It's not just about reducing the hull HP to zero. Rails and PAs cause significant damage to internal modules. Like the fsd or shields or PPlant. Repeated high waking only to be interdicted again and again can reduce even a cutter to shreds
Course I'm taking a pursuant as being a rather dogged ganker hehe.
My point is operating under the very reasonable assumption that the Cutter pilot doesn't lose shields, because there's no reason that they should at all. A high waked Cutter is gone, and will regen shields before they try to run the system again, so they aren't slowly getting whittled down, they will come back with full health the next time, so there's no reason they should die.
Obviously not everyone does this, but the point of thread is doing things the proper way to stay alive, not doing things in the way that get you killed.