Have pirate massacre missions had a stealth nerf in the last update?

I've been doing pirate massacre missions in a new account. After getting all the factions repped up to max, I noticed that there were no high-paying non-wing missions. Normally, with each refresh of the mission board, there would be from 1 to 3 non-wing missions of 41 mil for 30 pirates. I think the highest one I saw tonight was around 15 mil for 17 pirates. Could this be because of my combat rank? There are no missions I can't take because of rank. Also, there are often missions for less than 1 mil that I have never seen before.

My combat rank is competent at the moment after killing 427 ships.
 
There is also much less gold mining wing missions as well. Is there a listing of what is nerfed in an update?
 
What do your system and faction states look like? Boom and Civil Liberty are very common and crowd out pirate massacre missions. Expansion too, I believe.
 
Ticks moved to after 3 PM IGT this means State changes can happen as late as 9PM GMT/IGT... Wars and elections will remove pirate kill missions
Only have EDH and smeg all was updated in that as normal...
 
What ship are you in? Mission payouts tend to scale with ship size - you get offered bigger missions if you're flying a bigger ship.
 
What ship are you in? Mission payouts tend to scale with ship size - you get offered bigger missions if you're flying a bigger ship.
I'm using a Vulture, the same as before when I was getting the 41 mil missions. This is an outpost, so it's not possible to use a large ship. The payouts have been consistently high for the last 12 months. The only thing I've changed from before is my rank - now competent. I might have been Elite last time. Ithough rank only affected access to missions, not the value of them.
 
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Ticks moved to after 3 PM IGT this means State changes can happen as late as 9PM GMT/IGT... Wars and elections will remove pirate kill missions
Only have EDH and smeg all was updated in that as normal...
I know that the BGS changes the amount of missions, but this is about the value of the missions. Can the BGS affect that? I can't remember seeing it before.
 
I know that the BGS changes the amount of missions, but this is about the value of the missions. Can the BGS affect that? I can't remember seeing it before.
Those rates sound right (non-wing 41m for 30 kills).

What are you expecting?

Misread.

Check the rank of those missions. Lower rank missions give lower kill counts, but also lower payouts overall. If you're Elite-combat rank, you can drop as low as expert-rank when allied.

TBH, you want those sorts of missions mixed in to your stack. Their USS spawn weaker enemies which will count for the higher-rank missions, and lets you spin huge cash (well over 300m an hour, if your mix is right)

The only time the rate changes is with wartime massacres, which I believe to be bugged as wing missions pay out more for less kills than non-wing (IIRC Wing massacres pay around 600k per kill, while non-wing missions pay about 333k per kill... I think the part of the template calculating the required kills is back to front between the two)
 
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TBH, you want those sorts of missions mixed in to your stack. Their USS spawn weaker enemies which will count for the higher-rank missions, and lets you spin huge cash (well over 300m an hour, if your mix is right)

The only time the rate changes is with wartime massacres, which I believe to be bugged as wing missions pay out more for less kills than non-wing (IIRC Wing massacres pay around 600k per kill, while non-wing missions pay about 333k per kill... I think the part of the template calculating the required kills is back to front between the two)
Thanks for your comments.

This is a noob account and I do the missions in a low RES, not the mission USSs. That's the whole point of this excercise. I've spent hundreds of hours here doing different experiments. This is the first time I've seen such low mission payouts. It can only be because of my lower rank or an FD nerf. There was a Horizons update since I last did it, which makes me suspicious.

I normally get 500k per kill per mission for wing missions, which still seems to be the same, and 1.37mil per kill per mission for non-wing ones. Multiply those times 5 or 5 factions giving the missions, so 2.5 mil per kill for wing and 6.8 mil per kill non-wing, which brings 500 to 600 mil per 3 hr trip plus around 60 mil bounties.

I was hoping that somebody else, who is doing pirate massacre missions, especially in Ngalinn, could confirm whether anything went down after the last update.
 
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It can only be because of my lower rank

This 👆

You wont get high payouts at lower ranks.
That's why i was really miffed when they killed mining. Mining would have given high payouts even for noobs.
Massacre missions and generally running missions (any type of missions) will give high payouts only for higher ranked missions which means- you do need to be above Dangerous (for combat) or above Entrepreneur for trading
 
Thanks for your comments.

This is a noob account and I do the missions in a low RES, not the mission USSs. That's the whole point of this excercise. I've spent hundreds of hours here doing different experiments. This is the first time I've seen such low mission payouts. It can only be because of my lower rank or an FD nerf. There was a Horizons update since I last did it, which makes me suspicious.

I normally get 500k per kill per mission for wing missions, which still seems to be the same, and 1.37mil per kill per mission for non-wing ones. Multiply those times 5 or 5 factions giving the missions, so 2.5 mil per kill for wing and 6.8 mil per kill non-wing, which brings 500 to 600 mil per 3 hr trip plus around 60 mil bounties.

I was hoping that somebody else, who is doing pirate massacre missions, especially in Ngalinn, could confirm whether anything went down after the last update.
This 👆

You wont get high payouts at lower ranks.
That's why i was really miffed when they killed mining. Mining would have given high payouts even for noobs.
Massacre missions and generally running missions (any type of missions) will give high payouts only for higher ranked missions which means- you do need to be above Dangerous (for combat) or above Entrepreneur for trading
Northpin beat me to it.

If your rank is lower than the rank of the mission, payouts will scale down to adjust. It's a bit bizzarre, but that's the mechanics, been that way for a while.
 
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There is also much less gold mining wing missions as well. Is there a listing of what is nerfed in an update?

I've noticed that both Mining and Massacre Missions seem significantly rarer the past few days. I've been repping up with all the factions in a certain system and the mission offers are now less than when I first arrived there. I still get the odd decent missions, but generally there's nothing at all, where there used to be many listed all the time, albeit sometimes low-paying due to my Faction standing at the time.
 
Lower rank missions give lower kill counts, but also lower payouts overall. If you're Elite-combat rank, you can drop as low as expert-rank when allied.
This actually annoys me because sometimes I don't have time to kill 90 goddamn ships in one session. Back when I was mostly harmless I was getting "massacres" for like... 4-12 ships. Which, yanno, sure, they didn't pay a huge amount but it was a reasonable target to clear in a quick sortie.

Same with piracy missions. If I get allied with the pirate faction, it's actually possible for them to start asking for quantities that a medium-pad pirate ship can't physically carry without making serious compromises when it comes to collectors and the like.
 
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The latest patch did things that were not mentioned in the patch notes... However i dont think it relates to mission payout.

However, i did some Thargoid combat and some things were stealth fixed:
  • repair limpets will be destroyed if you take damage - the normal behaviour, but it was broken in EDO last time i checked (recently tho - twenty something of January)
  • taking damage will interrupt ammo synthesis - again normal behaviour, but it was broken in EDO - last time i checked, same as above
 
This actually annoys me because sometimes I don't have time to kill 90 goddamn ships in one session. Back when I was mostly harmless I was getting "massacres" for like... 4-12 ships. Which, yanno, sure, they didn't pay a huge amount but it was a reasonable target to clear in a quick sortie.
This is why I never take wing massacres... notwithstanding that solo massacres are seriously where the money is at.
 
However, i did some Thargoid combat and some things were stealth fixed:
  • repair limpets will be destroyed if you take damage - the normal behaviour, but it was broken in EDO last time i checked (recently tho - twenty something of January)
  • taking damage will interrupt ammo synthesis - again normal behaviour, but it was broken in EDO - last time i checked, same as above
Both got broken in update 9, fixed in update 10. Possibly related to the bug that was causing enemies to not be recognized as hostiles, but that would be speculation...
 
Thanks guys, that explains it.

FYI, wing missions are unaffected by rank, but you don't get the max payout until you're repped up - obviously.

I'm in Ngalinn at the moment, where there are quite a few 25k donation missions, so just by refreshing the mission board every 10 minutes and donating, I'm now cordial with some of the factions, so I'm seeing 8.5mil for 35 pirates already - without firing a single shot in the game (another new start).
 
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