Help with Galaxy/system map

So I've had a Rift for a couple of days now and I still cannot fathom how to work either of the maps.

In Galaxy map, the mouse pointer looks like its pointing at the star but nothing crops up. The only way I can get it to work is if I zoom in or out to capture the name then manually type the name into the route plotter and hope when it plots, my mouse doesn't highlight a different system (which it usually does!). I very, VERY rarely get lucky enough to simply click on a star without having to break immersion and use the keyboard.

In system map, the mouse pointer is just too 'zoomed out' and the stars/planets are distant (from a perspective point of view). The mouse pointer doesn't automatically snap to the the next/previous planet using a HOTAS like it did prior to VR which makes highlighting a planet near impossible and choosing a POI on the planet by zooming in and rotating/highlighting an impossible task. This is massively frustrating which I can only surmise that I'm simply doing it wrong!

Am I missing a trick? Is there a setting somewhere that I haven't turned on/off? I can't believe a game that 'is built from the ground up' for VR has such a QOL issue! I never had any of these issues in 'flatscreen'.

Can anyone help please?
 
So I've had a Rift for a couple of days now and I still cannot fathom how to work either of the maps.

In Galaxy map, the mouse pointer looks like its pointing at the star but nothing crops up. The only way I can get it to work is if I zoom in or out to capture the name then manually type the name into the route plotter and hope when it plots, my mouse doesn't highlight a different system (which it usually does!). I very, VERY rarely get lucky enough to simply click on a star without having to break immersion and use the keyboard.

In system map, the mouse pointer is just too 'zoomed out' and the stars/planets are distant (from a perspective point of view). The mouse pointer doesn't automatically snap to the the next/previous planet using a HOTAS like it did prior to VR which makes highlighting a planet near impossible and choosing a POI on the planet by zooming in and rotating/highlighting an impossible task. This is massively frustrating which I can only surmise that I'm simply doing it wrong!

Am I missing a trick? Is there a setting somewhere that I haven't turned on/off? I can't believe a game that 'is built from the ground up' for VR has such a QOL issue! I never had any of these issues in 'flatscreen'.

Can anyone help please?

Just bind the Galmap bindings to your hotas or gamepad. The mouse doesn't work well in VR. Oh and ensure that you have the grid enabled (last tab in the Galmap menu).
 
I'll second that.

Once you bind the map controls to your HOTAS, it works very well

What are you using for bindings? I've tried setting some controls, but it seems really difficult to navigate around with the stick and throttle (I'm using an X-55), so I just grope blindly for the keyboard until I can type in the system name.
 
I use my X52 stick for yaw and pitch of the camera. Then use a top-hat for forward/backward and left/right movement of the target ring. I use another top-hat for up/down and zoom in/out.
 
Does anyone using the X52 fancy posting their keybind screens? might make it easier to understand :)
I can help you out...
https://imgur.com/dVUaTHr

dVUaTHr

Edit:My "insert image" wasn't working. I've included a link.
 
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Thanks for the help guys. Managed to get to grips with it now and while a little slower than mouse it does work well, particularly the way it snaps to a system in galaxy map.
 
What are you using for bindings? I've tried setting some controls, but it seems really difficult to navigate around with the stick and throttle (I'm using an X-55), so I just grope blindly for the keyboard until I can type in the system name.

On the x56 I use the analogue thumb sticks, the left stick is up down left and right, the right stick is forwards and backwards - same as the controls I use for the ships thrusts - which keeps it natural feeling, for me. Pinky roller on the throttle for zoom in and out, and the flight stick itself does the rotation. I don't think the X55 has the analog sticks but digital 4/8 button directional hats instead, but you should be able to do the same thing.

Thanks for the help guys. Managed to get to grips with it now and while a little slower than mouse it does work well, particularly the way it snaps to a system in galaxy map.


Glad you got it sorted, once you have the controls mapped to something that works naturally for you, it's a world of difference. :)
 
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Thing is my controls were already mapped. For some reason though when entering galaxy map, the blue lolipops weren't appearing meaning choosing a system was extremely difficult/impossible! It also helped tilting the solar plane as suggested. I discovered something that has always been there too on the system map.....you can choose the outposts via the menu on the right....DOH! Never realised that was an option lol.
 
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