The game itself is also SO much better optimised than it used to be (we can probably thank the PS4 & XBox for that). e.g. On my mid-range gfx card it no-longer becomes unresponsive when opening the station menu for the first time (while it generates the faces of all the NPCs), and the faces themselves are generated much faster (or else a cached). Other graphical transitions seem quicker & smoother too, e.g. entering/leaving the buggy (sorry SRV), switching to galaxy/system map, zooming into a planet's surface in the system map, approaching one of the large classic space stations(!), driving across planet surface (with high detail), etc.
Just a shame that 2.3 is too bugged for me to enjoy Elite Dangerous for the things I want to do :-/