Question how custom binds for JS work in Conjunction with voice attack?
I custom bind to my Logitech pro JS profile .. but if I use voice attack and for e.g. Take her out No1 it will talk back to me as it does but when it goes to activate the commands .. nothing happens which is because I presume the custom profiles on The JS does not correspond to the binds in HCS voice attack and on HCS voice attack you can only choose generic K/board & JS. How do I get around this or am I misunderstanding how this all works together? Someone show me the light pleeeease.
HCS only operates / activates the keyboard bindings in your game's bindings file. So all stick and throttle buttons and axes are not able to be operated by HCS (I assume that is how VA works). The game's bindings file has two options for each command - you can get HCS to either produce a list of missing binds or to actually create a new binds file by adding the necessary binds to your current one - it creates a "HCS....." binds file from this process (it doesn't overwrite or delete your current binds file).
So - in short - run VA, say "protocol overide customise my settings" and in the resulting "Customiser" window - select the option you want - missing keybind report or Keybind Creator:
Good luck

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