But what about high-res logging? If you are opposed to trade logging, shouldnt you be opposed to high res logging as well?
I have never done any kind of logging. Never even heard of high-RES logging before.
I am personally against logging of any kind, but that is because it would destroy
my personal immersion.
If others want to 'play' Elite that way, that is their own business.
They can cheat their way to the top for all I care.
i suspect there are people who high-res farm all the time via high-res logging, but are vocal against trade logging. What's the difference?
I wonder why you would presume that?
Do you want to create a controversy?
I think the
Station Logging (trade logging is a wrong name) could be fixed if the game registered whether you were in a station at the moment of logging.
It could then place you back into the bowls of that station after you logged in. Should not be to difficult and FD should fix it asap.
Combat Logging should be repairable too I think. The game can register whether you are in a combat situation and when you log out in such a situation it could warn you that you would lose your ship if you do so. It should simply be counted as self-destruct.
High-RES Logging to me seems a different kind of problem. For me it points to a problem with the game rather than a problem with player's gaming 'ethics'.
I myself jump out and back in to get a better instance and in fact that is just as gamey as High RES Logging. The game should not demand such player actions.
What we are looking for in High-RES is action. We were used to getting it there and it has become problematic because of the way enemies spawn. The solution seems obvious.
I have done a lot of hunting in RES and I really loved that, but these days it has become quite irritating. It takes a long time for ships to spawn and even in High-RES areas I mostly get small fry. And the time between spawns can be excruciatingly long. I could accept the small target spawning if there was a steady stream of it, but even that is not the case. It would be great if FD could tweak it a bit.
Yesterday I had a number of very good fights again in a High-RES. Some of the best ever in a long time. In the end I got battered and chased away by a Python and 2 Dropships who were in cahoots. It was epic and eventually I fled the scene with 65% hull.
But encounters like that rarely happen to me. It would be great if the action in High-RES could be upped a bit.