I have come to the realization that new games, like Elite and Star Citizen, are trying to push a new kind of marketing on us.
Im sure FD is looking over at ol' Chris Roberts and seeing; "Look at what he's doing. He is selling 30-1500$ ships, and his player base is buying them as quick as they throw ships at them. And, They are not even "expansions" to an "existing" game. If SC can get their players to pay that much for just some pixel art. Why cant WE get them to buy a, slightly over priced, expansion ever so often for content?"
But, at the same time, SC doesn't "force" you to buy a 300$ ship just to play all the content either. Yes, they will have some payed DLC, mostly for their SP Squadron 42. Because landing on a planet, walking around your ship, and walking around on planets, all the stuff ED is trying to charge you for, is "free" CONTENT! Plus, 90% of the planets, landing zones, stations, "content" is actually hand made. Not some Pro-Gen, no effort, millions of copy and pasted clutter you cant do anything with..THEN you have to pay extra for it when they do put it in..
Look...@FD...If you "need" extra funds for "development", (which I still find hard to swallow when most of the content will be Pro-Gen. It would be different if you were building every planet, station, etc. by hand, and had to pay for a couple hundred artists to do it)Then lower the cost of these "expansions", throw in more "candy" in the store! Your store can't live on skins alone. (especially when you don't "see" the skin much.((really need to be able to walk around..and shouldn't be charged for an "expansion" to do that. That should have been "core" game mech. which is included))) TL;DR Treat your players as you would want to be treated, and our wallets may end up having the uncontrollable urge to open up more!
Im sure FD is looking over at ol' Chris Roberts and seeing; "Look at what he's doing. He is selling 30-1500$ ships, and his player base is buying them as quick as they throw ships at them. And, They are not even "expansions" to an "existing" game. If SC can get their players to pay that much for just some pixel art. Why cant WE get them to buy a, slightly over priced, expansion ever so often for content?"
But, at the same time, SC doesn't "force" you to buy a 300$ ship just to play all the content either. Yes, they will have some payed DLC, mostly for their SP Squadron 42. Because landing on a planet, walking around your ship, and walking around on planets, all the stuff ED is trying to charge you for, is "free" CONTENT! Plus, 90% of the planets, landing zones, stations, "content" is actually hand made. Not some Pro-Gen, no effort, millions of copy and pasted clutter you cant do anything with..THEN you have to pay extra for it when they do put it in..
Look...@FD...If you "need" extra funds for "development", (which I still find hard to swallow when most of the content will be Pro-Gen. It would be different if you were building every planet, station, etc. by hand, and had to pay for a couple hundred artists to do it)Then lower the cost of these "expansions", throw in more "candy" in the store! Your store can't live on skins alone. (especially when you don't "see" the skin much.((really need to be able to walk around..and shouldn't be charged for an "expansion" to do that. That should have been "core" game mech. which is included))) TL;DR Treat your players as you would want to be treated, and our wallets may end up having the uncontrollable urge to open up more!