How FD can fend off a hypothetical goon takeover (or even a real one)

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1)Test alliance is already in game. They are goon lapdogs. .

We are nothing to do with Goons or TEST from Eve, most of our members don't even play Eve.

You'll find most of us currently hauling and a few doing Empire missions and combat sites - but all in Open play so you're more than welcome to come and play with any individual - however we're all spread out across the galaxy at the moment so good luck finding us.

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I love how the OP hasn't participated in this thread at all besides starting it. What a ridiculous non-issue this is...

Yea most OPs in this forum turd bomb a thread then run away at the slightest disagreement to their point.
 
I knew you'd end up there :p

It is a shame that some people bought this game with a predetermined view of what an MMO is and how one should work - that was never this game, it is not WOW or GW or EVE with massive social hubs and so on.
You get 32 people per instance, even in the 1000 to 600 example we were using - there are some you'd never see even all of you were in open, as it's you and 31 others. This is why I'd not have used the MMO tag when advertising it, but hey, that ship has sailed.
Plus, as I've recently found out, you can play in open and just use the client to block connections to other people anyway - effectively playing solo, in open mode, so you're never going to stop someone who does not want to be stopped. Plus I read there are things to do with networking and routers... lots of ways to prevent interactions between specific players should 1 person get bored with another - yet remain in open play.

This is a solo sandbox, it always has been. It just had some half hearted last minute multiplayer bits thrown at it for whatever reason. For me, the reason I bought it was to multiplay with friends - so it just manages to scrape by on that front as we can do gaming event together, this whole persistent player faction warfare is never going to be what a lot of people seemed to assume it to be - it's not EVE, it's not Battlefield - it's not the stereotypical MMO.

Faction wars in this are people hauling goods, people doing job board missions not people doing PvP fights. The war zones are ok, buy they are a case of how many war zone vouchers are handed in over a 24 hour time frame, stopping 1 person handing in 5 when for the same time you could hand in 6... it just wasted time for the both of you and you'd still win.

You seemed to miss that I used the word "chance".
 
We are nothing to do with Goons or TEST from Eve, most of our members don't even play Eve.

You can say that a bajillion times, you can provide unequivocal proof that this is indeed the case, but some people are still going to see the name and go "oh noes it are goons!". It is inevitable :(
 
We already have our hands full trying to keep our tiny corner of the universe stable. All this goon-fear is cute, but y'all have nothing to worry about.
 
This all could be prevented if y'all would just touch cargo scoops.. ya know.. like a greeting.
That just sounds...wrong. I'm deeply worried about what your version of a standard handshake is and whether the lowering of one's lower garments is required.
 
The other side of this coin is that people in solo and private groups also effect the background simulation that open players also interact with.

There is nothing to stop a group of players going into a private group and all picking the same side and having a greater effect than players who choose to play in open in flipping a system - and there is no way for the players in open to counter that by being able to stop them in PvP encounters.

So for example if group A of 1000 players decided to flip Lave to Federation control in a private group, and there is group B of 600 players in open wanting to keep it Alliance there is NOTHING that can be done to stop that private group.

(They might as well just both play in Private groups and never interact with each other and just try change numbers rather than actually play a game against each other)

This x100

There is no way to affect how people are affecting your world and your own goals. Meanwhile if a larger group has the complete opposite goal in the same galaxy you have no way to actually stop them or even a chance to apply pressure or oppose their change.

For an open sandbox game with online play this seems odd and completely wrong. The people complaining about goons/pvp/griefers all seem to want their cake of trading and affecting the world too while having zero risk of any human conflict. But since this game is about us affecting a persistant online universe it makes no sense.

We have plenty of real life examples of wars/fights/skirmishes over resources.

--Day.
 
This x100

There is no way to affect how people are affecting your world and your own goals. Meanwhile if a larger group has the complete opposite goal in the same galaxy you have no way to actually stop them or even a chance to apply pressure or oppose their change.

For an open sandbox game with online play this seems odd and completely wrong. The people complaining about goons/pvp/griefers all seem to want their cake of trading and affecting the world too while having zero risk of any human conflict. But since this game is about us affecting a persistant online universe it makes no sense.

We have plenty of real life examples of wars/fights/skirmishes over resources.

--Day.

Even if you play in open, the larger group is going to win - how exactly do you plan to oppose them?

You build a factions rep through doing missions for them or handing in combat vouchers for them. If you're busy "patrolling" SC in a system, you are doing nothing to help that faction, while the larger force is doing them and gaining ground.
And as has been proven in Lave the past few days, you can try to blockade a system, but the game only lets 32 people share one instance - so it really does not matter if a handful of people are in solo, as you'd still not see them all in open anyway and could not stop them as the "crusade" in Lave has proven.
 
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Even if you play in open, the larger group is going to win - how exactly do you plan to oppose them?

You build a factions rep through doing missions for them or handing in combat vouchers for them. If you're busy "patrolling" SC in a system, you are doing nothing to help that faction, while the lager force is doing them and gaining ground.
And as has been proven in Lave the past few days, you can try to blockade a system, but the game only lets 32 people share one instance - so it really does not matter if a handful of people are in solo, as you'd still not see them all in open anyway and could not stop them as the "crusade" in Lave has proven.

Yes I know. Thats kinda my point thank you.

Tell me again how having no effect is fun.
 
OK, hands up for not reading the thread, but if it was possible (not that it is) wouldn't such behaviour lead to organised counter-behaviour from others, cue nice big player-generated events?
 
For mine, it's not Goon Swarm as a group that would concern me (the mechanics are such that it should not be possible for a group to actually control systems or regions). What I'd be more concerned about is any mentality or attitude bent towards exerting that kind of control to the exclusion of other players - because it speaks volumes about the type of players such people are. And a group like Goon Swarm don't have a monopoly on those sorts of attitudes - I would hate to see a prevailing attitude of domination-style gameplay creep into Elite Dangerous as it, imo, goes against what the game should stand for. Whether it is Goon Swarm or some group is irrelevant to me - nipping that sort of playstyle in the bud though IS relevant to me regardless of the perpetrator(s).
 
OK, hands up for not reading the thread, but if it was possible (not that it is) wouldn't such behaviour lead to organised counter-behaviour from others, cue nice big player-generated events?


There was people that have gone there to participate on the opposite side. Whether they were even successful is also up for debate.

Edit: Just incase I'm referring to the Lave "blockade"
 
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