How is this possible CG 88516000 Cr in less than 24 hours

I'm really curious how this was achieved but yeah, FDev need to start kicking some butt re exploiting and demonstrate its not going to be tolerated.

i.e:

In order to maintain a positive gaming experience for all, today we have banned numerous accounts found to have seriously exploited game mechanics in violation of the code of conduct policy . In addition we have issued warnings and 72 hour account suspensions for those abusing a scan exploit. Affected commanders have now had all their credits and assets removed and when logging in again will find themselves with a stock sidewinder and 100cr.

We are committed to maintaining a fair gaming experience for all and will be pro actively monitoring future abuse. If you encounter possible exploits or players who are cheating, exploiting or hacking please inform us via the in-game reporting feature or email us at support@fronterdev.co.uk... etc.

I think this would go a long way to nipping this in the bud ;)
 
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Might be the case of communication failure. Technician passes on info to the galnet people and the extra zero is added, by mistake. Given that the CG in question appeared 3 hours (or so) after the actual news came through and conflict zones appeared, I wouldn't be surprised if that's another mistake in the chain..
 
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Using the CG exploit at Capital Ships has been repeatedly reported. Just head to a Capital Ship, set turrets to fire at will and stay logged in until the CG ends. It's an exploit and FD could require a manual key press notified in the HUD on a timer countdown, to continue play or automatically log off. Logging in and settling by a Capital Ship is why some are Elite when they have not been engaged in real combat with either PVE or PVP. They just can effectively set turrets to auto fire and go watch tv.

Fixed since last week already.
 
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dayrth

Volunteer Moderator
bit hazey as to whats been fixed lately - wasn't this addressed already?

There is a fix of sorts in place, but not a great one. Now if the capital ship takes the last shot the kill is credited to it. Stops those camping by the ship profiting, but people fighting in a convict zone with a capital ship in it get a lot of their kills 'stolen'. Hopefully a better solution will be found.
 
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Using the CG exploit at Capital Ships has been repeatedly reported. Just head to a Capital Ship, set turrets to fire at will and stay logged in until the CG ends. It's an exploit and FD could require a manual key press notified in the HUD on a timer countdown, to continue play or automatically log off. Logging in and settling by a Capital Ship is why some are Elite when they have not been engaged in real combat with either PVE or PVP. They just can effectively set turrets to auto fire and go watch tv.

There are no Capital Ships in the combat zone, and its only between two minor factions (low combat zone)
 
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Using the CG exploit at Capital Ships has been repeatedly reported. Just head to a Capital Ship, set turrets to fire at will and stay logged in until the CG ends. It's an exploit and FD could require a manual key press notified in the HUD on a timer countdown, to continue play or automatically log off. Logging in and settling by a Capital Ship is why some are Elite when they have not been engaged in real combat with either PVE or PVP. They just can effectively set turrets to auto fire and go watch tv.

If I'm not mistaken, they closed that particular exploit.

- When getting close to a capital ship while neutral, it will warn you at ~1KM away and then turn hostile at a few hundred metres
- Treat capital ships like players for assigning kills

Thanks everyone.

Ed
 
There are no Capital Ships in the combat zone, and its only between two minor factions (low combat zone)

Kui Hsien and same CG but High Conflict Zone with Capital Ships. 1 CG 2 systems. BV Phoenicis and Kui Hsien are the 2 systems.

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If I'm not mistaken, they closed that particular exploit.

Not if you join the faction for the Capital Ship. Sit alongside it and you can. I see 2 players now have that same 88516000 credits in combat bonds.

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A separate alternative would be to disable the turrets from Fire At Will and allow only Forward Fire or Target Only. That would stop exploiting.
 
Not if you join the faction for the Capital Ship. Sit alongside it and you can. I see 2 players now have that same 88516000 credits in combat bonds.

If the Capital Ship gets the last hit, it gets the kill. It is treated like a player for kill attribution.
 
Not if you join the faction for the Capital Ship. Sit alongside it and you can. I see 2 players now have that same 88516000 credits in combat bonds.

Waitwait.. there are now TWO players who have the exact same, impossibly high contribution to the CG? That sounds more like a bug than a cheat if you ask me..

Edit: ok... or maybe that is the maximum number of credits the system can track per player and two guys cheated so much they hit that maximum..
 
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Edit: ok... or maybe that is the maximum number of credits the system can track per player and two guys cheated so much they hit that maximum..
Doubtful - it's not a particularly nice round number in hex or anything.
 
In this case the mission states that only the bonds delivered AFTER the mission is accepted.

Delivered is not the same as earned.

The obvious answer to the original question is that someone had a significant amount of bonds from the correct systems stacked up before the CG went active, signed up and then cashed them all in.

If so, that is perfectly legit.

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I have been doing this goal since it started playing about 6 hours and only racked up ~5.5 million

Sounds about right. I do roughly 1 mill/hour of bonds as well.
 
Its hard to believe they would have millions of combat bonds not cashed in before the CG started.
Same here.
It is why I will never play in open or take part in CG.
That has nothing to do with Open. Those people are more than likely doing that in Solo mode. It all connects back to the same galaxy simulation, so if they cheat anywhere it impacts us all.

Frontier needs to change the networking to be a client-server based system instead of peer-to-peer for Open, and they need to aggressively slap cheaters across the face. Stuff like this really hurts the integrity of the game and simulation. :(
 
Using the CG exploit at Capital Ships has been repeatedly reported. Just head to a Capital Ship, set turrets to fire at will and stay logged in until the CG ends. It's an exploit and FD could require a manual key press notified in the HUD on a timer countdown, to continue play or automatically log off. Logging in and settling by a Capital Ship is why some are Elite when they have not been engaged in real combat with either PVE or PVP. They just can effectively set turrets to auto fire and go watch tv.

It completely boggles me why people would try to categorize that as a cheat or exploit in the first place. Taking advantage of more powerful, friendly ships to do the main work/tanking for you is a very legit strategy, and if FD implements a game that don't log you out upon inactivity, how is that the player's fault?

Working as intended - until changed.
 

rootsrat

Volunteer Moderator
It completely boggles me why people would try to categorize that as a cheat or exploit in the first place. Taking advantage of more powerful, friendly ships to do the main work/tanking for you is a very legit strategy, and if FD implements a game that don't log you out upon inactivity, how is that the player's fault?

Working as intended - until changed.

The cheat here is that people were simply going AFK. They just sat on top of the capital ship and didn't touch anything. They didn't PLAY the game, they ABUSED the mechanics instead to earn money. That on it's own wouldn't bother me at all, however it also affects the CG outome - and that's something that has an effect on everyone participating the event.
 
The cheat here is that people were simply going AFK. They just sat on top of the capital ship and didn't touch anything. They didn't PLAY the game, they ABUSED the mechanics instead to earn money. That on it's own wouldn't bother me at all, however it also affects the CG outome - and that's something that has an effect on everyone participating the event.

It was actually used in conjunction with the lua scripts to give shield and damage buffs and an automatic combat log in case their ship did come close to death.
 
The cheat here is that people were simply going AFK. They just sat on top of the capital ship and didn't touch anything. They didn't PLAY the game, they ABUSED the mechanics instead to earn money. That on it's own wouldn't bother me at all, however it also affects the CG outome - and that's something that has an effect on everyone participating the event.

Can hardly see how AFK is considered a cheat - how you supposed to put the kettle on, nip to the loo, answer the door etc. without being considered a cheat? Some super cruises take ages and used as an opportunity to do other things.

AFK is not a cheat.
 
Can hardly see how AFK is considered a cheat - how you supposed to put the kettle on, nip to the loo, answer the door etc. without being considered a cheat? Some super cruises take ages and used as an opportunity to do other things.

AFK is not a cheat.

I don't consider it a cheat also, as I do other things and sometimes go AFK. I 'DO' consider a bit of an exploit if you go AFK and make profit.
 
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