Space madness I say!![]()
Yeah, well I'm at BP waiting for the fleet.
I have enough jumponium to get back, but not more and I haven't found that much at BP either, so I have to sit tight.
Space madness I say!![]()
Yeah, well I'm at BP waiting for the fleet.
I have enough jumponium to get back, but not more and I haven't found that much at BP either, so I have to sit tight.
Iv printed off an earlier post (from page 500) that's saying all materials for all jumponium mats are available
Thanks, I'm aware of it, but the last couple of jumps to BP were all boosted, and I haven't found that much so far that would allow me to check out the vicinity (I need std boosts as well). The two neighboring systems don't even have planets to land on...
To be frank, I am deliberately minimizing the playtime to be fully recharged for the trip back.
When I last logged off, life support was about 70% (I hadn't repaired it because I didn't want to use up the emergency oxygen....) most others were in the high 90s.
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Possible. Does silent running turn modules off? (I've never used it so no idea)
Well I managed to work out *what* had happened even though I don't know how or why. All of the modules had suffered massive damage and several including life support and the AFMU had been reduced all the way to zero. Realising this, I logged back in and initiated the reboot / repair sequence. This has made them all at least slightly usable and I've now got 1% life support with about 30 seconds of emergency oxygen left. No point trying to repair life support as that would just use up the last of the emergency oxygen but I can at least try and get the other modules (apart from the solitary AMFU) back to full health - just need to find the materials to replenish the AMFU as an A2 can't repair much at all on a full load!
Having used up all of the AFMU, my main modules are now:
Thrusters - 45%
Shield generator / booster - 64% / 17%
AFMU - 2%
PD - 32%
Fuel scoop - 53%
FSD - 60%
Life support - 1%
Sensors - 16%
Canopy - 87%
Nutter Alert is definitely limping, but still alive!
Fix the life support ASAP to at least 7-8% depending on how fast your AFMU works.
Staying at 1% is too dangerous, any little accident and it gets destroyed again.
Be careful now.
. AFMU is at 2%
Contacting support feels like failure to me. We're explorers, deliberately putting ourselves many thousands of LYs from safety. Things go wrong and it's up to us to recover from them, not expect some god like power to protect us. I'll wait until tomorrow morning before trying to log on again, but if nothing anyone suggest can help and Allitnil ends up dying then he'll be consigned to one of the countless escape pods that litter the galaxy...