How to pool credits for squadron / player group to get a FC (or contributing to upkeep)

For those groups (squadrons or otherwise) where none of its members has the 5 bill, and based on what we know so far about FC trading mechanics, there may actually be a way for them to pool credits to get a FC. This would necessitate an existing FC owner willing to co-operate (possibly for a fee?).

1 - FC owner and squadron / player group make rendezvous at an undisclosed location to avoid any potential 3rd party entanglements
2 - FC owner issues a sale order for 50 tons of fish at 100 million / ton
3 - Individual players of the squadron / group buy said 50 tons as per the resources they are willing to "pool", up to the 5 bill in total for the 50 tons of fish.
4 - FC owner issues a purchase order for 1 ton of biowaste at 5 bill
5 - The squadron / player group lead sells the 1 ton of biowaste and gets paid the 5 bill by the FC owner
6 - The squadron / player group lead can now purchase a FC.
Note: FC middleman could eventually impose a fee if the squadron/player group agrees etc.

Unless I have misunderstood, which is quite possible, the proposed system already allows de facto pooling of resources for player groups, subject to an honorable middle man.

The idea is simple enough. Now that being the case, might aswell code the feature in and be done with it?
Why would the location need to be undisclosed? You can tell the whole world but only those in the squadron's private group could join.
 
I hope they shut this down. Players should have to earn FCs on their own. They shouldn't be able to cheese their way to 5 billion credits just because they play in a group.


That would put solo players at a massive disadvantage.
 
That is an exploit and against the game rules. It could get you banned from the game.
Its going to be no different than T-bagging cargo or not collecting any thing you mine when in a squad...
Its going the be a game function manipulated by the player base to transfer items...
FC will remove the need to do that in the midle of space. if you can sell and buy at any amount that removes the need to T-bag items, as the carrier will be the location to swap cargo in a squad...
 
I hope they shut this down. Players should have to earn FCs on their own. They shouldn't be able to cheese their way to 5 billion credits just because they play in a group.


That would put solo players at a massive disadvantage.
As a primarily solo player, I've earned enough to buy a FC on two accounts. I see no challenge with solo players earning an FC. That said, I've been a solo player for 4.5 years.
 
As a primarily solo player, I've earned enough to buy a FC on two accounts. I see no challenge with solo players earning an FC. That said, I've been a solo player for 4.5 years.
It's not about the inability to do it. It's about the amount of work involved. If players are allowed to pool their credits with friends it means that squadrons will basically have to do no work at all to get their FC meanwhile solo players would still have to grind their faces off for it.

That's not fair for solo players.
 
Each and every game where players are allowed to "transfer funds" it will be exploited
Anytime you allow a group to contribute to an item that will be under the control of a sole person, problems will arise.
 
That is an exploit and against the game rules. It could get you banned from the game.

can you link or quote the game rule you think is being transgressed?

nothing is an exploit until frontier explicitly says so. but anyway frontier have always dragged their feet around clear rules, so if there was one for a feature that isn't even in the game ... that would be something to see!

Discussing exploits is against forum rules.

we don't even know what caps there are on prices on the fleet carriers and if this is even possible (in all likelihood not, but frontier being frontier you never know!). people is just starved for content, and there is something to be had in sight! they have been waiting for this moment for months, some even years, and are sooooo excited(tm). let them have their fun, sheesh!
 
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Can't you just all mine LTDs and drop them in badges of 20 next to the CMDR who wants to buy it, preferably next to a good price starport and using collector limpets? That's what I would do, and it doesn't need a fleet carrier...
 

Viajero

Volunteer Moderator
Why would the location need to be undisclosed? You can tell the whole world but only those in the squadron's private group could join.

Remember FC exist in all game modes. If you can restrict access to a PG players, yes that would work. I do not remember seeing that option in the stream though (squadron, friends and all). I may be wrong.
 
If you can restrict access to a PG players, yes that would work. I do not remember seeing that option in the stream though. I may be wrong.
The stream said that the FC would be accessible in all instances, but that doesn't change the player presence in instances. You can have players use the FC in Open, PG, and Solo at the same time but the Open players won't see the PG or Solo players on the FC.
 

Viajero

Volunteer Moderator
The stream said that the FC would be accessible in all instances, but that doesn't change the player presence in instances. You can have players use the FC in Open, PG, and Solo at the same time but the Open players won't see the PG or Solo players on the FC.

The risk is not that 3rd parties attack players but that 3rd parties sell the biowaste to the FC owner and get the 5 bill.
 
The risk is not hat 3rd parties attack players but that 3rd parties sell the biowaste to the FC owner.
I'm sure we'll have the ability to set the FC buy prices. So, set the biowaste and fish prices at 1 credit so the 3rd parties lose money and then dump the cargo since the FC owner has the ability to manage the stock. And with remote FC management, you won't even have to be there!
 

Viajero

Volunteer Moderator
I'm sure we'll have the ability to set the FC buy prices. So, set the biowaste and fish prices at 1 credit so the 3rd parties lose money and then dump the cargo since the FC owner has the ability to manage the stock.

I agree that we will have the ability to set FC buy prices (we do not really know yet about caps though), but not sure I understand what you mean. The biowaste I am referring to above has to be set at 5 bill, not 1 credit. Everyone docking will see the biowaste sell order and will be able to execute it.
 
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Viajero

Volunteer Moderator
Ah, now a new can of worms has been opened, but this is pretty close to gifting players credits.

If there are no caps or if the caps are high (to be confirmed hopefully in beta), the proposed trading mechanics so far would also indeed allow de facto player to player credit transfer.
 
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I agree that we will have the ability to set FC buy prices (we do not really know yet about caps though), but not sure I understand what you mean. The biowaste I am referring to above has to be set at 5 bill, not 1 credit. Everyone docking will see the biowaste sell order and will be able to execute it.
I thought you were concerned with dumpers trying to clog an FC's stock capacity by filling it with worthless cargo. Setting the FC's sell price to a very low value would mean that the dumpers would lose money. And remote FC management would allow the FC owner to simply dump the worthless cargo, thus freeing up the stock capacity so that others could sell to the FC.
 
It's not about the inability to do it. It's about the amount of work involved. If players are allowed to pool their credits with friends it means that squadrons will basically have to do no work at all to get their FC meanwhile solo players would still have to grind their faces off for it.

That's not fair for solo players.

"It is not fair that collaboration between friends get jobs done quicker!"
 
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