maxpayne M Jan 12, 2017 #1 As titled. it is too complicated to select the sub-system in the left panel.
Robert Maynard Volunteer Moderator Jan 12, 2017 #2 If targeting a sub-system gives an advantage in combat then the fact that it takes time to select is part of the choice that the player makes - and it gives a target that wants to flee a little head start.
If targeting a sub-system gives an advantage in combat then the fact that it takes time to select is part of the choice that the player makes - and it gives a target that wants to flee a little head start.
dayrth Volunteer Moderator Jan 12, 2017 #3 You can bind keys to step forward and backward through the subsystems of your target. (power plant is six or seven steps in for most ships )
You can bind keys to step forward and backward through the subsystems of your target. (power plant is six or seven steps in for most ships )
maxpayne M Jan 12, 2017 #4 What I mean is something like this, but replacing the text to the sub-target. I understand there is "next sub-target" button. But targeting bug ship with lots of sub-target is very painful...
What I mean is something like this, but replacing the text to the sub-target. I understand there is "next sub-target" button. But targeting bug ship with lots of sub-target is very painful...