Also for 1.2, NPC difficulty has been greatly increasedShort version:
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Wings add nothing to the core gameplay? Just... wow. I couldn't possibly agree less.To the Op: not much has changed if anything. The game is still.. well... 'samey' as folks say. The 1.2 release coming soon adds nothing to the core gameplay. Wings... Yeah. So folks can get in a wing of 4x and ... do nothing new. The game is in sad shape atm imo.
To the Op: not much has changed if anything. The game is still.. well... 'samey' as folks say. The 1.2 release coming soon adds nothing to the core gameplay. Wings... Yeah. So folks can get in a wing of 4x and ... do nothing new. The game is in sad shape atm imo.
Wings add nothing to the core gameplay? Just... wow. I couldn't possibly agree less.
So what does it add to the core game? Please enlighten us...
You must not have played 1.2 yet? The game is still pretty empty but, 1.2 deepens the water quite a bit and adds more to do. Once people figure out how to use wings and what can be done with them, things will change real fast. For example, escorting a wealthy, smart trader can net you more credits/hour than regular combat roles or descending on a RES in a full wing can draw more bad guys and increase profit. Not to mention it's fun as hell.
I'm not saying ED is all of a sudden filled with content but, 1.2 is a game changer in most that have played it eyes.
What about for solo players? (NPC "wings" were already in the game btw)Roving wings (seen up to 7 vultures so far), strong signals sources, ability to "wing" with traders for 5% of profit (paid by the station) ability to fight as 4 player wing and share bounties, good (IMO) clean easy to use comms, including voice, team up to explore.........to name a few.
Wings of pirates is a good one too. You'll see, it's a great update. Also, Vulture and FDL. Bug fixes, tweaks, additional mechanics and features.
Heh, yes. I have been playing 1.2. Deepens the water - really?
So escorting a wealthy player is game changing huh?
Wow. What will you now do with credits that you couldn't do before?
What else do you find game changing in 1.2? Please tell us...
It adds playing with friends in a tactical, profitable, easy, and fun manner. If you disagree that this adds to the core game, then fine, but I don't particularly care for your attitude.So what does it add to the core game? Please enlighten us...
What about for solo players? (NPC "wings" were already in the game btw)
Errr... Okay. No argument here. This is not an argument. It's a major difference of opinion. The 1.2 release brings nothing new to the core game. Explain what you think is so great and is so "wow" and new to the core game.It adds playing with friends in a tactical, profitable, easy, and fun manner. If you disagree that this adds to the core game, then fine, but I don't particularly care for your attitude.
There is no need for an argument here. The OP asked for what changed, we told him what changed. He didn't ask for everybody's opinion on if the changes are good or if the game is more worth playing now.
Like, wow, yeah it is. I can make more credits escorting a trader wingmate faster than I ever did as a BH or combat bounds pilot.
Yes, really.
Like, wow, yeah it is. I can make more credits escorting a trader wingmate faster than I ever did as a BH or combat bounds pilot.
I'll buy better ships and gear I couldn't afford before unless I wanted to be a trader.
No thanks, I've listed a few above already in previous posts and I don't care for your tone.