Hello all! What a great game here. I really like the difficulty and open ended nature, I’ve been a comfortable grind bounty hunting and doing missions but it’s always fun to switch it up and do something planetary, scan some signals or just collect other materials. I have got as much playtime as I can and have fully dedicated myself to working towards a federal assault ship. I’m currently flying a viper four. I skipped buying the federal dropship that I just unlocked because I want to focus on the agility of the FAS and I will go back and get the dropship later.
my viper four does not hold much cargo, I get offered some interesting mission rewards including nano breakers and other materials that can only be obtained from missions, at least I read that when searching some of them online. For now I have had to hold off on getting them and saving them up because it seems item storage at a base is not possible. However I read another post that people somehow store items within hauler ships?
I am currently playing out of the Chambo system.
my current plan is to take all of the credits I have saved, travel to the Sol system both to visit it and to purchase the FAS, And to outfit it. Although I really enjoy the CQC game, I haven’t played it much since I started my adventure in the full open world so I don’t think I will be reaching prestige rank anytime soon even though it sounds like there’s a nice discount on modules you get from that station.
I am unsure how I should best fit my first FAS. I was thinking of adding some cargo space so I could save up some of those rare materials but if I’m taking on challenging missions I could get blown up and lose them anyways so perhaps that is not a great idea. So perhaps a dedicated combat fit is best, although I am unsure how I will ever obtain these otherwise unobtainable items.
My first step would be to get the basic necessities on my ship, The top rank for a power plant, power distributor, etc. I am unsure if I need a top frameshift drive since I mostly do short travels and want to prioritize combat and don’t mind taking a little extra time to jump when needed. I am unsure if I should use a buy we’ve shield module, some thing I have read a bit about that sounds good for PVE shield recharge, or if I should focus on resistance in my armor tank , Stopping off at stations and repairing my armor when I turn in my missions. Right now I am using pulse laser and multi Cannons, but I plan on experimenting with different weapons in the FAS.
Once I buy my core modules I was going to embark on my first engineering journey. I don’t mind if it takes a long time to jump the FAS there since that’s a ship I want to upgrade. Unless I’m confused about that. Does it make sense for me to follow the path I have laid out and then begin jumping to the Farseer engineer and upgrading my ships modules and seeing what other engineers I can unlock. Is there anything in particular I need to do so that I am able to obtain modded internals that will be replaced by insurance upon ship loss. Are there any tips and tricks I should know to make this first trip as efficient as possible?
so does this path make sense? Is it possible for me to store items somehow? Should I abandon aiming for the FAS this early, and instead get the dropship which has more cargo, upgrade that? I was hoping to take on more and more difficult missions to obtain more credits and better materials.
thanks for any advice, i’m trying to enjoy the game and the mystique of learning the complicated world as much as possible but I am researching online as well to make my play time efficient.
my viper four does not hold much cargo, I get offered some interesting mission rewards including nano breakers and other materials that can only be obtained from missions, at least I read that when searching some of them online. For now I have had to hold off on getting them and saving them up because it seems item storage at a base is not possible. However I read another post that people somehow store items within hauler ships?
I am currently playing out of the Chambo system.
my current plan is to take all of the credits I have saved, travel to the Sol system both to visit it and to purchase the FAS, And to outfit it. Although I really enjoy the CQC game, I haven’t played it much since I started my adventure in the full open world so I don’t think I will be reaching prestige rank anytime soon even though it sounds like there’s a nice discount on modules you get from that station.
I am unsure how I should best fit my first FAS. I was thinking of adding some cargo space so I could save up some of those rare materials but if I’m taking on challenging missions I could get blown up and lose them anyways so perhaps that is not a great idea. So perhaps a dedicated combat fit is best, although I am unsure how I will ever obtain these otherwise unobtainable items.
My first step would be to get the basic necessities on my ship, The top rank for a power plant, power distributor, etc. I am unsure if I need a top frameshift drive since I mostly do short travels and want to prioritize combat and don’t mind taking a little extra time to jump when needed. I am unsure if I should use a buy we’ve shield module, some thing I have read a bit about that sounds good for PVE shield recharge, or if I should focus on resistance in my armor tank , Stopping off at stations and repairing my armor when I turn in my missions. Right now I am using pulse laser and multi Cannons, but I plan on experimenting with different weapons in the FAS.
Once I buy my core modules I was going to embark on my first engineering journey. I don’t mind if it takes a long time to jump the FAS there since that’s a ship I want to upgrade. Unless I’m confused about that. Does it make sense for me to follow the path I have laid out and then begin jumping to the Farseer engineer and upgrading my ships modules and seeing what other engineers I can unlock. Is there anything in particular I need to do so that I am able to obtain modded internals that will be replaced by insurance upon ship loss. Are there any tips and tricks I should know to make this first trip as efficient as possible?
so does this path make sense? Is it possible for me to store items somehow? Should I abandon aiming for the FAS this early, and instead get the dropship which has more cargo, upgrade that? I was hoping to take on more and more difficult missions to obtain more credits and better materials.
thanks for any advice, i’m trying to enjoy the game and the mystique of learning the complicated world as much as possible but I am researching online as well to make my play time efficient.