How many NPC ever ganked you at once ?

All of them I think...

A few patches ago I dropped into one of those nasty looking high threat level instances in a G5 Corvette. It contained the entire Federal armada....and a black box.

Thought I was invincible until that day. Was down to half a ring before my hardpoints finished deploying...
 
If you don't count CZs or HazRes mistakes (like scooping that gold instead of the mats) I think the worst was 5 in assassination missions (target, FdL, Asp, Vulture + Viper iirc?), 4 in wing assassination missions (target + 3 Vultures) and 3 Anacondas in USS.
 
The most was something like 14, but that was deliberate.

I had a go at doing passenger missions and realised that certain passengers attract attacks.
Transferred my Corvette to the station, fitted it with some passenger cabins, loaded it up and then just flew through the destination system for about an hour, until I'd seen something like 8 "incoming hostile" messages before allowing myself to be interdicted.

At first only one hostile ship appeared...but it was, say, an FDS with a couple of Eagles as wingmen.
Then another group appeared, then another, then another, until the scanner was filled with red dots, like a CZ!

Worst thing was, a LOT of them were firing missiles at me, to the point where I couldn't see anything out of the cockpit due to the explosions.
I was just looking at the scanner to line up targets, targetting them and using the "target locked" icon to aim my shots.

It was hilarious! :ROFLMAO:
I used to do this with assassinations. At Cemiess all the Assassinations are to a neighboring system, which only has one body not far from the star, so I used to collect them up and then go to that system and wait for the interdictions. The worst was during the time when the doppelganger bug was common. I dropped into a mission waypoint knowing several were following me in supercruise, and got 3 corvettes and a python with his evil twin (two copies of the same python in the instance). I prevailed in my FAS, but I remember it being hairy.
 
They should bring back the 'gold traps'.

Drop into a signal source with your unengineered D rated Viper III, see several tons of free gold, get close...BAM wing of eight vultures out of nowhere! Those were fun.
 
(2 for me and I got out barely alive).

I was staying away long enough from 'dangerous' missions and doing chores like exploration / low profile passengers till I earn enough credit for an Anaconda and practice shooting at nav beacons.

So, I though I was ready, in one mission, I was ganked twice by Anacondas. In both situation, I managed to stay in combat long enough till the security joins in. That's when the enemy ship got blown up.

Then I follow up with a next mission - over a long deep space travel. Got interdicted by Anaconda, we had a good fight till it decides to jump away. Then just as fast, I was interdicted again, this time the same Anaconda was joined by a Type 10. I didn't last long there, but luckily managed to jump out after a slow charge, due to those huge ships mass. Hull was down to 12%.

10 attackers. That was long ago, before engineering.
10 Sidewinders no less.
I thought I could handle them, but the combined power of 10 Sidewinders and 20 puny class one lasers proved too much.
I am not sure what kind of ship I had. I think it was a Vulture. Now I come to think about it, it might even have been an FDL.
 
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Saw four Annies in a trap I sprung long time ago. Was flying an Asp. I ran, ran so far away.

Did a high level Assassination mission last year, think it was an Annie flanked by two Gunships. Also my first time using VR. That ended badly.

The Annie + Type 10 thing is easy to spawn. You need a combination of a few things: Elite trade rank, (probably Dangerous combat rank), at least one delivery mission with the 4 enemies approaching message, and you're carrying something desirable in your hold. The Deadly Annie comes from the mission, the Deadly or Elite Type 10 is a bog-standard high level pirate who is hopping in because he was looking to pull you out of SC too. Tip: Don't fire at the Type 10 until the Annie is dead. Even though both are hostile to you, the Type 10 and Annie are hostile to each other, too. Before long, the Annie will shoot the Type 10, and it'll stop bothering you and go after the Annie.

If you stack delivery missions and get more than one "enemies approaching" warnings, you can possibly get an Annie for every one of those plus the Type 10. I'd recommend avoiding that even in high security systems.

This is also what I do for fun most nights, doing delivery missions in a Corvette.
 
Three (two corvettes and a conda). They all died to Kraity McKraitface

10 attackers. That was long ago, before engineering.
10 Sidewinders no less.

I miss those spawns.... people think "Oh 10 sideys, that doesn't sound like a threat".... it's actually plenty dangerous... I'd take on those Vettes + Conda over the 10-sidey gank anyday.
 
A long time ago, I visited a USS and found some debris, the only thing of value there was a coffin, so I lined up and and dropped my cargo scoop, as I edged forward slowly so as not to damage it a ship appeared as if out of nowhere and stole it right from under my nose, I even had to take avoiding action so we didn't collide... stupid Red Cross.
 
My cargo or passenger missions can often generate an enemy incoming message. That is four ships that will come at me one at a time. If I have say three out of six missions with enemy incoming that can be twelve ships. I'll sometimes see two anacondas or an anaconda and a type-10 together. Maybe three if I let one get away and suddenly returns. As I fly a heavily engineered cutter with long range thermal vent beams and overcharged autoloader multi-cannons I often have more fun taking out all twelve enemy ships versus completing the missions. :)
 
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I've loaded up on 20 elite fetch missions and gotten over 10. Been attacked by wings of elite pirates durring attacks by wings of OTHER elite pirates. You can get so many after you that you'll get interdicted while being interdicted (which unfortunately usually breaks the interdiction). Other times you'll get pirates jumping in while you're already fighting pirates and new wings will keep jumping into the instance before you can finush them off.

great fun.
 
I think it was 12.. or more.

Feeling invincible in my newly purchased, and mildly engineered Corvette. I jumped into a HazRES, and forgot the two tons of gold stored below deck. It started with a few.. You know the message : "Gimme your gold".. I gave them lasers. Then a wing ( Anaconda, with a few Eagles ), then a Python, then another Annie, and more.. The whole damn sky was filled with angry red dots. But I'm knocking them down. Except more are showing up to replace the ones I kill.. Finally, shields started dropping, I start popping SCBs. By the time I got it thru my brain that even a 'Vette wasn't gonna survive, I couldn't get out of the rings mass lock zone. That was a quick 35 million.

But lesson learned. There's one thing that can kill any ship combo, no matter the pilot, engineering, or meta : Stupidity.
 
I miss those spawns.... people think "Oh 10 sideys, that doesn't sound like a threat".... it's actually plenty dangerous... I'd take on those Vettes + Conda over the 10-sidey gank anyday.

That was indeed the lesson I learned that day.
 
I was just farming imperial rank last night and took the rank up mission to kill 10 pirates. I was in my FDL at the time so I guess that's why? I dropped in expecting a small wing but found all 10 of them at the location!

It seemed like it was going to be crazy but after they all scanned me at once they didn't seem to care that mucha bout eachother. I was able to start with the vipers and just work my way through them while the others dottled off in opposite directions.
Rather unexciting after my initial fear of seeing 2 dangerous FDLs, 2 elite Chieftains, and various vultures and vipers all in a 1.5km circle.
 
In 3 delivery missions (stacked) I had once 9 interdictions. 8 Anaconda's, all Elite, and one Type 10 deadly. I submitted to every interdiction. It took me 45 minutes to travel from the main star to the station. It was a lot of fun.

Fly/land safe.

CMDR Steyla
 
Without accidents or intentionally aggroing individual, but separate targets — 7

Because we used to have wings of 7 in extraction sites.
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Took my Python (Iron Wolf) into a HazRes. I was less than a minute in and KWS'n a likely target when out of nowhere I got jumped by dang near everyone there. Little yellow triangles started turnin' red right and left! I turned to fight the first one with a grin on my face and a smile in my heart while he was shining on about how his kids weren't gonna go hungry that night. Then another and another and another came after me - guns blazin' and beams a wavin'. We're talking swarmed in less than 30 seconds. I yelled at Marci (Marci's my name for the ship's computer), "Marci! Set eng to 4 and sys to 2, Boost BOOST BOOOST!!" (voice attack - gotta love it).

NOW - at this point in the story the listener usually asks something like, "OMG - what happened?" and the story teller just grins and says, "Why, I died of course..."

Except in this case I didn't, die that is. I got out alive - just barely, beaten and battered, near to death and running out of air on the way to home station, scratching my head, and wondering what the H.ELL had just happened.

It took a bit of thought but I did figure it out, eventually. Ya see - I was returning to my home system and home station which is quite a distance from the jumpin point. There's a number of ringed planets along the way where there is usually at least one HazRes available to stop off at and earn another million or two credits in a 1/2 hour or so. The problem was: I'd picked up some cargo along the way somewhere that I'd completely forgotten I had on board (DOH!). And cargo in a HazRes attracts pirates like poop attracts flies (and yeah - poop works better'n honey no matter what your mother told ya).

Needless to say (I'm gonna say it anyway) a bunch of pirate kids did end up going hungry that night. On the other hand though - at least they didn't lose their daddy that day.
 
But if you go into a CZ and not choose a side, then you attack one of the ships there, don’t you automatically get assigned to the opposition of the ship you attacked?

Don't know about now but it used to be everybody from both sides just turned on their red battle shields and piled on, not great at any time.
 
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