Horizons / Odyssey Compatibility

I've seen absolutely nothing that leads me to think that FDev has changed plans in this respect. I fully believe that once they've fixed the performance somewhat then the old 3.8 client will be replaced by the 4.0 client.
I agree, although they may well keep the old horizons client going until either
a) they see that most people would prefer odyssey,
b) some new feature (or rework of old feature) that would require updating the old horizons client for compatibility.

they would probably need a combination of (a) and (b) to justify killing off the old horizons client though.
I still think it could happen by the end of 2022 ..
 
Well FDev said they were replacing it, and since I haven't heard anything contrary, I fully expect them to go ahead with it..

According to EDDN data that is to say among the commanders submitting data to the EDDN, there are about 3 Odyssey player for each Horizons player.
 
I've seen absolutely nothing that leads me to think that FDev has changed plans in this respect. I fully believe that once they've fixed the performance somewhat then the old 3.8 client will be replaced by the 4.0 client.
Maybe, although the decision to keep maintaining the 3.8 client on consoles might've thrown a spanner in that plan? Although I suppose Frontier probably don't appreciate me digging through unfinished client functionality, never mind me also speculating on their decisions...
 
Last edited:
Well FDev said they were replacing it, and since I haven't heard anything contrary, I fully expect them to go ahead with it..
As client 4.0 already contains the entire content from Horizons and base game (else there would be no Horizons content available without exiting Odyssey and opening Horizons) all that is currently missing is the code needed to prevent Horizons interacting with Odyssey exclusive content.

Let's hope that the merge comes sooner rather than later, then I'll be able to interact with some in-game friends who have not bought the expansion without exiting to play Horizons.
 
I assume one problem would still be performance. People who didn't buy Odyssey would all of a sudden be forced to accept the worse performance and changes to lighting and planet surfaces. Maybe Frontier didn't expect the difference to be that vast.
 
Maybe Frontier didn't expect the difference to be that vast.
I do wonder that myself. With Arf telling us that the alpha was an old branch and that the release one was much better, then it wasn't (worse in some ways than alpha, too), in fact had issues not seen during alpha, just what happened to that 'better version' in the few weeks between the end of alpha and release?
 
I assume one problem would still be performance. People who didn't buy Odyssey would all of a sudden be forced to accept the worse performance and changes to lighting and planet surfaces. Maybe Frontier didn't expect the difference to be that vast.
I'd expect that is why it hasn't already happened, but once they get performance fixed up they'll follow through on what they already said.
 
I'm a bit confused. Are you saying that if I were to buy Odyssey, I would lose Horizons Legacy and get a Horizons "mode" (Odyssey Lite) in its place? I didn't think this was the case. If it is, then I'm definitely not buying Odyssey. You'll have to pry my true Horizons out of my cold dead hands :p

But I'm very skeptical of your claim. Anyone else care to weigh in?
Currently, this is the situation when it comes to clients:

Elite Dangerous (2.x) - Uses the Horizons Client, but unable to land on any body. Ideal client if you’ve no desire to land on any planet, because there’s no Orbital Cruise zone IIRC, allowing you to take full advantage of mass lock braking.

Horizins (3.x) - Still uses the Horizons Client. Can’t land on atmospheric planets at all. Useful for legacy POIs, and a racing friendly book mark system.

Odyssey (4.x) -Uses Odyssey Client. Need to use this for all the good stuff, including improvements to the book mark system and IIRC system map.

Frontier’s original plan was to move the older versions of the game to the Odyssey client, just like they moved ED from it’s own unique client to EDH’s, but that was before pledging themselves to maintaining the current Console (Horizons) client. Whether they’ll d maintain the PC EDH client, or still plan to convert ED and EDH to the Odyssey client, is anyone’s guess.
 
Well it's all a bit confusing to me. I'm guessing this "Odyssey Lite" (as in, hidden Horizons 4.0 that apparently comes with Odyssey) is still under development, since I don't think Frontier ever planned to backport atmospheric planets to Horizons, well not the ability to land on them anyway.
 
One issue is the Horizons surface settlements. Many (if not all) are located at completely different locations on the planet surface, those that are not have terrain differences - so, although orbital locations are not an issue, maybe surface ones would be. So Oddy and Horizons players can't meet-up for SRV races at Dav's Hope for example. ;)

Personally, I still hate all the Oddy UI stuff with a vengeance and would love to keep Horizons as-is (assuming F D can manage to return station facilities list in system maps).
I just read a comment that the UI was changed for console, and that actually seems familiar. Maybe it was just a theory around the time of release.

It would be kind've ironic and peak Frontier for them to break the UI for a platform that would never get to use it.
 
Back
Top Bottom