I understand the reasoning behind the decision, but it would also work from a "let's pick a pseudo random number of beta testers" point of view, remember once beta starts in theory alpha and beta folks would be beta testers. Please, stop the condescending approach to this. Alpha backers are not martyrs.
I'm sorry that you read this as condescending, it wasn't meant to be.
On the subject of "a random number of beta testers", there are two points:
- If Frontier Developments release a new version then all clients are forced to upgrade to that version, which would automatically mean that the alpha backers will have the first beta.
- Who is to decide which of the premium beta backers would get access? Wouldn't this be seen as favouritism by those who didn't get enabled? Think of the hoo-hah that would cause in the forums and the bad blood.
This is a "Kobiashi Maru" scenario for Frontier I'm afraid.
If they do as they're planning and the beta backers have to wait an extra few hours or a couple of days then they'll be panned for that.
If they take a subset of the beta backers on-board then they'll set one set of beta backers against another.
If they let all the premium beta backers on it could overload the servers before they can gauge the necessary amount to rent and provision from the Amazon Cloud and no-one is happy, and it possibly delays any fixes happening for anyone, and they get panned.
Of course, FD could have just kept the beta backers in the dark totally, asked the alpha backers not to say anything and release the beta for initial load testing as part of the alpha phase, giving a bit blast of news to the beta backers on the day it went live for them, in the same was alpha backers get to know of new alpha versions. (They'd get panned for that too.)
As others have said, we are all here to help make an iconic game. I happened to back at a level that did allow me to help with the alpha testing but that wasn't why I spent the money, I'd have paid the same for a single copy and some trinkets. The rewards were nice perks, nothing more. Being able to help out with the design and the testing early on just helped me feel as if I was doing everything in my power to assist the game development, the only real objective.
P.S. As for alpha backers being martyrs, alpha testing is a mixed bag, there's fun but there's work as well. In a normal game development cycle the game developer would have to pay serious money to a testing firm for this. Given the real world network problems thrown up though, I'm glad they did it this way as unit testing firms wouldn't have shown the problems up. It also saved FD shed loads of money which they could plough into development personnel time, which isn't cheap.