line to some extent.
 
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Ok, so I don't think FDev has quit PowerPlay anymore.

However, I am 100% convinced they are doing everything they can to stick with a pre-written story line to some extent.

That is indeed problematic, which is a possibility why they are so hush-hush about the game mechanics. Speculation, of course.
 
That is indeed problematic, which is a possibility why they are so hush-hush about the game mechanics. Speculation, of course.

Speculation founded in facts, logic, and empirical evidence.

The best of which would be Sandro's immediate acknowledgement and subsequent hushing of any talk of Imperial bias in the Sniping thread. His reaction there is very, very telling. FDev is faster to shout "NO IMPERIAL BIAS", than they are to address the bugs of every other Power.
 
Speculation founded in facts, logic, and empirical evidence.

The best of which would be Sandro's immediate acknowledgement and subsequent hushing of any talk of Imperial bias in the Sniping thread. His reaction there is very, very telling. FDev is faster to shout "NO IMPERIAL BIAS", than they are to address the bugs of every other Power.

I just don't get it, do FDevs think we are blind or something?
 
Playing Devils Advocate for a moment:

An issue affecting a PP faction with 1% of the player base is not going to be a high priority.

An issue affecting a PP Faction with 55% of the power base will be a high priority.

Even if the issue is affecting both PP Factions, if only the players in the 1% faction report the issue, it will remain a low priority.

Bug Fixes are numbers games.

The greater the impact to the players, the higher the priority.

Yes, because the Empire has more players, specifically ALD and AD, those bug fixes that are getting priority are the ones affecting those players since they comprise 60+% of the users who participate in Power Play.

I would venture to guess that if the Federation Powers comprised 60+ percent of the PP Players, we would see higher priority for bugs reported by those players over ones reported by Empire or Alliance players.

The better way to address the issue is by working the system. If your PP Faction has a bug, ask someone you know in another PP Faction to see if it is also affecting their power. If it is, have them bug report it too.

The more people affected by an issue, the faster the devs will acknowledge, and hopefully work to resolve, the problem/issue.
 
Playing Devils Advocate for a moment:

An issue affecting a PP faction with 1% of the player base is not going to be a high priority.

An issue affecting a PP Faction with 55% of the power base will be a high priority.

Even if the issue is affecting both PP Factions, if only the players in the 1% faction report the issue, it will remain a low priority.

Bug Fixes are numbers games.

The greater the impact to the players, the higher the priority.

Yes, because the Empire has more players, specifically ALD and AD, those bug fixes that are getting priority are the ones affecting those players since they comprise 60+% of the users who participate in Power Play.

I would venture to guess that if the Federation Powers comprised 60+ percent of the PP Players, we would see higher priority for bugs reported by those players over ones reported by Empire or Alliance players.

The better way to address the issue is by working the system. If your PP Faction has a bug, ask someone you know in another PP Faction to see if it is also affecting their power. If it is, have them bug report it too.

The more people affected by an issue, the faster the devs will acknowledge, and hopefully work to resolve, the problem/issue.

First of all, this isn't a bug.

And secondly, with 55% of the population in Arissa and Aisling, there's still 45% of the population left which had to deal with merit bombs for many cycles now. Including used by Imperials themselves.

The Empire is acting like a catholic schoolgirl who gets caught with her boyfriend and claims she got "sexually assaulted" (great filter...) to get away with it. Her boyfriend gets jailed, but hey, at least she didn't get grounded.
 
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If it is a minor issue, no one will lose their crap over it if a minority who are having the issue didn't get it fixed before a majority's minor issue.

But when there's glaring issues that question the very mechanics and foundations of PP voiced by minorities that are suffering it, why the hell does it not get fixed until a majority is facing the problem when the damage of said issues can cause on the minority is actually exponentially higher than the majority (and they are getting it fixed right away).

Factions are suppose to be intrinsically equivalent, otherwise no one would back a faction that isn't equally supported by FD.

And we are looking at a serious case of second-class/third-class citizenship treatment players are receiving just because they didn't pledge to a popular power.

Does that really sound "right" and sound like a "leveled play field" to you?
 
If it is a minor issue, no one will lose their crap over it if a minority who are having the issue didn't get it fixed before a majority's minor issue.

But when there's glaring issues that question the very mechanics and foundations of PP voiced by minorities that are suffering it, why the hell does it not get fixed until a majority is facing the problem when the damage of said issues can cause on the minority is actually exponentially higher than the majority (and they are getting it fixed right away).

Factions are suppose to be intrinsically equivalent, otherwise no one would back a faction that isn't equally supported by FD.

And we are looking at a serious case of second-class/third-class citizenship treatment players are receiving just because they didn't pledge to a popular power.

Does that really sound "right" and sound like a "leveled play field" to you?

Don't worry, soon enough there'll be tears for Federal bias because gamers, being gamers will flock to the Federation for the 1.4 candy regarding ships and we can have this whole discussion again.
Then in 1.5 depending where those ships drop.
It's the players who dictate the game and a vast majority will always follow the candy.
Hudson will probably get a boost in 1.4.
I would expect a lot to stick to ALD and maybe play both sides though unless they change it.
 
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Don't worry, soon enough there'll be tears for Federal bias because gamers, being gamers will flock to the Federation for the 1.4 candy regarding ships and we can have this whole discussion again.
Then in 1.5 depending where those ships drop.
It's the players who dictate the game and a vast majority will always follow the candy.
Hudson will probably get a boost in 1.4.
I would expect a lot to stick to ALD and maybe play both sides though unless they change it.

There is no absolute balance, but it's pitiful to see FD not even try and actually call players that strive for relative balance "absurd" and "factually false"...

That's just... I don't know... it feels like something that someone would say with no PR experience whatsoever...
 
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Playing Devils Advocate for a moment:

An issue affecting a PP faction with 1% of the player base is not going to be a high priority.

An issue affecting a PP Faction with 55% of the power base will be a high priority.

Even if the issue is affecting both PP Factions, if only the players in the 1% faction report the issue, it will remain a low priority.

Yes, I would fix what affects the most people as well, however...

Ask why the numbers are like that.

The developers have made clear design choices to drive people towards those Powers. This implicates they have some sort of script, storyline, or intended manipulation of the game, regardless of input by players.
 
First of all, this isn't a bug.

And secondly, with 55% of the population in Arissa and Aisling, there's still 45% of the population left which had to deal with merit bombs for many cycles now. Including used by Imperials themselves.

.


Yeah, the "So long as it isn't happening to us it is a valid tactic" stance is very disappointing
How many times has the order gone out "hold turning in the merits until the last moment so they don't know where to fortify" but now suddenly, there is a push to limit how many tokens you can carry so people will have to turn them in.

Cant cope with the enemy shooting back eh
The Empire's finest indeed
 
Yeah, the "So long as it isn't happening to us it is a valid tactic" stance is very disappointing
How many times has the order gone out "hold turning in the merits until the last moment so they don't know where to fortify" but now suddenly, there is a push to limit how many tokens you can carry so people will have to turn them in.

Cant cope with the enemy shooting back eh
The Empire's finest indeed

So you're realizing you picked easy mode?
 
So you're realizing you picked easy mode?


Huh? Explain

As I was saying as a player in an Imperial Power we used that tactic and it was considered "good" but now it has been used against an Imperial Power it is "bad"
I was expressing my disapointment with what seemed like being unable to accept a loss when one comes, as it is only a valid tactic when used against someone else but not when they use it in return.

Do you just mean going Imperial as easy mode?
If so you're probably right
 
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