I'd like to point out that trading at 1k/ton/hour (1m an hour for 250 tons) is still not bad compared to other professions.
I think this is intended.
The more I see this update the more I think FD are trying to minimise the difference between PvE and PvP. Which is good.
It may be that scuttling around in solo or in backwater systems far from other players in unshielded or low-end traders with high-value cargo was not what FD intended and this is redressing that balance somewhat.
In 1.2 you wouldn't have hauled 110 tons of palladium in a T6 in open around Lave and Diso. Now you're having to think about it elsewhere too, more so if you nail your colours to the mast by declaring for a power. You've got to be able to defend your cargo now.
Just my take on it, anyway.
Hmm, sounds like my T7 is for the bin if you're right.
I think this is intended.
The more I see this update the more I think FD are trying to minimise the difference between PvE and PvP. Which is good.
It may be that scuttling around in solo or in backwater systems far from other players in unshielded or low-end traders with high-value cargo was not what FD intended and this is redressing that balance somewhat.
In 1.2 you wouldn't have hauled 110 tons of palladium in a T6 in open around Lave and Diso. Now you're having to think about it elsewhere too, more so if you nail your colours to the mast by declaring for a power. You've got to be able to defend your cargo now.
Just my take on it, anyway.
Hmm, sounds like my T7 is for the bin if you're right.
What really doesn't make sense is you could just as freely trade between powers if you didn't pledge and make even more Credits doing so with the +/- %' bonus certain powers give on trade goods by default.
I don't know why you are all crying I was halling in a T-6 last night with no problems and making 2500+ a ton. I just made sure I looked at the run before I started.
What really doesn't make sense is you could just as freely trade between powers if you didn't pledge and make even more Credits doing so with the +/- %' bonus certain powers give on trade goods by default.
That's an interesting advice. Will give it a try.1. Don't fly in a straight line to the station. They have to be behind you to interdict and changing direction confuses even elite NPCs. Just don't expect this to fool players.
But you will be interdicted rather often in the main system of your chosen power, not in any remote low sec system - it's unrealistic.I reckon it still has a role, but perhaps not what it was being used for.
Your allegiance will be a significant issue now but I think the security level of the system needs to be taken into account too.
Out and out traders really ought to think carefully about aligning with anyone as you're just painting 'target' on your ship if you leave your domestic sphere, but also the high-value goods milk runs between backwater stations, so long the property of T6, 7 and 9s, might have to be off the agenda if they pass through or end in low-sec systems.
Horses for courses. If crossing power boundaries or running in low-sec consider a multirole ship. If you're happy to stay unaligned and stick to lower value and higher security systems, by all means beat your swords into ploughshares.
Please don't think that because one has not signed up to a faction that one won't be interdicted. I was three times in last evening's play session, each time within moments of exiting super-cruise at my destination, and I wasn't even flying a transport let alone carrying cargo.
Sooooo, you thought joining up with someone who is effectively at war with someone else and then running around in a non-combat vessel without friends to escort you would be a good idea?
I kinda object to a hostile warship being allowed to operate inside a power's HQ with impunity. You'd think it'd be the number 1 target of the system defense forces the moment it entered the system. At the border? Sure, but 10 jumps in? No way.Sooooo, you thought joining up with someone who is effectively at war with someone else and then running around in a non-combat vessel without friends to escort you would be a good idea?