Personality of a "hacker"
You have to look a little deeper into the why of hacking, and it's prevalence.
Hacking is abundant in most on-line FPS games, even with the most robust systems that try to detect it. That being said, it's the "FPS" that is the crux of the issue here, ED is not an FPS, and even if you want to kill/grief other players and "win", it's damned hard to find them, and even if you do, the skilled ones can just run away.
You can hack for credits, but again, look at the personality type and ask why would they bother? Sure you get the cool ships easier, but that's not "winning" in an emotional sense, it's just short-cutting the playtime, with exactly the same end result.
Also, unlike Rust and others, there's nothing in ED that you can do to visibly and permanently demonstrate your God-like "powers", like a build a massive structure, or permanently destroy something in-game, ergo there's no way to "prove" your power and dominance, and again, no emotional gain.
Hackers certainly exist in ED, but the very essence of the game will limit their exposure dramatically as they quickly realize that with hacking, the game is basically boring and pointless, and more importantly, has no consistent emotional "payout" that easily dominating other players has.
The only persistent "damage" that a hacker might be able to do is get credit for "first discovered" systems where ludicrous jump ranges were used, but hopefully FD can easily detect this and erase any "discoveries" awarded by such cheating.