Thanks for this man!
Yep, tried with both rift and elite graphics settings as secondary as well as both set as primary.
From reading things on this forum and elsewhere I'm thinking it might be related to my monitor which is actually a TV that does 60hz. However I know it's not a Rift limitation since I've played a bunch of other demos at 75fps just fine.
I was using the win/shift/right method and my TV connects with HDMI, however luckily one of the recent patches fixed the problem and appears to lock the display at 75hz whenever the rift is selected in graphics settings.Have you transferred the game window manually across to the rift from the TV/monitor using win/shift/right ?
How are you connecting to your TV from the computer? Does your computer recognize the TV outputs EDID settings?
You were right, had to restart the oculus service to fix it. Game feels much now, thanks.Had the same thing happen, but it was the rift itself and not the game. E.g. I closed the game and fired up the OR test module and the positional tracking was gone there too.
Note that when the positional tracking issue started the rift would initialize at about 45d to my right (if that makes sense) and I had to reset the rift.
Hi, can you actually read the text well in your hud? I really have Problems with this, because it is so blurry, the rest seems fine, no judder nothing, but I have really a hard time reading anything. Unless I lean over my desk and get Closer to the hud, which is not really comfi, and my Vision is fine, no glasses/lenses at all.
The clarity of text in the panels took a nose dive in the 2.X.X beta. In 1.X.X the side panels were less wide and the font larger. The issue is that the new panels are so wide they fall far out of the oculus sweet spot and you have to lean in to see them. The only panel that had this problem previously was the power bars. Now both the navigation and ship controls panels are bloody difficult to read without leaning and squinting.
can you actually read the text well in your hud?
I wonder if there'll be a screen upgrade kit like there was for the DK1.
The text is unreadable, but one trick to help is to lean back as far as you can on your seat and press F12 to re-centre the Rift.
Have you tried the super sampling method ? You create a custom res for the DK2. The DK2 then converts back to 1920x1080 for viewing but the overall quality is increased. FPS probably suffers. Do a search on google for oversampling/supersampling on DK2. It helped me.
Here's the link I used: http://www.reddit.com/r/oculus/comments/2cnas5/supersampling_the_dk2_2560x1440_in_elite_dangerous/