Just something I was thinking about...
I suspect most of us probably now have a ship capable of schlepping around, collecting the mat's and scans we need.
It occurs to me that, when 3.3 rolls around, the paradigm for this might shift significantly.
With persistent USS's, it's going to be desirable to get around as many HGEs as possible before they fade away.
That being the case, we're going to need a ship that's agile in both SC and real-space and has enough slots for sufficient Collectors and Cargo Racks for limpets.
Add to that the need for an SRV for surface scavving, a DSS for locating surface POIs, decent jump-range and enough power to run a decent wake scanner.
Anybody got any suggestions for a suitable ship?
Dolphin?
T6?
Phantom?
Any other suggestions?
I suspect most of us probably now have a ship capable of schlepping around, collecting the mat's and scans we need.
It occurs to me that, when 3.3 rolls around, the paradigm for this might shift significantly.
With persistent USS's, it's going to be desirable to get around as many HGEs as possible before they fade away.
That being the case, we're going to need a ship that's agile in both SC and real-space and has enough slots for sufficient Collectors and Cargo Racks for limpets.
Add to that the need for an SRV for surface scavving, a DSS for locating surface POIs, decent jump-range and enough power to run a decent wake scanner.
Anybody got any suggestions for a suitable ship?
Dolphin?
T6?
Phantom?
Any other suggestions?