How is Access to a Station Prevented?

Starports will deny and revoke docking permission for the following reasons:

* A ship commits a crime which results in a bounty being issued against them in the session.
* A ship with an active or dormant bounty for the jurisdiction is detected [sic: scanned right?] by an authority vessel.

Thanks for the clarifications. Firstly, Starports != Outposts, right?

So in the first instance, no police scan is necessary for the starport to refuse you if you have a 'WANTED' status for ANY reason? Which does suck if you're a bounty hunter with a 400cr paint scratch bounty to your name.

In the second instance you can avoid being scanned by going to an outpost, different system, boosting, running cold or generally getting lucky, but in the first one you're out of luck.. because:

if permission is revoked and you are inside the docking barrel you will now be trespassing and at risk of being heated up by starport hardware unless you leave immediately.

which will send you right back out into the jaws of the Police, which is not a great deal better than the Starport destroying you. Choices choices. All for a 400cr bounty. I'll be watching the forums with interest over the weekend.
 
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Will it only go hostile and deny docking after a "scan detected" message from an authority scan (which presumably is a KWS), or will it happen only after being targeted by a authority ship and having that regular passive scan complete?

I ask because I live in fear of the 400cr "Accidental Fire Before Scan Complete on Notorious Pirate -- must ignore notorious pirate and hunt down 400cr player!" Bounty that should be a fine, and getting my butt handed to me by a starport and a dozen angry Vipers, while I'm trying to clear the most annoying and unnecessary bounty in the game.

(sorry, strayed a little into editorial mode, there)
 
Glad someone posted this or i'd probably have been blown up by feds lol, also I'm amused that they've made cap ships scoop on their own, no more AFK boohoo :p
 
Will it only go hostile and deny docking after a "scan detected" message from an authority scan (which presumably is a KWS), or will it happen only after being targeted by a authority ship and having that regular passive scan complete?

I ask because I live in fear of the 400cr "Accidental Fire Before Scan Complete on Notorious Pirate -- must ignore notorious pirate and hunt down 400cr player!" Bounty that should be a fine, and getting my butt handed to me by a starport and a dozen angry Vipers, while I'm trying to clear the most annoying and unnecessary bounty in the game.

(sorry, strayed a little into editorial mode, there)

No need to apologise, thanks for clarifying my point more concisely than I did! This is what I am afraid of too. I'll not worry about it until I've experienced it myself, but it does look likely that this could happen as a result of the patch...
 
Friendly Fire against authority ships is a thing of the past for me but firing on a hostile that is wanted but scan hasn't finished is now a common problem with the advent of NPC wings.
I commonly find myself up against 1 or two wings all attacking me while I am engaged with a large ship (in RES). With red lights flashing everywhere and shields taking damage, its much more intense and fun, but also I'm much more prone to spin and fire on the flashing red ships.... drat scan hadn't finished, I'm wanted, there is now a dozen red ships and its time to get out of there.
I have a bounty and I have got to go clear it.

This element adds nothing to the realism, and is just plain annoying.

Preventing docking when wanted, although logical, will just flame the fires of ire among Cmdrs already cheesed off with this mechanism.

Many times I have done the dash in before scan completed. Many times I have wondered whether the scan had actually completed or not... Now I wonder, will I only find out when I get inside and am not allowed to dock, am trespassing and about to get shot?

Hardly a risk worth taking for a 300-600CR bounty! Can see the advantage where real bad guys are concerned with big bounties, but all this for small bounties is wrong.
Should be a difference between wanted by police for questioning and shoot on sight (not every criminal would have a dead or alive status).
 
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Will it only go hostile and deny docking after a "scan detected" message from an authority scan (which presumably is a KWS), or will it happen only after being targeted by a authority ship and having that regular passive scan complete?

I ask because I live in fear of the 400cr "Accidental Fire Before Scan Complete on Notorious Pirate -- must ignore notorious pirate and hunt down 400cr player!" Bounty that should be a fine, and getting my butt handed to me by a starport and a dozen angry Vipers, while I'm trying to clear the most annoying and unnecessary bounty in the game.

(sorry, strayed a little into editorial mode, there)

Sandro's post directly above answers this for you.

You won't get attacked. Unless you actually commit a violent act in that session. All that will happen is you'll get docking revoked. Just quit out then try to dock again.

It's bordering on trivial to avoid a scan if you take the correct precautions. So it's not a big deal, don't worry.
 

Viajero

Volunteer Moderator
Hello Commanders!

Starports will deny and revoke docking permission for the following reasons:

* A ship commits a crime which results in a bounty being issued against them in the session.
* A ship with an active or dormant bounty for the jurisdiction is detected by an authority vessel.
* In anarchies, an attack is detected against a vessel inside the no-fire zone.

If docking permission is revoked/refuse without violence being involved starport defences will not activate. Be aware though, if permission is revoked and you are inside the docking barrel you will now be trespassing and at risk of being heated up by starport hardware unless you leave immediately.

If violence is detected, then as well as docking permissions being revoked/refused you will be attacked by the starport immediately.

Hope this helps.

Hi Sandro,

Any word on when will we be seeing the recently proposed system whereby WANTED status by players can not be cleared (i.e. paid for) for a certain amount of time? I presume this d mean that relevant jurisdiction stations wont allow you to land for at least the duration of that period, correct?

Also, any word on how large that time amount will be? Will it be proportional to the pending fines/bounty amount?
 
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If violence is detected, then as well as docking permissions being revoked/refused you will be attacked by the starport immediately.

What about hostile players to a faction, if they are detected permission is revoked I guess, but what if they aren't, can they get inside anyway?
 
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I can't tell you how many times I've docked in a station... I've never even noticed they had blast doors. That's really cool thanks for sharing plus rep.
 
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