How to find raw materials in Odyssey?

I will preface this by saying I am not looking for planets or systems that contain specific raw materials. This is not a request to be pointed towards such things. I only wish to discuss the methods of finding them on one's own.

Anyways...

I don't understand this new method of doing things. I truly don't get it. I understand that they wanted geological and biological deposits to be more realistic, i.e. not clustered together in a handful of sites, and I respect that. In fact, when I first started playing the game, it was one of the things that struck me as odd. However, it seems like this change has inadvertently (or advertently) led to approximately a 50x increase in workload in order to accomplish the same task. The implementation is one of the most backwards, nonsensical things I've ever seen.

Let's start with the DSS. This new minigame of theirs is so odd that I thought it was a visual bug. I had to look up why my planets were covered in blue paint all of a sudden. According to the dozens of posts I have read both here and on reddit, the blue area that appears when you DSS a planet is supposed to be where geological signals appear. You are allegedly supposed to be able to filter these and see a map for the individual signal types that appear on a planet, and yet this feature clearly, objectively does not function. Here are 4 screenshots from a planet with 3 geological signals on it:
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There is no difference whatsoever between filters. It has been the exact same at every single planet that I have scanned in the last 4 days. Cycling signal types does nothing.

So now, more often than not you will be looking at an entire planet covered in blue and have no idea where to go to find geological sites. I've tried low flybys in my ship, but this is unreliable because not only are you fighting to see fumaroles against Odyssey's extreme high contrast lighting, but you also have the ty terrain LOD to contend with that won't even guarantee that you will see geological features no matter how close you get. Seriously, even with the hull of my ship literally scraping the planet, I can't find them. At that altitude, boosting is out of the question unless you happened to find an extremely flat area. If you fly higher so that you can boost and cover more ground, you are even less likely to see geological features.

So now the only answer left is to just take the SRV and guess a heading. Sometimes I will run across some geological features, but they will be very sparse--spread out over multiple kilometers. Like 5 or 6 features per km. However, more often than not, I will simply get no hits on my wave scanner upon landing, and I am left with no information. I frequently see nothing for dozens of minutes at a time other than the occasional bronzite chondrite if I am lucky. In fact, on most planets I've landed on, I've found more geological features outside of the blue area than inside it, such as on the planet I am currently landed on. I found some fumaroles and vents just outside of the blue area (about a dozen), and then once I drove my SRV into the blue area, I saw nothing for over half an hour. Eventually I just gave up.

Finally, I wanna discuss what has happened the few times I have found a decent sized cluster of geological features by pure luck. See, I've been chasing a particular grade 4 element for the last 4 days (I won't say which one because then someone will just tell me where to go to get it), and I've only been landing on planets that have it in relatively high abundance. Unfortunately, the only times I have found geological sites on these planets, they are almost exclusively junk. It is always upwards of 90% piceous cobble (screenshot below--I swear to god I havent harvested anything at this site yet). I've seen very little of anything else. In fact, after harvesting literally hundreds of materials on two planets with very high percentages of the element in question listed under planetary information, I have found literally zero from geological sites. I got lucky and got two pieces out of an outcrop, but that is it. I can only conclude that the element percentages they list are also broken in Odyssey.
Average geological site


It should NOT be this difficult to find elements in Odyssey. I don't know what they were thinking, but this is absurd. To actively hunt for an element for days and find nothing just feels awful. My entire supply of this element was gained while still on Horizons, and since switching, I've seen 0 aside from the two from the outcrop. If there's anything I'm doing wrong here, I am happy to be pointed in the right direction, but as far as I can tell, there is no better way to do this.
 
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In the new version 4.0 the things are scattered all over the planet. No matter where you land in a blue area.
To get exact the material you search for, try Braintrees:
 
Yep, say "thanks" for beta-players. After their "hard to use" now we have yes / no blue map. Blue means - YES, thing MAY BE there. But best ways you must find yourself. Like lava spots I would search in geological active regions like mountains, which you may see if you switch to fight mode which hides blue map.
Also "piceous cobble" now may have G5 mats too. "Name" and "material" are completely unrelated now. "Material" is related to surrounding surface. Again, sulfur I would look into mountains near lava spots.

P.S. well ... not really unrelated. I think if material cannot make crystal in RL then you will never get it from any sort of crystal there too. But grade of materials is not bound to the name any more.
 
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P.S. well ... not really unrelated. I think if material cannot make crystal in RL then you will never get it from any sort of crystal there too. But grade of materials is not bound to the name any more.
Hmm, the name and material seems pretty consistent for me. I've never gotten anything higher than grade 1 from piceous, and believe me, I've tried. I've kept breaking them even though my inventory on every single thing I can get from piceous is completely full. I've broken hundreds upon hundreds of the damn things on the last three planets I've tried farming on alone. Same goes for crystalline clusters and fragments. I've been getting the exact same materials from the exact same deposits very reliably until I randomly found one small area that was giving me selenium from fragments. I'm almost full on everything grade 1-3, and yet I still havent seen a single piece of the grade 4 element I'm looking for even though the planets I'm searching on allegedly have a pretty high chance of it. On each of the planets I have recently tried searching, I've found every single element listed under planetary information except the one I need. It's like they straight up removed it from the game. What I wouldn't give for Horizons right now....
 
Piceous - G1
Crytal Fragment - G2
Crystal Cluster - G3
Crystal Needle - G4

Names may not be entirely correct, just pulled them from memory. Find a geologically active world, find a massive geyser spot. It's probably easier than hunting meteors used to be on Horizons. It's more reliable but you don't get the explosion of random drops. Meteors are rarer now and the rougher terrain is a good recipe for nausea.
 
Thanks Frontier, this really narrows things down! When I land in the blue zone, I'm sure I'll find the needle crystals I'm searching for!
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EDIT: Sure enough, when I landed, there were no hits on my wave scanner. Not one. I just spend the last 15 minutes cruising around at an average altitude of approximately 200m, and I covered just shy of 300km of ground. I found zero trace of any geological activity. Frontier, pardon my French, but what the f***. This cannot actually be what you intend. This is abysmal. How are we supposed to find anything like this?

EDIT 2: Nine planetary landings and nearly 3 hours later and I still have not encountered a single geological site today. I've seen lone fumaroles and vents, but nothing that could be classified as a site. Nothing farmable. Seriously, I am at a complete loss here. If it's this bad, how are people even still playing?
 
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This cannot actually be what you intend.
Yep. That is what players asked in beta :D
Originally it was heat-map with color grades showing density. Well ...people said like 20-30 topics on forum that was too hard...now we have easy "yes/no".
 
How are we supposed to find anything like this?

EDIT 2: Nine planetary landings and nearly 3 hours later and I still have not encountered a single geological site today. I've seen lone fumaroles and vents, but nothing that could be classified as a site. Nothing farmable. Seriously, I am at a complete loss here. If it's this bad, how are people even still playing?
You are not supposed to find anything... easily. It is meant to be super hard, so you grind hours on end.

People are still playing because many don't care about the mats, anyway. Until they need them. Then they check the community sites for tutorials that point them exactly where they need to go. Or they followed the countless advises and stocked up to the rim in EDH and now silently go forward until they run out again.
 
Yep. That is what players asked in beta :D
To be fair, players did not ask for outright removal of features in the alpha (beta was the "release" before the countless updates). Still we got that, because this is FDev's way of solving problems: either go silent and let it rot, or remove it and instead add something new somewhere else.
In a way I'm happy the engineering "balancing" talk never came to fruition, just imagine what mess they'd do to combat.
 
EDIT 2: Nine planetary landings and nearly 3 hours later and I still have not encountered a single geological site today. I've seen lone fumaroles and vents, but nothing that could be classified as a site. Nothing farmable. Seriously, I am at a complete loss here. If it's this bad, how are people even still playing?
People who need large quantities of high-grade raw materials in a hurry are using the Crystal Shards worlds, rather than regular volcanism. (That was faster pre-Odyssey as well, of course)

People who just need a bit here and there are taking advantage of Metallic Meteorites being much more common than before, and gradually topping up during exobiology or surface missions, or getting them as a byproduct of laser mining as before.
 
Thanks Frontier, this really narrows things down! When I land in the blue zone, I'm sure I'll find the needle crystals I'm searching for!View attachment 337942

EDIT: Sure enough, when I landed, there were no hits on my wave scanner. Not one. I just spend the last 15 minutes cruising around at an average altitude of approximately 200m, and I covered just shy of 300km of ground. I found zero trace of any geological activity. Frontier, pardon my French, but what the f***. This cannot actually be what you intend. This is abysmal. How are we supposed to find anything like this?

EDIT 2: Nine planetary landings and nearly 3 hours later and I still have not encountered a single geological site today. I've seen lone fumaroles and vents, but nothing that could be classified as a site. Nothing farmable. Seriously, I am at a complete loss here. If it's this bad, how are people even still playing?

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I think, honestly, that the community should step up. Post coordinates to good sites.

That way we, as a group, make the difficulties of the game easier.

When you find good places that get you what you need, save that information, share that information.
 
One final post... you said "I don't want anyone to tell me where to find it..."

So,

You are INTENTIONALLY avoiding anything but the absolutely hardest way to do things, but then you can't understand why it's so hard?

If the 'fun' of the game is figuring things out for yourself, and you KNOW that Elite Dangerous has a difficulty level much like a wall, why would you complain that you can't scale the difficulty level by yourself in anything less than an astonishingly huge amount of time?

Elite Dangerous is just not the game to even attempt to figure out everything without using external sources of help.

And if you love playing Elite Dangerous and figuring out the game using no external help... well, why are you so frustrated?

I understand the plea to the universe "THIS SHOULD BE EASIER"... but it isn't. Elite Dangerous isn't designed around making your accomadation to the game easier. It's designed around other design objectives, including making players spend hundreds and hundreds of hours in-game for accomplishment. Promoting community through shared experience and help.

I like Elite Dangerous. It's HARD, but the difficulties can be overcome, or worked around. If I insisted on "I don't want anyone to tell me" the workarounds... I think I'd hate Elite Dangerous.

Edit: As I was re-reading this, it comes across pretty harsh. I do understand that you have run into an elaborate game system... that no one in their right mind would use. Elite Dangerous is full of these kind of things. Most players look at the whole 'scout a random planet and find materials', and then they find out that they'll spend a hundred hours not finding anything but a fraction of what they need, and then never use that elaborate game system again. I don't think this is a broken system exactly... but there is absolutely no incentive for you to even try to do what you are trying to do... unless you want to spend hundreds of hours doing what can be done in a couple of hours. Lack of incentive doesn't mean broken... it just means that the whole 'heat map' and suchlike becomes ornamentation. Something pretty and well developed... that you'll never practically use.
 
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I like Elite Dangerous. It's HARD, but the difficulties can be overcome, or worked around. If I insisted on "I don't want anyone to tell me" the workarounds... I think I'd hate Elite Dangerous.

No it isn't.

It is time consuming but it is not hard.

That's why the community finds and clusters around cheesy ways to farm mats that usually involve artificial behaviours like relogging to reset sites, because the alternative is so time consuming, and consumes time in a way that does not relate to the thing you want the mats for that trying to do anything else is an unreasonable imposition on your limited span on this earth.
 
I understand that they wanted geological and biological deposits to be more realistic, i.e. not clustered together in a handful of sites, and I respect that. In fact, when I first started playing the game, it was one of the things that struck me as odd.

I much, MUCH preferred the old method.
It was relaxing and cosy driving around these oases of life in the otherwise barren world.
 
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