Holo-mes are giants?

Ever since I started using the DK2 (back in 1.0 some time) my commander has always looked about the size of a 12 year old, and this continues to this day. Doesn't help that the IPD can no longer be set at all for a DK2, and in any case, moving IPD from one extreme to another made no visual difference at all in E : D when it was possible to change it.

E : D really needs a way of tweaking how much parallax it puts in to the image for each eye.
 
I saw someone on the beta forum say that the scale is different for them depending on who's ship they are multi-crewing in which is just bizarre. More and more this looks like a bug in the game engine and nothing else.
 
I saw someone on the beta forum say that the scale is different for them depending on who's ship they are multi-crewing in which is just bizarre. More and more this looks like a bug in the game engine and nothing else.

I can confirm this.
In my corvette, people look tiny.
In my Fer-de-lance they seem about a 50cm taller than in the vette but still not quite 180cm.

Or it might have been me who said, then I can't really confirm myself...
 
Last edited:
Ever since I started using the DK2 (back in 1.0 some time) my commander has always looked about the size of a 12 year old, and this continues to this day. Doesn't help that the IPD can no longer be set at all for a DK2, and in any case, moving IPD from one extreme to another made no visual difference at all in E : D when it was possible to change it.

E : D really needs a way of tweaking how much parallax it puts in to the image for each eye.

Oculus fixed this issue in 1.7. I used to have it. I had to wipe Oculus install and manually clean out all reg files and files for the fix to work. My CMDR has looked the correct size for a long time now. I'm guessing those of you with issues are the mostly people that used DK2's like myself back in the day.

https://forums.oculus.com/community/discussion/comment/430994/#Comment_430994
 
Last edited:
Back
Top Bottom