I thought I would drop a note about this, others may not be aware of this. In the control bindings under thrust, there is a forward and reverse thrust axis and in the throttle settings there's a forward and reverse throttle axis. I wondered why they had both and what would happen if both were programmed and used.
So today, while playing around with my new VKB Omni throttle I did just that. I set up the rotary throttle a forward throttle only and the sticks pitch axis as a full range throttle. The pitch axis works as expected, place it in the middle of the range, 0 speed, push all the way forward and you get +100% thrust and pull all the way back you get -100% thrust or full reverse throttle. The interesting part is when you set the rotary throttle to 50%. The reverse acts like it always does, but the forward will only increase the ships speed when it goes above the setting of the rotary throttle and will only decrease the speed until it goes below the setting of the rotary throttle.
For instance, set the rotary to 50% with the pitch axis at zero and you fly at fifty percent. Increase the pitch to 40% thrust, no change in speed. Set the pitch to 75% and you will now be at 75%. Set the pitch to zero and the speed is now 50%. Set the throttle to -25% and you will decelerate and begin moving at 25% speed in reverse. You can never hit 0% as long as the rotary axis is above 0%.
The cool thing is, you can set the rotary to 50%, which is the middle of the blue zone and fly at best maneuvering speed, but if you need to catch up to the enemy, retreat from them or maintain a distance, you can do this quite easily with the throttle setup this way. When you zero the stick, you are in the middle of the blue zone. Seems to work really well when using a HOSAS. It's a real blast to fly that way.
So today, while playing around with my new VKB Omni throttle I did just that. I set up the rotary throttle a forward throttle only and the sticks pitch axis as a full range throttle. The pitch axis works as expected, place it in the middle of the range, 0 speed, push all the way forward and you get +100% thrust and pull all the way back you get -100% thrust or full reverse throttle. The interesting part is when you set the rotary throttle to 50%. The reverse acts like it always does, but the forward will only increase the ships speed when it goes above the setting of the rotary throttle and will only decrease the speed until it goes below the setting of the rotary throttle.
For instance, set the rotary to 50% with the pitch axis at zero and you fly at fifty percent. Increase the pitch to 40% thrust, no change in speed. Set the pitch to 75% and you will now be at 75%. Set the pitch to zero and the speed is now 50%. Set the throttle to -25% and you will decelerate and begin moving at 25% speed in reverse. You can never hit 0% as long as the rotary axis is above 0%.
The cool thing is, you can set the rotary to 50%, which is the middle of the blue zone and fly at best maneuvering speed, but if you need to catch up to the enemy, retreat from them or maintain a distance, you can do this quite easily with the throttle setup this way. When you zero the stick, you are in the middle of the blue zone. Seems to work really well when using a HOSAS. It's a real blast to fly that way.