Have FD lost their way?

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Somewhat, possibly, maybe.

I blame the DDF myself personally (and yes I was part of it). To busy adding features to notice that crime and punishments balances as proposed so not work with the modes very well. They/we were keen on the modes though. Do not trust the DDF and their words - that includes me :)

More seriously no I do not think they have lost their way. They are producing a game without imposed PvP where player interaction is meaningful and you can choose your own path. Some of the PvE Co-operation needs to be elaborated (wing missions for example). Some of the PvP interaction mechanics are missing. Pirate was going to have its own career path rewarding getting cargo and not killing your target - distinguishing between plain old murder and a failed pirate attempt, the original crime and punishment system rewarded PvP and PvE bounty hunters.

I agree with above the players have list their way. The idiots in this community is why we cannot have nice things, and Frontier spend their resource that should be adding to the game doing nerf, buff passes.

I'd like to say the community has lost its way, but I think we have just attracted rabid PvE     s (really looking at their posts they are far from care-bears) and PvP griefers.

Just my 10 cents.

Simon

Simon
 
for me, the "core" of the game is flying a spaceship through a simulated galaxy in "realistic" look. they add bits to that every time. i would probably bail out, if things would get to cartooney. or if i couldn't fly a spaceship anymore, because i would need to run a sci-fi enterprise.

for the rest - i'm interested about how they try to tackle several things. some things aren't for me (powerplay - indentify with cartooney kings and queens...), some things i ignore (some special effects of weapons for exampel), some things i dislike but they work nevertheless (those cartonney mission board people .... but guess what, they help me to orient myself in the galaxy via faces).

whether some things works or not, i'm very happy with flying a spaceship through a simulated galaxy with a realistic look.

probably i will move on at some point. i'm already wondering about myself, that i'm still going on with it.
 
I think that's part of their problem. The put some truly amazing things in the game, along side some "what were they thinking" head-scratchers.
The 'demanding' in many of us probably stems from what we imagine things could be.
Exactly everyone concept of what the game should be is going to be different, My impression was longevity and have been playing as such, I have not asked for anything, I am just concerned that there is a leaning from a marathon to a sprint, and the inevitable boredom of the sprinters when they realise there is no end to aim for.

Started out as an interesting if lengthy read. And then this...



Why? Just...what did that add to the post? It's almost like the people of the ED forums actively want their thread to be closed by the inevitable game mode squabble as someone like poor Geomon redirects a once coherent thread to hotel california ;)
Quite right! Removed.

I know when I am facing a superior force.

I want nothing and I'm not complaining, I am genuinely worried that by pandering to the impatient, It is sending the game into a shorter version of what it could be. STOP and get the foundation of the game stable and get back into a marathon.
 
Have FD lost their way?


Nope.

But a lot of people are unable to get it through their heads that this is a huge project that takes a long time to develop and to complete.

Also they are unable to accept that in the end FD is the developer and they are not the masters of FD.

They believe that FD should cater to all their wishes and FD should do that yesterday, because otherwise... Doooooom!

They believe they are the ones that know best and that their priorities are the priorities of the gods themselves and therefore FD must listen and obey.

And of course they all would be the perfect game developer if they were ever to develop a game and they simply cannot understand that David Braben did not write them a letter already to ask them to become the head of development.

---
Sometimes, but thank the gods of gaming not always, the worst part of this game are these forums with all these know-it-alls whining till the end of time and starting utterly useless threads like these again and again.
 
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Nope.

But a lot of people are unable to get it through their heads that this is a huge project that takes a long time to develop and to complete.

Also they are unable to accept that in the end FD is the developer and they are not the masters of FD.

They believe that FD should cater to all their wishes and FD should do that yesterday, because otherwise... Doooooom!

They believe they are the ones that know best and that their priorities are the priorities of the gods themselves and therefore FD must listen and obey.

And of course they all would be the perfect game developer if they were ever to develop a game and they simply cannot understand that David Braben did not write them a letter already to ask them to become the head of development.

Wait. You didn't receive your letter?!
 
A nice precis
But a lot of people are unable to get it through their heads that this is a huge project that takes a long time to develop and to complete.

Also they are unable to accept that in the end FD is the developer and they are not the masters of FD.

They believe that FD should cater to all their wishes and FD should do that yesterday, because otherwise... Doooooom!

They believe they are the ones that know best and that their priorities are the priorities of the gods themselves and therefore FD must listen and obey.

And of course they all would be the perfect game developer if they were ever to develop a game and they simply cannot understand that David Braben did not write them a letter already to ask them to become the head of development.

---
Sometimes, but thank the gods of gaming not always, the worst part of this game are these forums with all these know-it-alls whining till the end of time and starting utterly useless threads like these again and again."
Everything I am not saying.
TL obviously DR
 
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I don't know about FDEV, all I can talk about is the game available to me. I wouldn't yet say that the game "lost its way", but it has definitely changed direction. Personally I am not that fond of the new direction.

To me the game somehow had more appeal in Beta with just 5 ships, 10ly jump ranges and that awesome tune being played in Anarchy ports, than now with thermal shocks, feedback cascades, imperial shielding, Sirius franchise packages and all the rest coming from FDEV's fancy name department.... Man, a lot of work went into those names, didn't it?
 
Yet you clearly state previously that this is the first computer game you have played in ten years. That makes you a novice, and arguably utterly unqualified (like the rest of us mere users of the game) to comment on game development.

Didn't realise qualifications were a requirement to have an opinion on something. Which university do you get those from then? The university of tw@s?
 
STOP and get the foundation of the game stable and get back into a marathon.
This, I agree with. Everyone who plays a game has particular likes and dislikes about it. Personally, I dislike both the interdiction mechanics and the apparently... "rule-agnostic" NPCs in this game.

That, though, is a very different conversation from whether or not the devs ahve 'lost their way.'
 
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.........The put some truly amazing things in the game, along side some "what were they thinking" head-scratchers.

Who remembers the infamous pointy stars? what were they thinking then? they'd seen some space telescope photo's and decided this is what stars must look like LOL .
 
Didn't realise qualifications were a requirement to have an opinion on something. Which university do you get those from then? The university of tw@s?

Dont need qualifications to have an opinion, but it helps if you want to be taken seriously. And when you make very broad and sweeping statements (FD has lost their way, shareholders pressured David, the 'vocal minority' distorted their vision and all that jazz), you better have something to back that kind of stuff up. And if you dont, its fair to ask if that gentleman isnt just talking out of the wrong hole.
 
What really worries me, it is that there appears to be no clear strategy. We see a string of good concepts - powerplay, CQC, engineers - which then are subsequently wasted in a crappy implementation. It is like they every now and then they meet and throw random ideas on a table then try to implement the one that most catches their imagination, but without a real study. Hey, that just looks like the typical birth of an Hollywood movie :)
 
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Have Frontier lost their way? Jury's out I'd say - but it depends on your perception of the way to start with ;) . I think getting the initial game up and running (especially the multiplayer part) took a lot more resources than expected (DBOBE pretty much said that at some games conference a couple of years back), and that retaining players has been more of a challenge than expected (Sandro said that, but forget where), which has lead to things that wern't on the cards originally (PowerPlay, CQC) getting more attention. Yes there's lots of things I'm sure that they'd probably like to do in the long term, but whether anyone's still around to see it (aside from a few hundred hardcore players) in a few years time is debatable. Especially given the apparent public reputation of the game (empty, too hard, lack of communication), the underdelivery of features (single player, working multiplayer), the steep pricing policy for expansions and the 'jack-of-all-trades' tensions (solo vs. multi, pvp vs. pve, 1-to-1 universe vs. gameplay, p2p networking vs. deep universe etc).

Still a great game though. And, lets face it, go on any game's forum and you see a lot of the same 'the devs don't know what they are doing' arguments, irrespective of the actual quality of the product. ;)
 
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