How to pool credits for squadron / player group to get a FC (or contributing to upkeep)

Viajero

Volunteer Moderator
For those groups (squadrons or otherwise) where none of its members has the 5 bill, and based on what we know so far about FC trading mechanics, there may actually be a way for them to pool credits to get a FC. This would necessitate an existing FC owner willing to co-operate (possibly for a fee?).

1 - FC owner and squadron / player group make rendezvous at an undisclosed location to avoid any potential 3rd party entanglements
2 - FC owner issues a sale order for 50 tons of fish at 100 million / ton [EDIT: it is now confirmed that pricing cap is 1000% so this particular example would not be accurate eventhough the principle still applies and pooling credits is indeed possible by using high priced commodities]
3 - Individual players of the squadron / group buy said 50 tons as per the resources they are willing to "pool", up to the 5 bill in total for the 50 tons of fish.
4 - FC owner issues a purchase order for 1 ton of biowaste at 5 bill
5 - The squadron / player group lead sells the 1 ton of biowaste and gets paid the 5 bill by the FC owner
6 - The squadron / player group lead can now purchase a FC.
Note: FC middleman could eventually impose a fee if the squadron/player group agrees etc.

Unless I have misunderstood, which is quite possible, the proposed system by FDEV already allows de facto pooling of resources for player groups, subject to an honorable middle man.

The idea is simple enough. Now that being the case, might aswell code the feature in and be done with it? Something like:

  • Enable the creation of buyer accounts at FC dealers where other players can contribute to. This account could not be used by the FC buyer to buy anything else, just the FC and modules. At the moment the FC trading system already allows for players to transfer and pool credits among themselves anyways. So instead of allowing that credit transfer through that roundabout, awkward way, make it official via implementing a FC dealer buyer account to which other players can contribute with cr (possibly including caps in amounts and/or time to that contribution for balance and credit farmer risk mitigation reasons)..
  • Enable the creation of dedicated upkeep accounts at FC where other players can contribute to. This account could not be used by the FC buyer to withdraw funds, just to pay FC upkeep. Similar to the above, instead of forcing players to do credit transfer through the trading system roundabout awkward way, make it official via implementing a FC upkeep account to which other players can contribute with cr (possibly including caps in amounts and/or time to that contribution for balance and credit farmer risk mitigation reasons).
 
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There may be a limit on what can be be charged for a commodity (I've seen 200% of galactic average mentioned, but I don't know if that's gospel).

Still, if you can repeatedly sell, say, the same 200 LTDs to the carrier for the galactic average price and buy them back for twice that, you can pump money into the carrier pretty efficiently.
 
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Viajero

Volunteer Moderator
There may be a limit on what can be be charged for a commodity (I've seen 200% of galactic average mentioned, but I don't know if that's gospel.

Still, if you can repeatedly sell, say, the same 200 LTDs to the carrier for the galactic average price and buy them back for twice that, you can pump money into the carrier pretty efficiently.

Have pricing caps been confirmed somewhere? I may have certainly missed it.
 
Hopefully Frontier have thought of this and placed a min/max sale price or some other limiter, otherwise this is what people will be doing in game to pretty much bypass everything.
I can see people selling this deal on Ebay. $10 = 200 Million credits.
Maybe people could also sell ships for 1 credit from carriers after agreeing outside of the game a real dollar value.
 
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Searching for 200% on the forum didn't turn anything up, so I must have heard it on a You Tube video. Not from the horse's mouth, then, but I think more than likely.

It's really interesting, thanks. We need to know the FC market regulations. It's one of the things I'm waiting for to know from April 7.
 
For those groups (squadrons or otherwise) where none of its members has the 5 bill, and based on what we know so far about FC trading mechanics, there may actually be a way for them to pool credits to get a FC. This would necessitate an existing FC owner willing to co-operate (possibly for a fee?).

1 - FC owner and squadron / player group make rendezvous at an undisclosed location to avoid any potential 3rd party entanglements
2 - FC owner issues a sale order for 50 tons of fish at 100 million / ton
3 - Individual players of the squadron / group buy said 50 tons as per the resources they are willing to "pool", up to the 5 bill in total for the 50 tons of fish.
4 - FC owner issues a purchase order for 1 ton of biowaste at 5 bill
5 - The squadron / player group lead sells the 1 ton of biowaste and gets paid the 5 bill by the FC owner
6 - The squadron / player group lead can now purchase a FC.
Note: FC middleman could eventually impose a fee if the squadron/player group agrees etc.

Unless I have misunderstood, which is quite possible, the proposed system already allows de facto pooling of resources for player groups, subject to an honorable middle man.

That being the case, might aswell code the feature in and be done with it?

Yeah, this is clearly absurd. Just allow people to pool money at the place you purchase the FC until you have enough and you can buy it.
 

Viajero

Volunteer Moderator
Yeah, this is clearly absurd. Just allow people to pool money at the place you purchase the FC until you have enough and you can buy it.

Yeah, a dedicated FC account open by the squadron / group lead at the dealer, and where players can contribute to (if they so wish) is probably the simplest and most elegant way. This would also work independently of the trading system, caps or no caps.
 
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Allowing one to allot money and give your Friends and Squadron deposit access rights to an FC Bank Account at a Drydock would certainly be a preferable method, either way, I can see RWT being a major issue with this no matter what FDev does unless it's capped.
"Friendly Commanders can only allot 100,000,000Cr per Commander per day to the Carrier Funds, Carrier Owner is not restricted by this." or such, and allow a donation option at the FC itself for Friends and Squadron mates to facilitate the idea it's shared and allow the owner to give up to 3 people Administrator rights to it effectively allowing them to control it but restrict the ability to decommission it, add/remove admins, and so on similar to a guild in any game.

Edit: Typos
 
Yeah, a dedicated FC account open by the squadron / group lead at the dealer, and where players can contribute to (if they so wish) is probably the simplest and most elegant way.

Only members of the squadron can contribute and these commanders have to of been a Squad member for at least 2 months. :D👹
(So that Ebay Joe can't just join and deposit 5 billion for real world green).
 

Viajero

Volunteer Moderator
Only members of the squadron can contribute and these commanders have to of been a Squad member for at least 2 months. :D👹

Not necessarily, all you would need is a player willing to contribute to a specific FC account at the dealer, squadron member or not.
 
With the proposed trading system, unless caps are confirmed (and thereby somewhat defeating the purpose of trading), Ebay Joe is here to stay.

Caps still allow for player trade to take place but limit the extremes where exploitation can lurk.
Frontier will be making a massive mistake in my opinion if they allow room for Ebay Joe to operate.
Smart systems can be designed by Frontier to prevent it and honestly i hope they have thought of this.
 
I understand the moral distaste of gold selling, but in this game does it really matter? Its not like unlimited money is either difficult to get legitimately, or game breaking when you have it.

No feature for a squad to support the running of a FC is a clear omission, and IMHO more serious than the possibility of gold farming. Deposits direct into the bank (no withdrawal) or a simple pair buy low/sell high is a must. Probably as important as UC4FC.
 
I understand the moral distaste if gold selling, but in this game does it really matter? Its not like unlimited money is either difficult to get legitimately, or game breaking when you have it.

No feature for a squad to support the running of a FC is a clear omission, and IMHO more serious than the possibility of gold farming. Deposits direct into the bank (no withdrawal) or a simple pair buy low/sell high is a must. Probably as important as UC4FC.

If frontier are fine with their intellectual property being used by 3rd parties to make money and scam their customers, then why the hell not.
Put Elite Dangerous on Par with a Korean MMO. wonderful.
 
If frontier are fine with their intellectual property being used by 3rd parties to make money and scam their customers, then why the hell not.
Put Elite Dangerous on Par with a Korean MMO. wonderful.
Hyperbole much?
Retailers accept a level of shoplifting, but make efforts to not damage the business too much. If they really wanted to stop it, they would all be like Argos. They don't but it doesn't make them evil promoters of crime and child slavery.
 
Hyperbole much?
Retailers accept a level of shoplifting, but make efforts to not damage the business too much. If they really wanted to stop it, they would all be like Argos. They don't but it doesn't make them evil promoters of crime and child slavery.

Not Hyperbole, It is Frontier developments intellectual property, badly designed features will allow room for people to gold sell. It happens, it always happens.
Frontier would be allowing this essentially criminal activity into their game with all the bells and whistles of scamming that came with it.
Frontier have avoided player to player wealth transfer for 5 years now and i would bet its because of this very reason. If they don't include it now, don't be surprised.

They don't but it doesn't make them evil promoters of crime and child slavery.

Hyperbole
 
For those groups (squadrons or otherwise) where none of its members has the 5 bill, and based on what we know so far about FC trading mechanics, there may actually be a way for them to pool credits to get a FC. This would necessitate an existing FC owner willing to co-operate (possibly for a fee?).

1 - FC owner and squadron / player group make rendezvous at an undisclosed location to avoid any potential 3rd party entanglements
2 - FC owner issues a sale order for 50 tons of fish at 100 million / ton
3 - Individual players of the squadron / group buy said 50 tons as per the resources they are willing to "pool", up to the 5 bill in total for the 50 tons of fish.
4 - FC owner issues a purchase order for 1 ton of biowaste at 5 bill
5 - The squadron / player group lead sells the 1 ton of biowaste and gets paid the 5 bill by the FC owner
6 - The squadron / player group lead can now purchase a FC.
Note: FC middleman could eventually impose a fee if the squadron/player group agrees etc.

Unless I have misunderstood, which is quite possible, the proposed system already allows de facto pooling of resources for player groups, subject to an honorable middle man.

The idea is simple enough. Now that being the case, might aswell code the feature in and be done with it?

That is an exploit and against the game rules. It could get you banned from the game.
 
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