I've always hated the fact that one can be interdicted at any time while in the slowdown period before falling into the systems instance. Some time so close that they actually follow you into the instance, the later I don't mind, because if they open up, the station is only a few kilo's away. It's the time where one is actually interdicted, wins the mini game and has lost so much distance in the mini game process. They basically have to do their approach all over again.
I now using a hotas which gives me greater control, when the ship and number's stabilize when dropping to 7 or 6. I wait until the distance matches the seconds and then stand on the gas and make sure my finger is on the drop from super configured button.
If I get interdicted under 10, I throttle to zero, keeping the systems vector in my view and when the interdiction happens, boost boost boost. Yes I'll take a couple of hits, but rarely does it cause any let alone a bit of damage. Because I throttled down to zero, my fsd is accessible faster, engage it and finish the rest of the few seconds not minutes one generally gets if fighting and winning the mini-game.
Took a few loops of shame before getting it down, but now I don't have to bother winning a mini game and having additional minutes added to the distance I had already accomplished.