Every one of your posts either misconstrues, or ignores, the fact that a Jupiter faction interdicted me while I was on approach to the Iron Wings.
Did you read what they sent you in the comms? They ususally state that this is a lawful inspection - unless you already have a bounty on your head, you have nothing to fear from them. Unlike pirates, they aren't even interested in your cargo (and donuts are not a commodity in ED).
I did not go looking for a fight and drop on someone else, I didn't meet him on neutral ground, we weren't passing in the street, a patrol of the DECLARED ENEMY interdicted me while on approach to my Base of Operations.
Yes, you were passing in the street. The DECLARED ENEMY only exists
while you're inside a Combat Zone
and have declared your support for one side or the other. Which you'll have to repeat every. single. time. you enter a combat zone. There's also nothing stopping you from playing chaotic neutral and alternatingly support both sides
while inside a (ok, n
multiple)
Combat Zone. You will only become their declared enemy after winning (not just fighting) a lot of combat zones for the other side - and that is just through the loss of REP, not something inherent in fighting against them.
Yes, I understand that, under the current mechanics, that is not considered a hostile act. What I am writing to say is that, during a war between established factions where both parties have an established, opposed, status (I am enrolled in the CG on the opposite side), this Should be a hostile act.
Hmmm... just because you are supporting only one side of that CG doesn't mean that everybody does. A lot of players oftne play both sides.
The "policeman" is of disputed authority in this specific circumstance because, legally, his ENTIRE faction is in rebellion and I am acting as an agent of the authority they are rebelling against.
If I got this correctly (I'm currently some 60 klys or so
that way), you are supporting the outside aggressors who wish to take control of this specific faction's home system in order to prosecute a harmless businessman
(remember - innocent until proven guilty, so far he's only been accused). The legitimate local law enforcement stopped you while passing though their sovereign space in order to check if there were any outstanding bounties on your head, and you shot them without provocation.
If you want that kind of gameplay, you'll need to engage in powerplay, which is pretty much as (I think) you describe this scenario: You pledge to one power, which makes you fair game for all the opposing powers' associates as well as making them fair game for you. But this is a CG, not PowerPlay - and you should have taken a look at your HUD before opening fire. If a ship doesn't show up as
HOSTILE or
LAWLESS, you commit a crime by shooting at it.