So i did not realize this issue at first, because mostly i'm used in sitting in my Cockpit Chair and just turning my head around to whataver i'm looking after.
And this is working as ever without problem.
But as i needed to bow a bit forward or sideway (especialli with the Anaconda Bridge design looking upward) i realized that my head is completely fixed in position.
example: If i bow sideways to look down in T10 to see the landing pad below the ship, my real body moves sideway, but the VR Head will not and stays in place exactliy above the Pilot Chair.
This is not only disturbing because the hole cockpit / bridge ist moving with head position but also extremely limiting and disabling.
Before i ancountered this, turning and moving my head fealt very natural and helpful. Especially in dogfights where i have to move and turn a lot in all direktions.
I hope i coud describe this understandable.
For the moment i have no explanation.
Do someone else encounterd this?
And this is working as ever without problem.
But as i needed to bow a bit forward or sideway (especialli with the Anaconda Bridge design looking upward) i realized that my head is completely fixed in position.
example: If i bow sideways to look down in T10 to see the landing pad below the ship, my real body moves sideway, but the VR Head will not and stays in place exactliy above the Pilot Chair.
This is not only disturbing because the hole cockpit / bridge ist moving with head position but also extremely limiting and disabling.
Before i ancountered this, turning and moving my head fealt very natural and helpful. Especially in dogfights where i have to move and turn a lot in all direktions.
I hope i coud describe this understandable.
For the moment i have no explanation.
Do someone else encounterd this?