Hooray for non-horizons while it lasts.

Let's say priority 1 contains the thrusters and some other things which run within the plant output (life support, FSD, etc.)
Priority 5 has the SRV.
For simplicity we'll say no other modules are turned on.

When in normal flight, there isn't enough power to run the SRV bay, so as it's on priority 5, it automatically powers down and the rest of your equipment keeps running.
When you land, the thrusters power down. Even the smallest thrusters use more power than the largest SRV bay, so there's now enough power to run the SRV bay, and it powers up.
When you dismiss the ship, the thrusters power up again. Now there's not enough power to run both "1" and "5" together, so 5 is shut down. There is now enough power to run the thrusters.
Recall the ship, it lands, the thrusters power down, and you can now run the SRV bay again.

From the SRV, you can get the ship to take off and land near you?! Cool, if that's the case.
 
You underestimate my will to minmax for jumprange (and quite a few others, too). What am i gonna field if not a 2d overcharged 5 power plant and still have to power down half my ship? Suffer 5 tons of power plants? Nay i say. :]

What are you flying, an Anaconda? I get 75LY unladen with a full tank (including a supplementary class 4 tank to give me 6 jumps between refuels) without needing to go that hard on the PP. I can't imagine using a D rated and overcharged one to be honest because the thermal efficiency would be terrible.

Here's mine. Note, I never bother setting power priorities on coriolis but they are set on the ship. Not holding it up as an ideal build or anything, just saying. I'm wondering if you perhaps have repair limpets and so on equipped?
 
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What are you flying, an Anaconda? I get 75LY unladen with a full tank (including a supplementary class 4 tank to give me 6 jumps between refuels) without needing to go that hard on the PP. I can't imagine using a D rated and overcharged one to be honest because the thermal efficiency would be terrible.

Here's mine. Note, I never bother setting power priorities on coriolis but they are set on the ship. Not holding it up as an ideal build or anything, just saying. I'm wondering if you perhaps have repair limpets and so on equipped?

I do it because i can. No need to have shield uvm running while im in hyperspace, all alone. Ditto for sensors, power distributor and really about everything besides the scoop (sometimes... i turn off even that to save fuel), life support (could have that off too but i dont fancy risking a dooze to rebuy and constant flicking) drives and fsd. As result i really dont need much energy, but minmaxing like that has one very real downside: i cant fit FSD and Drives at under 40% power, which means i have to be extra careful about neutron boosting (read: dont do it! Cant risk a PP failure and dropping out of hyperspace at a neutron star) and heat damage cause emergency power wouldnt be good enough.
And honestly, while overcharged d is heat inefficent, because of the extreme undersize its still colder than bigger plants (3A is colder though, of course).

This is what im currently flying. https://coriolis.io/outfit/krait_ph...gLCAMUgzK8QFMCGBzANkkICMkCZpIg===&bn=Aphelion
... FSD + Drives at 41% power... close but no cigar. :( Would be perfect otherwise. Probably should be using 2A.
 
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I do it because i can.

No further explanation needed, that's the best reason to do anything in the game. My 3A is overcharged but also has the thermal spread mod on (which for some reason I forgot to include on coriolis) which drops it back down to 0.45 thermal efficiency. I can't abide warm beer on a long trip :D
 
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