Helpful information on Zookeepers

If you have a large habitat it may too much work for one Keeper alone. Consider adding additional keepers and gates to large habitats so they can ensure the animals are best cared for.

This worked for me in a huge habitat I made for my beloved elephants. I set up a workzone with the habitat, a keeper hut and a staff room and assigned 3 keepers to it. No more hungry elephants! I've also noticed that the keepers seem to get better at their jobs when I get them trained up.
 
Yeah, on top of being able to call a staff we should be able to order them to do specific work if required. We are manager of the Zoo afterall.

If only we just had an option to force a keeper to refill all the food spots, like an option that says "refill food now", that would solve a lot of problems.

I would quite appreciate both of these as options. Not just calling a keeper to a specific habittat, but also being able to click on some feces or an empty food tray and say "please clean it up/fill the food tray."

For zookeepers, anyway. I don't know that we should be able to do the same for vandalized objects, etc. But we should be able to call mechanics and groundskeepers to them more effectively(in fact, when my trash barrels get knocked over I'm almost never able to effectively get anybody to fix them up).
 
If you have a large habitat it may too much work for one Keeper alone. Consider adding additional keepers and gates to large habitats so they can ensure the animals are best cared for.

We're going to need Frontier help to make that happen. First, it is not possible to add multiple gates to a habitat. You literally get an error message when trying to do so that tells you such. Screenshot below. Second, there are issues with assigning multiple keepers to a habitat. At the core of the issue is that 2 keepers assigned to do the same job can not be in the same habitat at the same time, combined with the issue that you can not assign them shifts. You can sort of work around by assigning 1 keeper to do the cleaning and 1 to do the feeding, but when you start adding more than 2 keepers, you'll get overlap that you can't properly manage, no matter how you assign them. The reality is that at some point, you'll have multiple keepers assigned to feed that try to feed at the same time and get tired at the same time, resulting in you paying those extra keepers for no extra work.

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If you have a large habitat it may too much work for one Keeper alone. Consider adding additional keepers and gates to large habitats so they can ensure the animals are best cared for.
Thanks for adding that we can add additional gates. I had no idea guest gates could work for keepers too.
 
If you have a large habitat it may too much work for one Keeper alone. Consider adding additional keepers and gates to large habitats so they can ensure the animals are best cared for.
This improves the situation, but does not handle it competely. I Have a larger savannah habitat with 3 keepers only attending tho this habitat and 3 others helping out if needed, so im not short on keepers. Still my animals starve or get dehydrated. There is a large keeper hut right next to the habitat door and food and water bowls are crowded around the door so that the keepers dont have long ways at all.
When I see an animal starving i call a keeper, most of the time they come to the habitat, look around and then either start cleaing or leave and wander around without doing anything.
So in my opinion, we really need a button in the food and water bowl windows that says "fill" and forces a keeper to fill this bowl.
 
Extra keepers worked with my huge elephant enclosure but yesterday I built a Safari habitat with the jeep tour ride that was just a bit bigger than my elephant habitat. It had 6 different kinds of animals in it and I assigned 4 keepers. I had no problem meeting all the different animals needs and each was near 100% happy. However, this time I had hungry and starving animals. Adding more keepers isn't the answer because only one feeds animals at a time (seemingly once an ingame month) and there is too much for one to do with the various feeders for the different types of animals. The feeders are spread out and he can never get to all of them so some animals don't get to eat. All keepers have 5 star training, are set to a workzone with just what they need - habitat, hut & staff room - and the staff room is set to the perk that gives them extra energy. Animals are all on grade 3 food. I'm in Sandbox so there isn't anything I need to research to make it work. Kinda frustrating.
 
I have a keeper hut right outside the habitat door. I have one food try near the door. I call the keeper due to the alarm saying my animals are starving. I click the keeper button and a keeper comes, inspects and leaves without feeding them. This is in the Career mode (fourth zoo I believe, Eye Of The Taiga).
 
If you have a large habitat it may too much work for one Keeper alone. Consider adding additional keepers and gates to large habitats so they can ensure the animals are best cared for.

yeah but there is only one keeper at the time making food for an enclosure so it doesn't make a diffrence if you put one keeper or 1000 keepers on a enclosure only one makes the food:rolleyes:..... wich takes a lot of time:rolleyes:.... and it doesn't even feed every feed tray..:rolleyes::rolleyes::rolleyes:
 
yeah but there is only one keeper at the time making food for an enclosure so it doesn't make a diffrence if you put one keeper or 1000 keepers on a enclosure only one makes the food:rolleyes:..... wich takes a lot of time:rolleyes:.... and it doesn't even feed every feed tray..:rolleyes::rolleyes::rolleyes:

This is exactly what I experienced in my safari habitat yesterday. I wonder if we had more than one keeper hut if more than one keeper could prepare food at the same time? This morning I deleted the entire habitat and 4x4 ride and everything to start over and see if I can make it work. I'm going to be doing some serious experimenting with keepers this time around.
 
Extra keeper huts is the answer. 12,628 sqm safari habitat with 4x4 tour - 6 species, 33 total animals, 4 keepers and 2 keeper huts. No hungry animals. No overworked keepers.

Apparently, I didn't actually need to destroy everything and start over but I am very glad I did because my second build is just so much better :)
 
Zllowing additional gates and multiple zookeepers to do the same job would be usefull, hope this gets optimized as added. Right now we can only have one gate and only have one zookeeper per job.
 
I had tried building a hut inside the big enclosure using guest gate for path but the keeper would take food out of the hut and go in the habitat from the habitat gate to feed the animals although all animals were right in front of keeper hut. Please do some changes so that the keeper doesn't have to take these detours.
 
Zllowing additional gates and multiple zookeepers to do the same job would be usefull, hope this gets optimized as added. Right now we can only have one gate and only have one zookeeper per job.
If it was only one zookeeper allowed, additional keeper huts would be of no use.
 
Well, it's hard to say at this point. I added an extra keeper hut and it made a difference but I'm not sure if it was because of the hud or not now. Later last night I did get some hungry animals, not as often as when I had just 1 hut though. I also noticed other issues last night that weren't happening earlier in the day. Sometimes restarting the game made them go away. I'm playing in Sandbox and should be offline but I noticed I'm not. Could server lag have something to do with it?
 
Franchise mode- one keeper, with a keeper hut just for them, and staff room nearby, everything powered, assigned to one small enclosure. The first call (no food anywhere in the enclosure), she walked in, walked out and wandered around, the second call she filled it. The second enclosure I have, the same setup, small enclosure, the keeper has filled the food before but decided not to anymore. I made multiple calls, I didn't change anything, he wasn't tired or stressed out. He just stopped feeding them and the two animals died of starvation. I've read about workarounds for this situation, but if I have to sit there and keep up with every single bowl and keeper all the time, moving crap around non-stop, then this game isn't worth it, not for me. I wanted to sit down and play a relaxing game, not one that is going to be a headache. If it's not considered a bug and won't be fixed, that's all I need to know. Already upvoted the issue on the issue tracker etc.
 
Okay, so clearly there is a bug in play here. Despite the OP saying do this and do that, I've had to move my four wolves to the trade centre to get them fed. I have one keeper asigned to their exhibit, with a staff room and keeper hut outside the gate. The exhibit isn't excessively large nor is there an excess of food recepticles. The keeper walks in, walks out, does nothing. He'll go in and clean, but not feed.

I also still can't train my staff in sandbox, so that might be a factor (and before anyone says it, no, it isn't because the staff are new and I haven't waited long enough to try - I can click the 'train' button, but nothing happens).

This is the first time I've encountered this problem. All my other animals are getting fed (I had some problems with my big reptile house until I assigned work zones, but that solved it for them), including my savannah exhibit (which also isn't excessively large). None of my pandas are going hungry and there are more of them in their habitat than my wolves, too.
 
I honnestly had one renamed 'the fool' that I followed for 3 game years in franchise mode. he cleaned hundreds of poop but the stat screen never changed... fed quite a few animals, stats also didn't change - he got bored (while actually being overworked) walked right passed the staff room of his workzone and wander around the park for a year, so unhappy, doing all this work while in zombie-unconscious state. He clean poop while aninal starve, can't find the hut 2m away from the gate and can't see it's own work. It's the most incompetent expert I've ever seen ! hahahah ! Definitly something wrong with keepers.....
 
Made an African Dogs habitat last night, only habitat in zoo then. Set up the zone and made sure I had a Keeper. Started working on a second habitat. Checked on the dogs and wondered, why are they starving? Checked the Keeper. Ooops! I forgot to assign to Work Zone to the Keeper, had two Quarantines, but no Staff Room. Silly Franchise Owner!
 
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