How is Access to a Station Prevented?

Hi guys, I am stuck at work and saw todays patch release notes and one that really jumped out at me is this:
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- Prevent docking after the police 'notice' that a player is wanted. This is the same reaction with committing a violent crime near the station.
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Does this basically mean that the station will start firing on the criminals ship as soon as they are scanned even if they remain outside of the interior?
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Can someone who has played since the patch confirm? Many thanks :)
 
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I assumed that it meant that docking permission would not be granted, and will be revoked if already granted. At 5000 LY out, I'm not going to find out.
 
I assumed that it meant that docking permission would not be granted, and will be revoked if already granted. At 5000 LY out, I'm not going to find out.

That would make sense, still pretty curious to find out the exact details as I am sure we are in for some threads on here about pirates being attacked by stations :)
 
Since the patch notes says it's the same as when committing a violent crime near the station, they will open fire on you when the scan is done and your docking permission will get revoked.

So as always, just get inside before the scan is complete and you're golden.
 
Got a hostile response from an outpost (after I "removed" a "few" of the owning factions ships from a nearby RES) essentially warned off and the outpost was highlighted red, I didn't hang around as I had several hundred k in bounties so I guess the same will apply to stations.

edit Wasn't there a bug a few updates back that closed blast doors on your ship occasionally? I know I got killed during entering the slot on one occasion with no nearby ships so that might be the mechanism to seal up the station.
 
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Got a hostile response from an outpost (after I "removed" a "few" of the owning factions ships from a nearby RES) essentially warned off and the outpost was highlighted red, I didn't hang around as I had several hundred k in bounties so I guess the same will apply to stations.

Good good... This is a HUGE update to the gameplay of the game, and we get it in a 'small patch' update! :) This adds a hell of a lot to the game!
 
This occurred at least one patch ago, it was before I went on the Alliance exploration CG and that's just finished so turning small factions hostile probably isn't that recent we just haven't annoyed them enough ;)
 
This occurred at least one patch ago, it was before I went on the Alliance exploration CG and that's just finished so turning small factions hostile probably isn't that recent we just haven't annoyed them enough ;)

The difference is that now they revoke your docking permission.
They have always turned hostile if you let them scan you, but they would still let you dock.
 
Got a hostile response from an outpost (after I "removed" a "few" of the owning factions ships from a nearby RES) essentially warned off and the outpost was highlighted red, I didn't hang around as I had several hundred k in bounties so I guess the same will apply to stations.

edit Wasn't there a bug a few updates back that closed blast doors on your ship occasionally? I know I got killed during entering the slot on one occasion with no nearby ships so that might be the mechanism to seal up the station.

Hostile means the system authority will shoot on sight when you try to land. Since system authority only patrols outside stations, landings become a little more intense. Outposts have no response and can be landed at without incident. If you are hostile to galactic factions, any patrols outside stations of affiliated stations will shoot at you.

This has been working this way since 1.1 I believe. Oh, and there is a nice bonus to this unwanted attentions. Since you are shoot on site by the authorities, they do not scan you! So smuggle away...it's a nice way to make extra money!

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The difference is that now they revoke your docking permission.
They have always turned hostile if you let them scan you, but they would still let you dock.

We haven't seen this occur. Picked the thread up below op. This is about being wanted and being scanned. It used to be the station would open fire on you when you were scanned and wanted. You can still go to outposts and clear the status safely though.
 
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The difference is that now they revoke your docking permission.
They have always turned hostile if you let them scan you, but they would still let you dock.

yup, which in turn led to terible bug, where you were able to dock, pay off bounty, and provided you were scanned (even partially) upon docking, when undocking they still killed you even if you actually had no bounty anymore (only police tho, not station, like station lost aggro but not cops).

you had to logoff / on to actually get rid of the aggro
 

Harbinger

Volunteer Moderator
Add blast doors.

There are already blast doors on the large stations. They're now permanently locked open because they had a tendency to destroy ships coming in to dock by closing on them without warning. ;)

[video=youtube;X6mE4XHfeLs]https://www.youtube.com/watch?v=X6mE4XHfeLs[/video]
 
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Sandro Sammarco

Lead Designer
Frontier
Hello Commanders!

Starports will deny and revoke docking permission for the following reasons:

* A ship commits a crime which results in a bounty being issued against them in the session.
* A ship with an active or dormant bounty for the jurisdiction is detected by an authority vessel.
* In anarchies, an attack is detected against a vessel inside the no-fire zone.

If docking permission is revoked/refuse without violence being involved starport defences will not activate. Be aware though, if permission is revoked and you are inside the docking barrel you will now be trespassing and at risk of being heated up by starport hardware unless you leave immediately.

If violence is detected, then as well as docking permissions being revoked/refused you will be attacked by the starport immediately.

Hope this helps.
 
Hello Commanders!

Starports will deny and revoke docking permission for the following reasons:

* A ship commits a crime which results in a bounty being issued against them in the session.
* A ship with an active or dormant bounty for the jurisdiction is detected by an authority vessel.
* In anarchies, an attack is detected against a vessel inside the no-fire zone.

If docking permission is revoked/refuse without violence being involved starport defences will not activate. Be aware though, if permission is revoked and you are inside the docking barrel you will now be trespassing and at risk of being heated up by starport hardware unless you leave immediately.

If violence is detected, then as well as docking permissions being revoked/refused you will be attacked by the starport immediately.

Hope this helps.

Fantastic response, thanks very much! :)
 
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