I've never thought to check out the npc's load out ...I usually just check their ranking. I've seen mostly harmless in vultures and elites in sidewinders, adders etc. ..I was interdicted by the same mostly harmless npc 3 times yesterday in the same 2000 ls sc...the first two times he ran ..you'd think he would learn but no...I'm almost at the Mm distance and he comes a third time, this time I ripped his shields very quickly and finished him off.
I had just had a mission failure for a boom time delivery of 40 tons of gold, which was still sat in my invent ..I certainly wasn't going to just hand it over...I made less credits than I would have, but it sold for 204k on the black market.
Personally I think the npc AI is a wonderful funny thing, I used to be paranoid about getting interdictions, I soon learned they're integral to the fun and danger . If you are alert and quick on the select highest threat button, you still have enough time to decide whether to stay and fight.....unless of course it's whilst you're fuel scooping and near a star...that's just scary...and evil
As for Star Citizen, I'm also a backer, but got frustrated. Yes it is graphically superior, but it's a 30gb game...I don't particularly enjoy pvp , but that's where all the focus went with star marine etc . I got fed up of being ganked, I got fed up of the not being able to play it because of the glitches, disconnects etc. The updates were driving me bonkers.
It does have potential to become a fantastic game, if they can deliver what is promised in V3, but I felt they put too much time and resources into promotional blow their own trumpet weekly updates rather than resources to fix the current version.yes I know it's alpha , but until they implement consequences into the game, there's little to stop gankers. The level of personal investment by backers is either inspiring or insane, some have put literally 1000's of real money into it..I'm into it for over £100 ..but I do get the final version and bonus's when 3 is released ..