Has there been any explanation from FDev as to why Tionisla still isn’t in-game?

It was mooted to be included at v2.2 and still nothing. I wouldn’t have thought it was that hard to create: an instance and a load of dead ships isn’t creating anything new.

I’m wondering if there’s been any explanation or comment on it from Frontier on it?
 
It's in game. I just searched for it in the galactic map and it's there, next to Zaonce. Perhaps you're thinking of the TOGY?
 
Yeah after a spot of googling the OP probably does mean TOGY!

It'd be cool and all, but it might be more fun when/if we had spacelegs and/or could interact with it more than just as a tourist spot.
 
I don’t think there’s a bug report to post - I just don’t think they have incorporated the orbital graveyard in the game yet, unless anybody can tell me otherwise?
 
Presumably, the OP is talking about the orbital graveyard in Tionisla, rather than the system itself.

There was an active campaign to get it stuck in the game a couple of years ago.
Dunno if FDev paid any attention though.

I know there's a couple of stations in Tionisla (it's where I store all my unused ships) but I dunno if there's any orbital installations that might become the graveyard at some point in the future.

Seem to recall there's also a rather odd comm's beacon in Tionisla too.
 

rootsrat

Volunteer Moderator
I don’t think there’s a bug report to post - I just don’t think they have incorporated the orbital graveyard in the game yet, unless anybody can tell me otherwise?

It's one of the things that bugs me ever since Michael Brookes hinted that it will be in the game at some point... I hoped "at some point" meant "in the next few months" rather than "maybe never" :(

Not too sure that "The dark wheel" is still canon.

It sure is, it's one of the factions in Shinrarta.
 
It sure is, it's one of the factions in Shinrarta.

I meant the book, as I seem to remember that Michael Brookes said (during early development) that the previous games were no longer considered canon, so I'd assume that any literature released for those games weren't either. Seeing as the graveyard is from that book, maybe it no longer exists.
 
I meant the book, as I seem to remember that Michael Brookes said (during early development) that the previous games were no longer considered canon, so I'd assume that any literature released for those games weren't either. Seeing as the graveyard is from that book, maybe it no longer exists.

The Graveyard was referenced in Drew Wagar's Premonition, so it's definitely still canon.
 
I literally have no idea what any of you are on about. :p

Excerpt from "The Dark Wheel" - the novella that came with the original '84 game.

The best way to see the wreckplace at Tionisla is to approach it from the Sun (a reasonably safe thing to do since Tionisla, being a Democracy has few pirates in its system). Tionisla itself is a bright yellow world, and the cemetery is always between the planet and its star. As you fly close, the whole strange graveyard seems to be expanding from the circle of the world behind.

The first thing you see is a shimmering, silver disc, a double spiral of tiny bright points. It slowly turns: it's a galaxy in miniature, with the same intense blur of light at its centre, because here is where the biggest tombs are to be found.

Come closer and soon you can see that the stars in this galaxy are markers, great lumps of metal, heavily inscribed with the words and symbols of a thousand religions. The cemetery is a bizarre and moving sight. The markers are rarely less than a thousand feet across. There are chrome-alloy crosses, titanium Stars of David, duralium henges, and all the strange symbolic shapes of the worlds, and the minds and the faiths that have come to die in this Star traveller's special place.

Tethered below this vast, rotating mausoleum is the
dodecahedral shape of a 'Dodo' class space station, the home of the Cemetery Authorites. Here you go through security checks and get your visitor's visa. And as you stand in the queue, staring up through the translucent ceiling of the Customs Hall, you can see the battered, broken ships of many of the dead, still attached to the silent tomb that contains the body."
 
I meant the book, as I seem to remember that Michael Brookes said (during early development) that the previous games were no longer considered canon, so I'd assume that any literature released for those games weren't either. Seeing as the graveyard is from that book, maybe it no longer exists.

It was mentioned last back at Lavecon in 2016. Presuming the answer was transcribed correctly (no reason it wasnt) it was due in 2.2 but didn't arrive. Fifth bullet point down, here
 
Tionisla graveyard is actually in game as part of the story mode narrative. It is unlocked by certain steps, ships, and "special" name unlock. Upon which tionisla graveyard will then pop up as a USS. Good luck.
 
When I visited Tionisla, there was a (tourist?) beacon/memorial describing that the curious code had transmitted from the graveyard, but no actual graveyard.

Tionisla graveyard is actually in game as part of the story mode narrative. It is unlocked by certain steps, ships, and "special" name unlock. Upon which tionisla graveyard will then pop up as a USS. Good luck.

Can you elaborate? To my knowledge, there were plans to eventually add the graveyard, but nothing has come of it yet (beyond the beacon)
What's the first step?
 
Technically, the Orbital Graveyard is "in-game", as it's mentioned in a Tourist Beacon (which are considered fully canonical lore). Beacon number 676 states:

In early August 3302, an antique Cobra Mk III was interred at the Tionisla Orbital Graveyard. Shortly before the ship was laid to rest, a beacon aboard the vessel transmitted a repeating sequence of curious characters.

The sequence was picked up by several relay posts in the Tionisla system, and it has now been determined that it contains content obscured with an unknown encryption. The encrypted data is followed by an apparently meaningless clear-text phrase: 'The vain queen rides a giraffe that remembers her daughter's hero.'

So, the Graveyard does exist in-lore. It just does not yet exist in-game as a visitable POI yet. But presumably the tourist beacon marks its as-yet-invisible location. We can ignore the description of the Tionisla system from the Dark Wheel (the "yellow planet" and such), as it is using the system layout from the original game, back when every single star system had a grand total of one star, and one planet.

Tionisla graveyard is actually in game as part of the story mode narrative. It is unlocked by certain steps, ships, and "special" name unlock. Upon which tionisla graveyard will then pop up as a USS. Good luck.

Cmdr Thrust from Bradford has already completed the Story Mode narrative, implemented in version 5.2. He says that the Tionisla Graveyard is actually rather meh, apart from the wrecked Thargoid Scout that you can salvage and fly.
 
Excerpt from "The Dark Wheel" - the novella that came with the original '84 game.
Tethered below this vast, rotating mausoleum is the dodecahedral shape of a 'Dodo' class space station

Speaking of which, it's be nice if we had the Dodo station there too, and perhaps in a multitude of other places in the galaxy. Just for variety.
 
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