Patch Notes Update Horizons 2.0 beta change log #3

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Ahoy FD,
good to see you are still hard on updating and improving the recent addition to E: D.
Any word on missile weapons or weapon diversity?
 
Hey stop everybody complaining about missions and landing stuff.
There are general issues like Graphics.
For me at least Horizons Beta is unplayable, most textures do flickering and disappearing all the time.
Not to mention planetary landing thing then they disapear at all - planet surface arent diaplayed.
 
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Plenty of candy for the buggy(SRV) drivers and they thank you. But the fly in my ointment is the Cobra IV. Please give some response/reason to why the specs are what they are and why. If this is how it is going to stay, then say so and we can quit all the posting and go from there. Inquiring minds and disappointed players want to know.



P.S. If the answers from you are posted elsewhere, point me to them.
 
- Split out the SRV roll into a new binding, this new binding can be bound to the same as the steering axis to get the same functionality as we have now

Winnah!


- You shouldn't be able to friend yourself while in the SRV

Damn. I've been friending myself silly in the SRV.


- Fixed error that was preventing Ship Graveyard from spawning

Reaching for my old copy of "The Dark Wheel"...!


- Compute shader performance tweak

Awesome. Keep 'em coming! :)


- Prevent targeting SRV with ship

That did seem excessively deadly, yes.



Outstanding. Keep on space-truckin', FD!
 
- Prevent targeting SRV with ship

That did seem excessively deadly, yes.



Outstanding. Keep on space-truckin', FD!

Why, oh why?
Do i misread this?
Is it no longer possible to target SRVs while in a spacecraft?

I was quite excited to bring my Gunship to actual Gunship duty destroying ground targets including SRVs.
Removing the lockon ability? Please no.
 
- Split out the SRV roll into a new binding, this new binding can be bound to the same as the steering axis to get the same functionality as we have now

- Compute shader performance tweak
Awesome. Keep 'em coming! :)


And you can make more ! Don't forget the guys around here with powerful computer :) instead of trying the make the game running on Pentium 1 :D
 
I now get a graphics driver crash during the "preparing compute shaders" step at 59%. I have to ctrl-alt-tab out to end the process. I'm no longer able to play the game, so hoping it's a quick fix.

GPU: Radeon R9 270x. Driver: Radeon Crimson 15.11.1

I'll put in a bug report....
 
well done guys, you're making an absolute masterpiece.

mountains 2 - Copy.jpg
 
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