How to avoid Gankers.

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I dont advocate non-violence in a videogame, quite the contrary.

Somewhere along the road, you forgot the sense of what "good game" means. The expression was used after a tense and balanced multiplayer game.
You didn't adress anything morbad said and just made a quip involving your morning stool.
Yes, perhaps a 'gg!' would have been a better reply.
 
No one should ever use the block function. We don't need an extra layer in the matchmaking. Positive filters like wings, friends list and squadrons are doing enough damage to performance. We don't need a negative filter on top of that.

If you want to fly in peace, use a PG or Solo. Open is a PvP arena. It's not to hard to build a ship that can survive the few second you need to hi-wake, if you absolutely want to be in open.

Please don't block.
 
Ah, I knew the proximity to massive objects affected SC velocity, acceleration, etc. and is the reason gankers would choose to sit in shipping lanes between places.
I thought you were referring to it having an effect on the actual radar view; I think I've just been seeing regular instancing issues.
How do the gravity wells help detect hostile vessels?

Your radar range is a function of your speed.
 
No one should ever use the block function. We don't need an extra layer in the matchmaking. Positive filters like wings, friends list and squadrons are doing enough damage to performance. We don't need a negative filter on top of that.

If you want to fly in peace, use a PG or Solo. Open is a PvP arena. It's not to hard to build a ship that can survive the few second you need to hi-wake, if you absolutely want to be in open.

Please don't block.

Who is "we"? I need the block function because some people think Open is a PvP arena and I don't agree with them. I therefore give both myself and them what we want by removing myself from their game.
 
I need the block function because some people think Open is a PvP arena and I don't agree with them.

That Open contains PvP is part of its description as provided by FD, it isn't really up for debate.


Morbad used words correctly. Just because you can find alternate meanings that would make little sense doesn't mean he is wrong. It just means you don't know how to use a dictionary. Which isn't something I would flaunt too much.
 
We are the players of ED. When we use that function, we contribute to poorer multiplayer performance. All the instancing filters does this. They will put you in the same instance as players that aren't ideal, performance wise or simply in a instance with fewer players.

You either make the game seem more empty or you contribute to lag and rubber banding.

I fully understand that players want to avoid interacting with specialized PvP ships. Ship balance in ED has been completely destroyed by power creep and special weapons/effects. It does feel quite pointless to play in a PvP environment, unless PvP is your only agenda. PG and Solo are better alternatives than the block list, to get around this problem.
 
That Open contains PvP is part of its description as provided by FD, it isn't really up for debate.



Morbad used words correctly. Just because you can find alternate meanings that would make little sense doesn't mean he is wrong. It just means you don't know how to use a dictionary. Which isn't something I would flaunt too much.
Don't you get it? As long as you carry on ignoring the difference between "rare and meaningful" and "arena", there will be use of the block function and calls for Open-PvE. If FD finally listen to those calls it will be partly your doing.
 
Don't you get it? As long as you carry on ignoring the difference between "rare and meaningful" and "arena", there will be use of the block function and calls for Open-PvE. If FD finally listen to those calls it will be partly your doing.

That is a wholly arbitrary definition. I get that some people who use the block function this way or don't play in Open will for some reason find it important to justify themselves, usually by painting a rather unrealistic picture of Open. And as long as some PvP exists some people will always consider it too much, and post here about why they are doing the right thing by blocking people or using the PG.

I don't care about people not playing in Open, that is what the modes are for. Blocking people just because they shoot at your ship is incredibly weak, but AFAIK it is allowed so whatever. Do as you must, rationalize it as much as you feel the need to.
 
It would also be cool if people learned to fight interdictions, if your attacker fails at that it doesn't really matter what sort of stuff he has engineered :D
 
Don't forget these forums are massively unrepresentative. Remember when FD acknowledged by far most people play in Open?

When you read Reddit or other more general communities that wouldn't surprise you. Most people there are <35 year olds with plenty experience with modern online gaming. The prevailing opinion is that ED is very easy, both in general and when avoiding gankers. Changing modes at will? Influence the bgs from solo? Hi-wake in ten seconds? Uninterrupted menu logging? From a modern gaming perspective these are comically inane design decisions that make ED pretty much a non-stop safe space.

On these forums here it is a different story. The average age is higher, experience and interest in multiplay is lower and the sense of entitlement ("I should be able to space truck without shields and insurance whenever and wherever I like with impunity! Others should explain themselves and I should decide if their motives are valid!" etc) is through the roof.

Being in other communities helps to understand FD a lot better. The community here is very much skewed towards a PG/solo/no PvP/no challenge/LetMeFeelLikeTheOldDays vibe. But they only represent a small group of players, and most do play in Open, do take some basic precautions and don't always blame others for their failings. :)

Substitute Reddit for Discord and our experiences in other communities are very similar. Spot on post, Skippy.
 

DeletedUser191218

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It's a summary of my reading of your posts. You'll just have to live with it, I'm afraid.

No, I don't. What we have quickly discovered is a simple request for you to explain your own statement has found you out. Are you not embarrassed?
 

DeletedUser191218

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No, because it's clear you're happily stuck in your ignorance and I've no longer got the desire to engage with you.

Regarding whether or not Open Play is dying, all things considered, only time will tell.

So are you going to explain how my opinion is 'inaccurate' or not? I've given 2 opportunities already. It's a simple question - you made an accusation, are you able to qualify it or not? If the answer is the latter, are you prepared to retract? If neither, then one can only conclude you cannot jusyify your own statement but lack the intellectual integrity to admit as much.

Ball's in your court mate.
 
So are you going to explain how my opinion is 'inaccurate' or not? I've given 2 opportunities already. It's a simple question - you made an accusation, are you able to qualify it or not? If the answer is the latter, are you prepared to retract? If neither, then one can only conclude you cannot jusyify your own statement but lack the intellectual integrity to admit as much.

Ball's in your court mate.

I took Ian's advice and walked off the court. Have a good one!
 

DeletedUser191218

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Is it, "Phisto doesn't like me?" That's the one I'm coming up with.

Lol. Phisto doesn't know me. It seems a little reactionary to say you dislike me personally on the basis of a discussion on a game forum. I simply asked you to explain your own words. Your reaction to the request is rather telling.
 
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