How to defeat a commander that tries to scan your ship while you're in the station

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And again this rolls straight back into "Using Solo and PG to avoid me scanning them is totally unfair and undermines my emergent gameplay. Mode-switching is teh evilz, separate BGS for Openz, moar fish in mah barrelz!"

I guess the salient point that the 15 second timer only exists when you are in... wombat? No, ermmmm Combat, that's right, combat.

So you can only combat log, if you are in combat. Not in a station, not in suspended animation, not in socks on bricks on blocks, I do not like green eggs and scan; Sam I am!

Actually Sam, I'm fine with people playing in solo and PG, that doesn't affect me at all. The shared simulation is only really an issue in certain PP situations and there is already talk about possibly something happening sometime in the future maybe about that, it is entirely irrelevant to this discussion.

Indeed, there is no 15second timer because your ship is in no danger. The 15sec logout timer is also in effect when you run out of fuel and are using your life support, this is not combat (wombat?) either. My point was that a game mechanic was being exploited to avoid a negative repercussion, which IMHO is an abuse of game mechanics for personal game, even if not a breach of FDev's rules.
 
Also, the OP recommended a menu log to avoid a negative effect, this is essentially a combat log and is never ok.

You're a funny guy! :) It appears that you overlooked that I was sitting in a hangar so I was not in combat. It is impossible to "combat log" if you're idle in a hangar.
 
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Also, the OP recommended a menu log to avoid a negative effect, this is essentially a combat log and is never ok.

Logging through the menu is entirely legal and part of the game.
It is not by any stretch of the language a combat log and you know that as well as I!

Since most combat logs are performed by attackers who find they've bitten off more than they could chew, blaming people docked at stations is at the very least disingenuous.

Fly stealthy.
 
My point was that a game mechanic was being exploited to avoid a negative repercussion, which IMHO is an abuse of game mechanics for personal game, even if not a breach of FDev's rules.

I exploited a game mechanic to defeat another player exploiting a game mechanic. If you say that the station camper wasn't exploiting a game mechanic, then neither was I.
 
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- Logging on/off mode swapping is not against the rules, but it's "gaming" the system. Cheesing it I believe it's called.
- Repeated scanning isn't against the rules, but it's annoying and if you're doing it to deliberately and solely to catch someone smuggling (as there is no direct benefit to yourself) it's borderline questionable.
- Logging off mid combat using the 15s menu method is not against the rules, but it's annoying

FD came up with good ideas for the game but I suspect they didn't think people would abuse the mechanics in the ways in which they do.

That's MP for you :)
 
My smuggling AspX has a proper bite, I am afraid of no one, it is also pretty tanky with 3A shield and military bulkheads but then again I play the game as though space is a dangerous place, maybe it takes 1 or 2 more jumps to deliver my cargo but I will always fight, if I die, so what, I had fun and what else can I spend my space bucks on apart from new ships?

It is also still plenty fast enough to avoid scans.

I should have said most players are greedy cowards.

ok, well next time take a combat ship of choice, wait for the scanning ship to appear, undock and SHOOT THEM IN THE FACE, if more people played like that, they would not do it.

Mobius is full of whiners, on the pad at Robigo more than 1 minute and your chat is full of insane whining, I can well believe it in Mobius, obviously you aren't allowed to SHOOT THEM IN THE FACE, which is a shame.

Classic. Anyone who doesn't want to play like me is a (insert derogatory term here).

Right. Well, since I'm such a coward......<adds another to Ignore list>

And while I'm at it, the "shoot to stop the scan" technique isn't 100%. When I was first advised to do that, I immediately targeted an authority ship that interdicted me, shot it (icon turned red), and scan still completed and failed my missions. ED always has a new trick to play. Keeps it interesting, but many people fall into the trap of assuming that because something has always worked for them, that if it doesn't work for someone else they must be doing it wrong. That's often true, but as the sub-10 second scan thread among others show, different people have different in game experiences.
 
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