Ships How do you actually fight in a Python?

I never got Python fitted as a dedicated fighter since I used it as a general mission runner mat collector. That sounds like quite the feat. Two 6A scbs?

Yessir. There are more agile and faster medium ships to go take on pirates, but I keep getting this stupid grin on my face when flying the Brawler. :)


This is my medium armed trader. It can carry one elite 180T mission cargo or a couple smaller ones. A one-on-one (most common) conda interdiction is a no-brainer. Two will have me possibly burning a SCB or two (smaller boosters). Three or more condas/interdictors and I have to be much more careful and will likely expend most of my SCB charges. And most of my ammo. :)


For mass killing in a haz res or cnb I just swap out the smaller SCBs for the larger ones and drop the cargo bins.
 
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I have never ever had a wing of 2 Condas interdict me (triple elite for donkeys years). I can't remember being interdicted by a wing of any sort since it was removed several years ago.
Not sure what sort of mission is giving you that except wing assassination (which doesn't meet the criteria I posted), or maybe taking multiple assassination missions in the same system (which isn't a wing, and is your own fault)

For me it happens when I take those elite cargo missions that pay out 4-6M each and stack them in my armed trader vette, or, I accept several of these elite missions at one time and then run them one-at-a-time in my python.

It doesn't happen all the time, as what is more common is that you get an alert that you are being hunted and you get 4 condas interdicting you one-at-a-time. But if you have more than one active elite missions you can get interdicted by the mission you are currently running plus one (or more) of the ones awaiting you back at the station. Keeps things from getting boring just running cargo missions. Well, for me anyway. :)

Edit: And my apologies. I was thinking about a different thread when replying to yours. I only run into multiple condas/pirates wings when running the elite cargo missions. Sorry about that.
 
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This is my medium armed trader. It can carry one elite 180T mission cargo or a couple smaller ones.

My PvP Piracy Ship is pretty similar


A hardier version for CG's & Interstellar Initiatives.


An general PvE mucking about build that is still open ambush proof.

 
My PvP Piracy Ship is pretty similar


A hardier version for CG's & Interstellar Initiatives.


An general PvE mucking about build that is still open ambush proof.


I know what prismatic shields are from reading about them on the forum here. But I haven't a clue what those weps are that you're using. ;)

Those are power play rewards right? LOL...I'm still playing with tinker toys...
 
Those are power play rewards right?

Yep they are power play weapons. Pacifier Frags are like large fixed Frag Cannon that trade in damage for a big boost in range/accuracy. Think of a choke on a shotgun. Tighter pattern with the scattershot. The packhounds are basically medium seeker missiles that fire clusters of 4 weaker payloads with each trigger pull instead of the normal 1:1. Normal seekers pack more punch whereas packhounds rely on volume to overwhelm point defense. PP weapons aren't directly superior to normal weapons in most cases. They just offer new tactical options.
 
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