I guess from your name it's clear that you aren't a combat preferred ship pilot, which is totally, fine, I have two. love my AspXs.Do what every other player does in Elite. Fly your ship, trade, explore, mine, pirate, bounty hunt, run missions, smuggle, earn merits, whichever gameplay mechanic you want to spend your time doing. You can do everything in any system. You can do everything in any ship.
But combat pilots aren't complaining about flying their FDLs across the bubble to do some long-haul missions or mine some Painite. Traders, Explorers. Miners are... for the most part fine with the jump ranges.
But even, don't you think there's aspects of the game that could be improved? Is the current Powerplay really the embodiment of nations in alliances and cold war? You fly through "hostile" territory, and what? you might get interdicted a little more by opposing major factions? What about my minor faction post to you? is that really it? done and dusted? no possible way to improve it anymore? don't you think a few more mechanisms could be included to improve a sense of cultural diversity throughout the bubble? You don't think FD can get players more involved in the BGS? bring it out into the foreground?
Maybe the powers actually go into open war (then side swiped by an alien war). Would combat pilots finally have a "frontline" for constant activity instead of bouncing all over the bubble all the time for CGs?
Or "Supercarriers" that combat ships can dock onto (maybe is power related, maybe not, i don't know) so they can hit combat points of interest without going through 30 loadscreens unless they really wanted...
See the idea? this is just putting ideas out there. FDev can evaluate the merit and feasibility. but some of the features described on the first post might benefit non combat pilots too...
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I have Prismatic Shields on all 5 of my ships. I'm not a combat preferred pilot.To OP, join powerplay, and limit your game time to 2 hrs a night.
You'll answer you own question very quickly.
So maybe you can elaborate more
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