How do I get the arrows to properly align relative to the building?

I'm trying to duplicate these girders, but the relative axis is the same as the world axis. The beams are part of the building, and if I move them one at a time it has the proper arrows relative to the building, but if I move multiple it's the same as world axis. Is this a bug?

Planet Zoo Screenshot 2023.04.29 - 10.55.32.06.jpg
 
I'm struggling with this too. Individually non-grid pieces will move on their own axis, but 2 or more? It's doing this. My workaround is to split them into their own group and add a gridded piece to that group, then move etc. then delete the added piece. It's a time-consuming process! The new advanced move feature helps with this somewhat to move on 2 axis but still, would love if non-gridded pieces just moved on the relative axis together.
 
I'm struggling with this too. Individually non-grid pieces will move on their own axis, but 2 or more? It's doing this. My workaround is to split them into their own group and add a gridded piece to that group, then move etc. then delete the added piece. It's a time-consuming process! The new advanced move feature helps with this somewhat to move on 2 axis but still, would love if non-gridded pieces just moved on the relative axis together.
To make matters stranger, after I duplicated these 2 girders I then duplicated the 4 girders (2 pieces in each pillar) and the axis was back to where it should be.
 
To make matters stranger, after I duplicated these 2 girders I then duplicated the 4 girders (2 pieces in each pillar) and the axis was back to where it should be.
In my experience, 2 pieces tend to go with the wrong angle while 3 or more pieces often are on the right axis. It is very weird
 

HeatherG

Volunteer Moderator
Gonna bump this one since it hasn't been fixed and I'm struggling a lot right now with this :/
There's no tech support here on the forum, you can add it to the Issues Tracker or add to an already existing report (otherwise it's considered a duplicate and is closed).
 
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