I am considering backing the game. Doing some research on the internet I got blown off by the mega budget Star Citizen project..and it got me wonder, how does ED compare to SC ?
I dont really need opinion on which game will be better, but rather what are the differences ?
I have played ELITE frontier in the past and really liked it. I have also played freelancer and hated it (If I had to describe my exprience I would say freelancer was for me like World of Tanks but with spacecrafts).
I read a bit both forums, saw videos, but at the end I dont really know what are the "selling points" of each game, or at least of ED.
Can any well informed person can to enlighten me before I make my choice ?
Thanks,
Inquisiteur out
I think if you have played both Elite and Freelancer, then you already know creators and their styles. For me it's rather simple - I enjoyed all Elite games, especially last two - so I backed up ED. But even more - when I first time played FFE, that was it. That freedom, that amount of posibilities. All those ideas. It was real immersion. I have never felt it with CR games, although I liked WC interactive movies, and keep them in high regard (WC IV "Price Of Freedom" was heavily underrated imho). I personally felt that combat missions were done much better in Freespace series. Still, never a huge fan of shooting down waves of enemies in restricted "room".
For ED selling points I suggest ED FAQ which also have tons of other information
http://elite-dangerous.wikia.com/wi...he_main_features_of_.22Elite:_Dangerous.22.3F
* A Scientifically accurate 1:1 scale, fully Seamless Milky Way galaxy using mostly procedural generation - practically limitless generated star systems (around 400 billion) according to current scientific data, with additional cosmic phenomena like black holes, supernovas, etc. It will also have specially handcrafted overrides for stars and planetary objects that we know and love. For example, our solar system with Earth, Moon and Mars, other systems with recently discovered planets, etc.
* Free-form Interplanetary flight - fly freely trough star systems in realistic scale, or use in-system hyperjumps to get to your destination. Travel to vista points to see Earth rise on the moon, or sun appearing behind of Mars. Explore the vast expanse of space and discover new points of interest in star systems.
* Free-form play - you can choose your own destiny - be an angry pirate, peaceful trader or explorer, enroll in military to protect your kind, be a spy, or mix between these roles. There are no classes or skill levels - it is up to you to improve yourself, and to get better ships with more advanced weapons.
* An Immersive Evolving Galaxy with Dynamic Society, Economy and Stories - join other pilots and together change story of the Milky Way. All your actions, be it mass-multiplayer or singleplayer will change history of human kind. Join in breaking blockades, battle pirates, or attack enemy positions and installations - leave your mark whatever you go. For those who want to play in their own galaxy offline single player will also be available.
You can also see there quick comparison between SC and ED
http://elite-dangerous.wikia.com/wi...Elite:_Dangerous.22_and_.22Star_Citizen.22.3F