Worse than that, it's grind for the sake of grinding. Once you're done, GG DLC complete, you win. Good bye sir.Resume: Grind expansion
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Remember that he upgraded ALL the weapons and armor.Hawkes mentions at 4m06s that "what concerns him the most about Odyssey" is that "even a casual player will rack up over 300 hours" like Hawkes has.
The typical player clocks around seven hours of gametime per week.
That means Odyssey will last that typical player 43 weeks, if they only, exclusively play this one game.
And that's with the stuff that's in Odyssey right now.
Now Hawkes mentions he's disappointed with the content not lasting enough, but... three hundred hours, man.
Pffffft... I can rack up 10 hours in a day. When your life sux, games are all you got.The typical player clocks around seven hours of gametime per week.
His argument is that he has nothing left to do after he upgraded all his gear.Remember that he upgraded ALL the weapons and armor.
That's hardly necessary. A lot of people, especially the casual, won't do that.
No - because they'll stop playing pretty quickly when then realize that endless grind is pretty much the only content.His argument is that he has nothing left to do after he upgraded all his gear.
So, as you say yourself, the casual player won't have that problem.
He will because he will stop before grinding for everything. I don't intend to max all my weapon. Only 2, perhaps 3. So once it's done, I'm done with the DLC as is.His argument is that he has nothing left to do after he upgraded all his gear.
So, as you say yourself, the casual player won't have that problem.
I get the feeling Fdev is going to see their playerbase dwindle when they roll Odyssey into the base game, or its mechanics at least.
I've got most stuff to g3 and I can massacre all the NPCs trivially at this point. G5 is really overkill.Remember that he upgraded ALL the weapons and armor.
That's hardly necessary. A lot of people, especially the casual, won't do that.
Don't be cynical. The next time, they'll add more grind ! It will take even longer to complete that way. See, learning !"I just hope Fdev learns from this experience"How long has this guy been playing, i wonder.
Flawless my friend!I upgraded my Mav suit to G5, the two weapons I mainly use to G5 and can not be bothered wasting the grind on other suits/weapons I will never use. His Review is spot on, this Xpac is a massive launch fail which was targeted at getting out before end of Financial year for the bottom line. Frontier are now tarnished with "Minimal Viable Product" tag which is something that will be hard to remove. Possible content in the future, well go watch ObsidianAnt's latest video.... at best we get some more skins in the Arx store is the feeling I get.
This is a very sad time in my Elite life, I have played Elite since 1984 (C64 version and sparked my interest in Games Industry), when "The Man" made a game that was so inspiring and exciting to play, the future rolled onward with more Elite versions until Elite: Dangerous, which at the KS was like "OMG, where is that Purchase Button" when I saw it, 5 accounts later (1 for my boys(4 of them) and I) we were set and awaited the Alpha, Beta, Gamma, and Live. Somewhere from close to Horizon release on wards things started going astray, and from then on its been a slippery slope into its own demise. (Now we are a family of 6 Cmdr's as my Daughter now plays, this is how much we loved the game).
Community/Player base means everything, I know this very well. As I am a CM for a small games company and I am always communicating with my player base, getting feedback etc and actually acting on it and not telling them "What they want/need" which is one of the ways where Frontier has gone wrong. Silent or ambiguous snippets of information is not the way to go. The announcement of "We are going to be more open and forthcoming"... This should of been from Day 1 to keep the players keen and excited about announcements, these days we just await the next doom and gloom announcement instead.
Frontier has a chance to sort this, and make Odyssey something special still, but they need to act fast and start being that excited, switched on Dev Team they were in the early days. I for one miss that attitude from Frontier, they all came across like an excited child on Christmas Eve. Now that look more like a kid having to do house chores!
In the end, its as simple as Frontier Do Not Play Their Own Games.
You can fix this Frontier, but time is against you!
Not to defend them or anything, but the traffic control will call out the first 3 letters of your ship name. So even though you think "Papa Hotel India" is the same for everyone it is not, mines is "X-Ray, Alpha, Lima" as all my ships start with XAL, and I assume yours start with PHI.I get the feeling Fdev is going to see their playerbase dwindle when they roll Odyssey into the base game, or its mechanics at least. I don't like the engineer process now, I'm sure not going to like the Odyssey one. They really need to study "Sims". There's no grind in "Sims", but the playerbase is fanatical about the game. Because story, character, immersion matter in a game. Even trivial things like having flight control call out the actual ID number of our ships instead of the same "Papa Hotel India" every time would make a difference in the feel of the game. I just don't understand how Fdev cannot see they are on the wrong path. Maybe that's what happens when you test a game on an isolated system with all the console cheats enabled and don't actually have somebody PLAY the game.
Nah - according to the forums its been in its death throes since 2013This is the story of my life. The game has been active for years, has a stable fanbase going back decades to previous versions. I join up and a month later it's in its death throes. I just can't have nice things.
Yeah it’s his job apparently.Hawkes mentions at 4m06s that "what concerns him the most about Odyssey" is that "even a casual player will rack up over 300 hours" like Hawkes has.
The typical player clocks around seven hours of gametime per week.
That means Odyssey will last that typical player 43 weeks, if they only, exclusively play this one game.
And that's with the stuff that's in Odyssey right now.
Now Hawkes mentions he's disappointed with the content not lasting enough, but... three hundred hours, man.