What would be the most effective weapon loadout to quickly defend a transport Python in the Open?
I'd very much like to try to move from Solo to Open while doing (boring) transport missions and experience some extra lore, wouldn't even mind to get interdicted and share a ton of beer... but am wondering what'd be the deadliest response to those who'd interdict just to kill you?
The idea is not necessarily to destroy, but merely disable and/or make them go away, while retaining my 218 cargo capacity. If that's even possible in this game.
So far I have this, good for NPCs:
3x [3C] Multi-Cannon (Gimbal) - Efficient Weapon (Grade 5) + Auto Loader
2x [2D] Beam Laser (Gimbal) - Efficient Weapon (Grade 5)
Worth mentioning:
Hull: [1I] Lightweight Alloy - Heavy Duty (Grade 5)
[7A] Power Distributor - Charge Enhanced (Grade 5) + Cluster Capacitors
[6A] Shield Generator - Thermal Resistant (Grade 5) + Stripped Down
[7A] Power Plant - Armoured (Grade 2) + Stripped Down
Please no Guardian suggestions, only local shops + bubble engineers.
Thanks!!! o7
I'd very much like to try to move from Solo to Open while doing (boring) transport missions and experience some extra lore, wouldn't even mind to get interdicted and share a ton of beer... but am wondering what'd be the deadliest response to those who'd interdict just to kill you?
The idea is not necessarily to destroy, but merely disable and/or make them go away, while retaining my 218 cargo capacity. If that's even possible in this game.
So far I have this, good for NPCs:
3x [3C] Multi-Cannon (Gimbal) - Efficient Weapon (Grade 5) + Auto Loader
2x [2D] Beam Laser (Gimbal) - Efficient Weapon (Grade 5)
Worth mentioning:
Hull: [1I] Lightweight Alloy - Heavy Duty (Grade 5)
[7A] Power Distributor - Charge Enhanced (Grade 5) + Cluster Capacitors
[6A] Shield Generator - Thermal Resistant (Grade 5) + Stripped Down
[7A] Power Plant - Armoured (Grade 2) + Stripped Down
Please no Guardian suggestions, only local shops + bubble engineers.
Thanks!!! o7